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2025-03-05#3314 update labels to match Render Quality settingMaxim Nikolenko
2025-03-05#3072 don't update UI on cancel event from texture pickerMaxim Nikolenko
2025-03-05#3051 fix for Group notices get logged into wrong fileMaxim Nikolenko
2025-03-05#3052 remove pointless logging when group notice is receivedMaxim Nikolenko
2025-03-05#3029 restore tooltip delay const variableMaxim Nikolenko
2025-03-04#3630 fix for incorrectly pointed particle beam after dropping HUD attachmentMaxim Nikolenko
2025-03-04#3644 Fix new logging of packet drops hitting performanceAndrey Kleshchev
2025-03-04#3643 Use bugsplat attributes on MacOSAndrey Kleshchev
2025-03-04#3591 rethrow should be mac specificAndrey Kleshchev
Jumped the gun a bit, since reportCrashToBugsplat is OS specific, restore rethrow for other systems.
2025-03-03#3512 Add UX for marking water exclusion surfacesMaxim Nikolenko
2025-02-28#3280 Fix crashes at gFloaterToolsAndrey Kleshchev
Likely specific to headless client
2025-02-28#3267 Fix parts of avatar's texture floater not being clickableAndrey Kleshchev
scroll_content_panel was too small and did not cover some of the pickers Panel's name wasn't unique, renamed to avoid confusion
2025-02-27Merge pull request #3583 'faster avatar loading' into release/2025.03Andrey Kleshchev
2025-02-27theoretical earlier start to asset downloads during startup (#3589)Andrew Meadows
* process UDP packets earlier in startup sequence * call lazyAttach() when nonzero pending attachments
2025-02-27#3627 Warn user about low memory on bad_allocAndrey Kleshchev
2025-02-27#3597 Fix crash when RenderDebugGLSession is TrueAndrey Lihatskiy
2025-02-26#3591 Remove now pointless rethrowAndrey Kleshchev
2025-02-26#3591 Reprot SEH directly to bugsplatAndrey Kleshchev
Rethrowing SEH via std::exception results ina callstack that ends at rethrow.
2025-02-25#3591 More test coverage for crashesAndrey Kleshchev
2025-02-25Merge branch 'release/2024.12-ForeverFPS' into release/2025.03Jonathan "Geenz" Goodman
2025-02-25Mitigation for #3331Jonathan "Geenz" Goodman
2025-02-24Merge branch 'release/2024.12-ForeverFPS' into geenz/eep-setting-fixesJonathan "Geenz" Goodman
2025-02-24Backout minimal+ change.Jonathan "Geenz" Goodman
2025-02-24#3332 Remake glyph count into cache generationAndrey Kleshchev
1. Cover reset with 'generation' 2. Fix lapse of judgement with mLastFontGlyphCount, it should have been saved before render(), not after
2025-02-23Quick fix for null pointer in LLDrawPoolWaterJonathan "Geenz" Goodman
2025-02-23CleanupJonathan "Geenz" Goodman
2025-02-23#3596 Fix use of dead referencesAndrey Kleshchev
1. Was posting a would-be-dead reference to a thread 2. loadMeshLODs was getting dead references. It's no longer relevant so just restored logic to wotk like it was before loadMeshLODs
2025-02-22Accidental double linearization, try roughness ^2 for water punctual light.Jonathan "Geenz" Goodman
2025-02-22viewer-private#398 Fix constant asset rerequestsAndrey Kleshchev
2025-02-22#3596 Convert some mesh repository functions to constAndrey Kleshchev
2025-02-22#3596 Fix mMutex in mesh threadAndrey Kleshchev
2025-02-22#3596 Ensure correct loading mesh gets checked and removedAndrey Kleshchev
2025-02-21#3547 Store and restore position when rebulding picksAndrey Kleshchev
instead of re-requesting parcel data for a dozen parcels. Add request timeout in case parcel request hits throttle
2025-02-21#3572 fix for More/Less previews are being disabled in Shape editorMaxim Nikolenko
2025-02-19Increment Viewer Version for 2025.03 (#3588)Brad Linden
2025-02-19#3581 #3563 Fix callback deletion not workingAndrey Kleshchev
2025-02-19Merge branch release/2025.03Andrey Kleshchev
# Conflicts: # indra/newview/llmeshrepository.cpp # indra/newview/llmeshrepository.h
2025-02-19#3488 Prioritization adjustmentsAndrey Kleshchev
2025-02-19Merge Forever Fps into 2025.03Andrey Kleshchev
Merge Forever Fps into 2025.03
2025-02-18drain UDP socket to avoid dropped packets (#3565)Andrew Meadows
drain UDP socket in idleNetwork() to avoid dropped packets
2025-02-18#3551 Crash at findItemByIDAndrey Kleshchev
2025-02-18#3520 Name name cache based on gridAndrey Kleshchev
2025-02-18#3511 fix for PBR skies being too bright on Low GraphicsMaxim Nikolenko
2025-02-18#3557 Waves not applying without Transparent WaterAndrey Kleshchev
2025-02-15#2639 GPU test twice to fix misreported bandwidth (#3558)Andrey Kleshchev
A workaround, hopefully temporary. First test returns half the throughput, do two tests. May be caused by driver, may be some 'energy saving', will need to be checked later. It was working the same way prior to ExtraFPS, but viewer was running an extra CPU test.
2025-02-14Switch from GL_RGB16F to GL_R11F_G11F_B10F for probes (#3562)Jonathan "Geenz" Goodman
* #3561 Switch from GL_RGB16F to GL_R11F_G11F_B10F for reflection probes to help reduce memory bandwidth and VRAM pressure.
2025-02-13Merge pull request #3549 from secondlife/marchcat/foreverfps-xcode-16Andrey Lihatskiy
Update ForeverFPS build to use macos15/xcode16.1
2025-02-13Follow-up fixes from developAndrey Lihatskiy
2025-02-13Fix xcode16 build errorsAndrey Lihatskiy
2025-02-13viewer-private#394 Ensure correct item id is used on macMaxim Nikolenko