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2020-03-25DRTVWR-476: Use LLThreadSafeQueue, not boost::fibers::buffered_channel.Nat Goodspeed
We've observed buffered_channel::try_push() hanging, which seems very odd. Try our own LLThreadSafeQueue instead.
2020-03-25DRTVWR-476: Make LLThreadSafeQueue coroutine-safe as well.Nat Goodspeed
2020-03-25DRTVWR-476: Manually count items in LLCoprocedurePool's pending queue.Nat Goodspeed
Reinstate LLCoprocedureManager::countPending() and count() methods. These were removed because boost::fibers::buffered_channel has no size() method, but since all users run within a single thread, it works to increment and decrement a simple counter. Add count information and max queue size to log messages.
2020-03-25DRTVWR-476: Back out 355d9db4a59f: unroll stderr redirection.Nat Goodspeed
2020-03-25DRTVWR-476: Back out e913c05d43b6: unroll stderr redirection.Nat Goodspeed
2020-03-25DRTVWR-476: Back out e66ec842b851: unrolling stderr redirection.Nat Goodspeed
2020-03-25DRTVWR-476: Partially revert 978e09882565: undo using LLTempRedirect.Nat Goodspeed
But leave LLTempRedirect available in the code base.
2020-03-25DRTVWR-476: Don't test configuration.emptyMap().Nat Goodspeed
LLSD::emptyMap() is a factory for an empty map instance, NOT a predicate on any particular instance. In fact checking configuration.isUndefined() and testing whether the map is empty are both subsumed by (! configuration).
2020-03-25DRTVWR-476: Always clear both fields even if mOrigTarget invalid.Nat Goodspeed
2020-03-25DRTVWR-476: Make viewer_manifest.py report its own command line.Nat Goodspeed
That way, if there's a problem, a developer can rerun the same command.
2020-03-25DRTVWR-476, SL-12205: Refactor MSVC redist library copying.Nat Goodspeed
Specify all of msvcp$VER.dll, msvcr$VER.dll and vcruntime$VER.dll -- but check each of them individually, because any given VS release has only a subset of those. Add messaging to clarify what we're doing. Introduce to_staging_dirs CMake macro to cut down on redundant boilerplate: the idiom in which we use copy_if_different twice, once to the Release staging directory and once to the RelWithDebInfo staging directory, each time appending the target pathnames to third_party_targets. Replace that idiom with calls to to_staging_dirs.
2020-03-25DRTVWR-476: Annotate Mani's plea from 2009 with a suggested solution.Nat Goodspeed
However, this is not the right moment to perform that refactoring.
2020-03-25DRTVWR-476, SL-12205: Search for msvcp140.dll, not msvcr140.dllNat Goodspeed
Evidently, with VS 2017, what would have been msvcr140.dll has become vcruntime140.dll instead. msvcr140.dll is no longer a good sample DLL for which to search.
2020-03-25DRTVWR-476, SL-12205: Update to glod built with VS 2017 runtime libs.Nat Goodspeed
2020-03-25DRTVWR-476: Encapsulate dup()/dup2() fd saving as LLTempRedirect.Nat Goodspeed
2020-03-25DRTVWR-476: For VS 2017, MSVC_VERSION can be any of a range.Nat Goodspeed
Thanks NickyD.
2020-03-25DRTVWR-476: Throw some more Microsoft runtime DLLs at the viewer.Nat Goodspeed
2020-03-25DRTVWR-476: Correct runtime DLL names for VS 2017.Nat Goodspeed
2020-03-25DRTVWR-476: Update to VS 2017 versions of runtime DLLs.Nat Goodspeed
Also forget obsolete references to VS 2010 runtime DLLs.
2020-03-25DRTVWR-476: Update llviewerjoystick.cpp for updated libndofdev API.Nat Goodspeed
2020-03-25DRTVWR-476: Defend against late ~LLWatchdogTimeout() calls.Nat Goodspeed
LLAppViewer's heap LLWatchdogTimeout might be destroyed very late -- as late as in LLAppViewer's destructor. By that time, LLAppViewer::cleanup() has already called LLSingletonBase::deleteAll(), destroying the LLWatchdog LLSingleton instance. But LLWatchdogTimeout isa LLWatchdogEntry, and ~LLWatchdogEntry() calls stop(), and stop() tries to remove that instance from LLWatchdog, thus inadvertently resurrecting the deleted LLWatchdog. Which is pointless because the resurrected LLWatchdog has never heard of the LLWatchdogTimeout instance trying to remove itself. Defend LLWatchdogEntry::stop() against the case in which LLWatchdog has already been deleted.
