Age | Commit message (Collapse) | Author |
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reduce CPU usage of background threads.
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Sl 18732: Fix responsiveness of GLTF texture transform controls in build floater
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texture to edit
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transforms in build floater
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Originally a fix for MAINT-4773/SL-5842 (transparent alpha being white). Reverting due to a critical flaw of the fix replacing material (sometimes server side included). And ignoring user and script input in some cases that makes scripts misbehave.
Viewer should Not modify existing content of own volition.
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Fix for stack underflow when reflection probes disabled.
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being busted).
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SL-18662
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DRTVWR-559
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"bindDeferredShader" and shadow map setup.
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make LLDrawPoolMaterials less branchy.
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DRTVWR-559
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SL-18632: Implement editing GLTF material texture transforms in build floater
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DRTVWR-559
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abilities and remove some more fast timers.
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floater
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Mostly just making it actually kind of work. Still needs a lot more tweaking - but can revisit later.
SL-18332
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Really wish there were a native way to send S64/U64 values in llsd.
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SL-18634: Fix GLTF material texture transform not serializing when texture ID is null
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ID is null
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SL-18627: Make space for pbr transform controls in build floater and disable some WIP controls
Approved-by: Andrey Kleshchev
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First pass of Screen Space Reflections
Approved-by: Dave Parks
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LLVertexBuffer (blows past 16-attribute limit)
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