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2025-02-27Avoid redefinition of lerp on GCC by using std'sErik Kundiman
to avoid conflict errors with GCC C++20 cmath's.
2025-02-26Server Issue #1493: New notification message for llTransferOwnership.Rider Linden
2025-02-26Issue #2907: When passing the injected notification message into addMessage ↵Rider Linden
on behalf of the system, optionally specify the agent id and name that should be used. (cherry picked from commit 7ff297ec3fc5f878cc9a916678987c0033b7eb8a)
2025-02-26Issue #2907: Code review comments.Rider Linden
2025-02-26Issue #2907: Process metadata sent along with chats of type ↵Rider Linden
IM_NOTHING_SPECIAL, The metadata can contain information about the bot status of the sender. It may also contain a system-injected notification that is displayed to the agent as part of the 1:1 chat window.
2025-02-26Private Issue #297: Code review feedback.Rider Linden
2025-02-26Private Issue #297: Accept new flags in ScriptTeleportRequest message. Flags ↵Rider Linden
indicate if the world map should be opened and focused.
2025-02-26Issue #2687: Honor flag sent by server indicating server side autopilot is ↵Rider Linden
engaged. When flag is set allow sever to update local avatar rotation.
2025-02-26#3591 Remove now pointless rethrowAndrey Kleshchev
2025-02-26#3591 Reprot SEH directly to bugsplatAndrey Kleshchev
Rethrowing SEH via std::exception results ina callstack that ends at rethrow.
2025-02-26Revert "#2639 GPU test twice to fix misreported bandwidth (#3558)"Andrey Kleshchev
This reverts commit b0d80552b3177269eb24ef9a1e0d58a98d95a96f.
2025-02-26#3270 use TELEPORT_LOCAL when teleporting within a region via landmarkMaxim Nikolenko
2025-02-25#3591 More test coverage for crashesAndrey Kleshchev
2025-02-25Merge branch 'release/2024.12-ForeverFPS' into release/2025.03Jonathan "Geenz" Goodman
2025-02-25Mitigation for #3331Jonathan "Geenz" Goodman
2025-02-24Merge branch 'release/2024.12-ForeverFPS' into geenz/eep-setting-fixesJonathan "Geenz" Goodman
2025-02-24Backout minimal+ change.Jonathan "Geenz" Goodman
2025-02-24#3332 Remake glyph count into cache generationAndrey Kleshchev
1. Cover reset with 'generation' 2. Fix lapse of judgement with mLastFontGlyphCount, it should have been saved before render(), not after
2025-02-23Quick fix for null pointer in LLDrawPoolWaterJonathan "Geenz" Goodman
2025-02-23CleanupJonathan "Geenz" Goodman
2025-02-23#3596 Fix use of dead referencesAndrey Kleshchev
1. Was posting a would-be-dead reference to a thread 2. loadMeshLODs was getting dead references. It's no longer relevant so just restored logic to wotk like it was before loadMeshLODs
2025-02-22Accidental double linearization, try roughness ^2 for water punctual light.Jonathan "Geenz" Goodman
2025-02-22viewer-private#398 Fix constant asset rerequestsAndrey Kleshchev
2025-02-22#3596 Convert some mesh repository functions to constAndrey Kleshchev
2025-02-22#3596 Fix mMutex in mesh threadAndrey Kleshchev
2025-02-22#3596 Ensure correct loading mesh gets checked and removedAndrey Kleshchev
2025-02-21#3547 Store and restore position when rebulding picksAndrey Kleshchev
instead of re-requesting parcel data for a dozen parcels. Add request timeout in case parcel request hits throttle
2025-02-21#3572 fix for More/Less previews are being disabled in Shape editorMaxim Nikolenko
2025-02-19Increment Viewer Version for 2025.03 (#3588)Brad Linden
2025-02-19#3581 #3563 Fix callback deletion not workingAndrey Kleshchev
2025-02-19Merge branch release/2025.03Andrey Kleshchev
# Conflicts: # indra/newview/llmeshrepository.cpp # indra/newview/llmeshrepository.h
2025-02-19#3488 Prioritization adjustmentsAndrey Kleshchev
2025-02-19Merge Forever Fps into 2025.03Andrey Kleshchev
Merge Forever Fps into 2025.03
2025-02-18drain UDP socket to avoid dropped packets (#3565)Andrew Meadows
drain UDP socket in idleNetwork() to avoid dropped packets
2025-02-18#3551 Crash at findItemByIDAndrey Kleshchev
2025-02-18#3520 Name name cache based on gridAndrey Kleshchev
2025-02-18Merge branch 'main' into tmpErik Kundiman
2025-02-18Merge commit '0679cbdec89fbd3ec470768bdf469f6a1d326859' into tmpErik Kundiman
2025-02-18#3511 fix for PBR skies being too bright on Low GraphicsMaxim Nikolenko
2025-02-18#3557 Waves not applying without Transparent WaterAndrey Kleshchev
2025-02-17Update copyright years to 2025Erik Kundiman
2025-02-16Blufault - colors.xml tweaksecretfoxtail
Adjust hue of EmphasisColor values
2025-02-16Revert "Blufault - colors.xml tweak"secretfoxtail
This reverts commit e39fa35dbfc1c55900e8397157909875d4cc881e.
2025-02-16Blufault - colors.xml tweaksecretfoxtail
Slightly shift hue of EmphasisColors
2025-02-16Blufault - Colours adjustmentsecretfoxtail
Make the widgets and emphasis colour a little bit less pale.
2025-02-15Merge branch 'main' into 2024.12-ForeverFPSErik Kundiman
2025-02-15fix in the render infos panelmobserveur
this fixes the number of unique textures displayed in the render infos debug displayer. It used to not reset this value per frame, making it useless.
2025-02-15changed the minimum draw distance to 32 metersmobserveur
the minimum selectable draw distance is now 32 meters instead of 64. the increment has been set to 16 meters instead of 8 in the sliders to make it easier to select a desired value.
2025-02-15smaller camera floatermobserveur
redesigned camera floater so it's smaller
2025-02-15new skin called contrastmobserveur
the new skin is accessible via the colors panel in the viewer preferences