2020-03-25DRTVWR-476: On Windows, dup2() et al. need <io.h>Nat Goodspeed
2020-03-25DRTVWR-476: Try to extend stderr redirection to Windows as well.Nat Goodspeed
Make the LLError::Settings LLSingleton duplicate the file handle for stderr (usually 2) on construction. Make its destructor restore the original target for that file handle. Provide a getDupStderr() method to obtain the duplicate file handle. Move Settings declaration up to the top of the file so other code can reference it. Make RecordToFile (the Recorder subclass engaged by LLError::logToFile()), instead of duplicating stderr's file handle itself, capture the duplicate stderr file handle from Settings to revert stderr redirection on destruction. Make RecordToStderr (the Recorder subclass engaged by LLError::logToStderr()) use fdopen() to create an LLFILE* targeting the duplicate file handle from Settings. Write output to that instead of to stderr so logToStderr() continues to provide output for the user instead of duplicating each line into the log file.
2020-03-25DRTVWR-476: Add diagnostic output to llviewerjoystick.cpp.Nat Goodspeed
Add ndof_dump_list() call, to enumerate available devices, when ndof_init_first() returns failure. Add "joystick" tags to existing LL_INFOS() (etc.) calls in llviewerjoystick.cpp to make it easier to enable and disable such log messages. Add a specialized operator<<() function to log the contents of an NDOF_Device struct. Add a couple LL_DEBUGS() calls for more visibility into library operations.
2020-03-25DRTVWR-476: Try to log stderr output from classic-C libraries.Nat Goodspeed
Some of the libraries we use produce log output to stderr. Such output can be informative, but is invisible unless you launch the viewer from a console. In particular, it's invisible to anyone trying to diagnose a problem by reading someone else's SecondLife.log file. Make RecordToFile -- the Recorder subclass engaged by LLError::logToFile() -- redirect STDERR_FILENO to the newly-opened log file so that any subsequent writes to stderr (or cerr, for that matter) will be captured in the log file. But first duplicate the original stderr file handle, and restore it when RecordToFile is destroyed. That way, output written to stderr during the final moments of application shutdown should still appear on (console) stderr.
2020-03-25DRTVWR-476: Add LLUniqueFile, adding RAII semantics to LLFILE*.Nat Goodspeed
LLUniqueFile wraps an LLFILE* in a move-only class that closes the wrapped LLFILE* on destruction. It provides conversion operators to permit idiomatic usage as an LLFILE* value.
2020-03-25DRTVWR-476: Use shared_ptr to manage lifespan of coprocedure queue.Nat Goodspeed
Since the consuming coroutine LLCoprocedurePool::coprocedureInvokerCoro() has been observed to outlive the LLCoprocedurePool instance that owns the CoprocQueue_t, closing that queue isn't enough to keep the coroutine from crashing at shutdown: accessing a deleted CoprocQueue_t is fatal whether or not it's been closed. Make LLCoprocedurePool store a shared_ptr to a heap CoprocQueue_t instance, and pass that shared_ptr by value to consuming coroutines. That way the CoprocQueue_t instance is guaranteed to live as long as the last interested party.
2020-03-25DRTVWR-476: Keep coroutine-local data on toplevel()'s stack frame.Nat Goodspeed
Instead of heap-allocating a CoroData instance per coroutine, storing the pointer in a ptr_map and deleting it from the ptr_map once the fiber_specific_ptr for that coroutine is cleaned up -- just declare a stack instance on the top-level stack frame, the simplest C++ lifespan management. Derive CoroData from LLInstanceTracker to detect potential name collisions and to enumerate instances. Continue registering each coroutine's CoroData instance in our fiber_specific_ptr, but use a no-op deleter function. Make ~LLCoros() directly pump the fiber scheduler a few times, instead of having a special "LLApp" listener.
2020-03-25DRTVWR-476: Back out changeset 40c0c6a8407d ("final" LLApp listener)Nat Goodspeed
2020-03-25DRTVWR-476: Pump coroutines a few more times when we start quitting.Nat Goodspeed
By the time "LLApp" listeners are notified that the app is quitting, the mainloop is no longer running. Even though those listeners do things like close work queues and inject exceptions into pending promises, any coroutines waiting on those resources must regain control before they can notice and shut down properly. Add a final "LLApp" listener that resumes ready coroutines a few more times. Make sure every other "LLApp" listener is positioned before that new one.
2020-03-25DRTVWR-476: Don't name the caught exceptionNat Goodspeed
unless we're going to reference it.
