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2024-07-09Fix broken hero probe feature table entries (#1951)Rye Mutt
* Clean up other feature table warnings
2024-07-09#1943 make sys free in texture console llmemorysavailphysicalmeminkb tell ↵Dave Parks
the truth (#1966) * Also fix for crash when applying MoaP to PBR material
2024-07-09viewer#1299 PBR texture stretches when "stretch textures" is uncheckedAndrey Kleshchev
2024-07-09Fix build error in llxmlnode.cppAnsariel
2024-07-09Merge pull request #1949 from sldevel/xmlrpc-crash-fixAndrey Lihatskiy
Fix for crash in XMLRPC reply decoding on login with large inventories
2024-07-09Spacing-anality :-DHenri Beauchamp
2024-07-09Merge pull request #1945 from Ansariel/develop_msvc7Andrey Lihatskiy
Remove ancient MSVC7 code
2024-07-09Merge pull request #1944 from Ansariel/develop_c4244Andrey Lihatskiy
Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h and llunittype.h for now
2024-07-08Remove a remnant of debug code.Henri Beauchamp
2024-07-08Fix for crash in XMLRPC reply decoding on login with large inventoriesHenri Beauchamp
Commit 2ea5ac0c43e3e28d2b1774f5367d099271a1da32 introduced a crash bug due to the recursive construction of the XMLTreeNode wrapper class. The constructor of the said class typically recurses twice as many times as there are entries in the user's inventory list. This commit: - Moves the fromXMLRPCValue() method and its helper functions from the LLSD class/module to the LLXMLNode class, where it belongs, thus making LLSD::TreeNode (which was a wrapper class to avoid making llcommon dependant on llxml, which is still the case after this commit) totally moot; the fromXMLRPCValue() call is now done directly on the LLXMLNode. - Moves the XML and XMLRPC decoding code out of the HTTP coroutine LLXMLRPCTransaction::Handler (coroutines got an even smaller and fixed stack), and into LLXMLRPCTransaction::Impl::process(). - Removes XMLTreeNode entirely, fixing the crash as a result.
2024-07-08Remove ancient MSVC7 codeAnsariel
2024-07-08Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h ↵Ansariel
and llunittype.h for now
2024-07-08Merge pull request #1941 from RyeMutt/llpointer-moveAndrey Lihatskiy
Introduce move assignment and construction to LLPointer
2024-07-08Introduce move assignment and construction to LLPointerRye Mutt
2024-07-08viewer#1131 Fix gltf editor being a bit spamyAndrey Kleshchev
2024-07-08#1931 Terminate AppViewer immediately in case of initialization failedAlexander Gavriliuk
2024-07-08SL-15354 Fixed object IMs not respecting chat settingsAndrey Kleshchev
2024-07-08viewer#1916 Updated default Chat Window behaviorAndrey Kleshchev
2024-07-06#1931 BugSplat Crash: SecondLifeViewer!LLRenderTarget::release(387)Alexander Gavriliuk
2024-07-05Reduce LLSD::Binary temporariesRye Mutt
2024-07-05Make LLDate a trivial copyable/movable typeRye Mutt
2024-07-05Add move construction/assignment support for LLSD typeRye Mutt
2024-07-05Introduce move assignment operators for various LLSD typesRye Mutt
2024-07-05Introduce string_view to LLSD map functions to reduce string temporariesRye Mutt
2024-07-04viewer#1131 Sync 'transform' arrows with UIAndrey Kleshchev
2024-07-03#1870 Tune up for better experience on integrated intel with low memory (#1872)Dave Parks
* More deterministic vsize calculation. Add control for choosing downscale method. * Quick hack to make GLTF preview work again
2024-07-03viewer#1131 gltf model upload UI WIP #4Andrey Kleshchev
Hooked selection to tree view
2024-07-03#1917 The 'No emoji selected' message appears and overlaps emoji nameAlexander Gavriliuk
2024-07-03viewer-private#247 Porperly reload image when uploading a modelAndrey Kleshchev
2024-07-02viewer#1666 Make warning universal to avoid shifting notificationAndrey Kleshchev
2024-07-02viewer#1666 Allow switching 2k textures off in bulk uploadsAndrey Kleshchev
2024-07-02Quick fix for a possible merge bug from featurettes. (#1715)Jonathan "Geenz" Goodman
2024-07-02LL Issue#1835 - Input delays introduced in PBR viewers. (#1889)Beq Janus
2024-07-02Experimental fix for blurry textures (#1875)Beq Janus
This change removes the distance based bias (which is a large contributor to premature blurring) but adds a check using the importance factor to give some balance. importance should be between 0 and 1 and is higher when the texture is facing the camera, lower when it is side on, The unimportance setting defines the cutoff vaklue below which we'll consider the textures worth "down scaling" by the bias factor. The setting is inplace to allow us to play with this, 0.25 is current default. Note this change moves the calcPixelArea() call to the top BEFORE we user getPixelArea(). Either that call is entirely redundant (i.e. if calc was called earlier in the frame) or we were using the stale pixelArea (one frame behind). If the former is true then it might be faster to just do an AABB frustum check.
2024-07-02viewer#1857 Reset texture transforms when terrain PBR is appliedAndrey Kleshchev
ctrls aren't dynamically alocated so getChild is preferable, but since other elements use findchild and validy checks used findChild as well
2024-07-02viewer#1905 Fix "Share" and "Pay" buttons' state in nearby listAndrey Kleshchev
2024-07-02Merge pull request #1906 from RyeMutt/reduce-llui-stringtempAndrey Lihatskiy
Reduce string temporaries in LLUI part 2
2024-07-02viewer#1907 Shader initialization errorAndrey Kleshchev
2024-07-02Reduce string temporaries from LLTabContainer, LLMenuGL, LLLayoutStack, and ↵Rye Mutt
LLKeywords using string_view
2024-07-02Reduce string temporaries from LLPanel using string_viewRye Mutt
2024-07-02Reduce string temporaries from LLNotifications using string_viewRye Mutt
2024-07-01Fix test buildsRye Mutt
2024-07-01Reduce string temporaries from LLTransRye Mutt
2024-07-01Reduce string temporaries from finding colors in the color tableRye Mutt
2024-07-01Use heterogeneous comparison for string_view map finds in LLControl and ↵Rye Mutt
convert controlExists to string_view
2024-07-01Reduce string temporaries from LLFloaterReg find/getRye Mutt
2024-07-01Reduce string temporaries from findChild and getChildRye Mutt
2024-07-01Merge pull request #1882 from secondlife/v-1847cosmic-linden
secondlife/viewer#1847: Fix negative UV scale inverting normal texture lighting for PBR materials and PBR terrain
2024-07-01Merge pull request #1899 from beqjanus/fix-mirror-crashesBrad Linden
Fix for various TP where a mirror is present
2024-07-01secondlife/viewer#1847: Fix wrong lighting for negative texture scale on PBR ↵Cosmic Linden
materials and PBR terrain