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2025.03
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2025-03-04
#3630 fix for incorrectly pointed particle beam after dropping HUD attachment
Maxim Nikolenko
2025-03-04
#3644 Fix new logging of packet drops hitting performance
Andrey Kleshchev
2025-03-04
#3643 Use bugsplat attributes on MacOS
Andrey Kleshchev
2025-03-04
#3591 rethrow should be mac specific
Andrey Kleshchev
2025-03-03
#3512 Add UX for marking water exclusion surfaces
Maxim Nikolenko
2025-02-28
#3280 Fix crashes at gFloaterTools
Andrey Kleshchev
2025-02-28
#3267 Fix parts of avatar's texture floater not being clickable
Andrey Kleshchev
2025-02-27
Merge pull request #3583 'faster avatar loading' into release/2025.03
Andrey Kleshchev
2025-02-27
theoretical earlier start to asset downloads during startup (#3589)
Andrew Meadows
2025-02-27
#3627 Warn user about low memory on bad_alloc
Andrey Kleshchev
2025-02-27
#3597 Fix crash when RenderDebugGLSession is True
Andrey Lihatskiy
2025-02-26
#3591 Remove now pointless rethrow
Andrey Kleshchev
2025-02-26
#3591 Reprot SEH directly to bugsplat
Andrey Kleshchev
2025-02-25
#3591 More test coverage for crashes
Andrey Kleshchev
2025-02-25
Merge branch 'release/2024.12-ForeverFPS' into release/2025.03
Jonathan "Geenz" Goodman
2025-02-25
Mitigation for #3331
Jonathan "Geenz" Goodman
2025-02-24
Merge branch 'release/2024.12-ForeverFPS' into geenz/eep-setting-fixes
Jonathan "Geenz" Goodman
2025-02-24
Backout minimal+ change.
Jonathan "Geenz" Goodman
2025-02-24
#3332 Remake glyph count into cache generation
Andrey Kleshchev
2025-02-23
Quick fix for null pointer in LLDrawPoolWater
Jonathan "Geenz" Goodman
2025-02-23
Cleanup
Jonathan "Geenz" Goodman
2025-02-23
#3596 Fix use of dead references
Andrey Kleshchev
2025-02-22
Accidental double linearization, try roughness ^2 for water punctual light.
Jonathan "Geenz" Goodman
2025-02-22
viewer-private#398 Fix constant asset rerequests
Andrey Kleshchev
2025-02-22
#3596 Convert some mesh repository functions to const
Andrey Kleshchev
2025-02-22
#3596 Fix mMutex in mesh thread
Andrey Kleshchev
2025-02-22
#3596 Ensure correct loading mesh gets checked and removed
Andrey Kleshchev
2025-02-21
#3547 Store and restore position when rebulding picks
Andrey Kleshchev
2025-02-21
#3572 fix for More/Less previews are being disabled in Shape editor
Maxim Nikolenko
2025-02-19
Increment Viewer Version for 2025.03 (#3588)
Brad Linden
2025-02-19
#3581 #3563 Fix callback deletion not working
Andrey Kleshchev
2025-02-19
Merge branch release/2025.03
Andrey Kleshchev
2025-02-19
#3488 Prioritization adjustments
Andrey Kleshchev
2025-02-19
Merge Forever Fps into 2025.03
Andrey Kleshchev
2025-02-18
drain UDP socket to avoid dropped packets (#3565)
Andrew Meadows
2025-02-18
#3551 Crash at findItemByID
Andrey Kleshchev
2025-02-18
#3520 Name name cache based on grid
Andrey Kleshchev
2025-02-18
#3511 fix for PBR skies being too bright on Low Graphics
Maxim Nikolenko
2025-02-18
#3557 Waves not applying without Transparent Water
Andrey Kleshchev
2025-02-15
#2639 GPU test twice to fix misreported bandwidth (#3558)
Andrey Kleshchev
2025-02-14
Switch from GL_RGB16F to GL_R11F_G11F_B10F for probes (#3562)
Jonathan "Geenz" Goodman
2025-02-13
Merge pull request #3549 from secondlife/marchcat/foreverfps-xcode-16
Andrey Lihatskiy
2025-02-13
Follow-up fixes from develop
Andrey Lihatskiy
2025-02-13
Fix xcode16 build errors
Andrey Lihatskiy
2025-02-13
viewer-private#394 Ensure correct item id is used on mac
Maxim Nikolenko
2025-02-12
viewer-private#396 Use benefits for picks count
Andrey Kleshchev
2025-02-12
viewer-private#395 Fix voice not reconnecting
Andrey Kleshchev
2025-02-12
#3210 Fix for "Texture will be downscaled" log message happening too often
Maxim Nikolenko
2025-02-11
#3332 Fix buffers not accounting for dynamic cache values
Andrey Kleshchev
2025-02-11
Additional water fixes and tweaks. (#3524)
Jonathan "Geenz" Goodman
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