2020-03-25DRTVWR-476: Terminate long-lived coroutines to avoid shutdown crash.Nat Goodspeed
Add LLCoros::TempStatus instances around known suspension points so printActiveCoroutines() can report what each suspended coroutine is waiting for. Similarly, sprinkle checkStop() calls at known suspension points. Make LLApp::setStatus() post an event to a new LLEventPump "LLApp" with a string corresponding to the status value being set, but only until ~LLEventPumps() -- since setStatus() also gets called very late in the application's lifetime. Make postAndSuspendSetup() (used by postAndSuspend(), suspendUntilEventOn(), postAndSuspendWithTimeout(), suspendUntilEventOnWithTimeout()) add a listener on the new "LLApp" LLEventPump that pushes the new LLCoros::Stopping exception to the coroutine waiting on the LLCoros::Promise. Make it return the new LLBoundListener along with the previous one. Accordingly, make postAndSuspend() and postAndSuspendWithTimeout() store the new LLBoundListener returned by postAndSuspendSetup() in a LLTempBoundListener (as with the previous one) so it will automatically disconnect once the wait is over. Make each LLCoprocedurePool instance listen on "LLApp" with a listener that closes the queue on which new work items are dispatched. Closing the queue causes the waiting dispatch coroutine to terminate. Store the connection in an LLTempBoundListener on the LLCoprocedurePool so it will disconnect automatically on destruction. Refactor the loop in coprocedureInvokerCoro() to instantiate TempStatus around the suspending call. Change a couple spammy LL_INFOS() calls to LL_DEBUGS(). Give all logging calls in that module a "CoProcMgr" tag to make it straightforward to re-enable the LL_DEBUGS() calls as desired.
2020-03-25DRTVWR-476: Infrastructure to help manage long-lived coroutines.Nat Goodspeed
Introduce LLCoros::Stop exception, with subclasses Stopping, Stopped and Shutdown. Add LLCoros::checkStop(), intended to be called periodically by any coroutine with nontrivial lifespan. It checks the LLApp status and, unless isRunning(), throws one of these new exceptions. Make LLCoros::toplevel() catch Stop specially and log forcible coroutine termination. Now that LLApp status matters even in a test program, introduce a trivial LLTestApp subclass whose sole function is to make isRunning() true. (LLApp::setStatus() is protected: only a subclass can call it.) Add LLTestApp instances to lleventcoro_test.cpp and lllogin_test.cpp. Make LLCoros::toplevel() accept parameters by value rather than by const reference so we can continue using them even after context switches. Make private LLCoros::get_CoroData() static. Given that we've observed some coroutines living past LLCoros destruction, making the caller call LLCoros::instance() is more dangerous than encapsulating it within a static method -- since the encapsulated call can check LLCoros::wasDeleted() first and do something reasonable instead. This also eliminates the need for both a const and non-const overload. Defend LLCoros::delete_CoroData() (cleanup function for fiber_specific_ptr for CoroData, implicitly called after coroutine termination) against calls after ~LLCoros(). Add a status string to coroutine-local data, with LLCoro::setStatus(), getStatus() and RAII class TempStatus. Add an optional 'when' string argument to LLCoros::printActiveCoroutines(). Make ~LLCoros() print the coroutines still active at destruction.
2020-03-25DRTVWR-476: Mention LLApp::stepFrame() in LLAppViewer::idle()Nat Goodspeed
which performs "by hand" the same sequence of calls found in stepFrame(). Why not simply call stepFrame()? Hysterical reasons?
2020-03-25DRTVWR-476: Make ~LLEventPumps() call reset() on its way out.Nat Goodspeed
~LLEventPumps() deletes every LLEventPump instance it created itself. However, many classes themselves contain LLEventPump subclass instances. These are registered with LLEventPumps without it managing their lifespan. But LLEventPump::reset() frees the LLStandardSignal aka boost::signals2::signal instance owned by the LLEventPump, perforce disconnecting all current listeners and disabling the LLEventPump. Even though the instance still exists, if someone subsequently calls post(), nothing will happen -- which is better than control trying to reach a method of a deleted object.
2020-03-25DRTVWR-476: Defer #include "lleventtimer.h" until lleventfilter.cpp.Nat Goodspeed
2020-03-25DRTVWR-476: Add LLEventTimer::run_every(), run_at(), run_after().Nat Goodspeed
Also add corresponding LLEventTimeout::post_every(), post_at(), post_after() methods.
2020-03-25DRTVWR-476: Eliminate static LLEventPump factory maps.Nat Goodspeed
Having a map from std::string to a factory function returning LLEventPump* is a cool idea, especially since you could statically populate such a map with string literals and little lambdas. Unfortunately, static initialization of any data is a bad idea when control can reach consuming code before that module's static data are constructed. Since LLEventPumps is already an LLSingleton, it's simple enough to make its map non-static and initialize it in the constructor. But another recent static factory-function map was introduced in llleaplistener.cpp to support the LLLeapListener::newpump() operation. That involves no LLSingletons. Introduce LLEventPumps::make(name, tweak, type) to instantiate an LLEventPump subclass of the specified type with specified (name, tweak) parameters. Instances returned by make() are owned by LLEventPumps, as with obtain(). Introduce LLEventPumps::BadType exception for when the type string isn't recognized. LLEventPumps::obtain() can then simply call make() when the specified instance name doesn't already exist. The configuration data used internally by obtain() becomes { string instance name, string subclass name }. Although this too is currently initialized in the LLEventPumps constructor, migrating it to a configuration file would now be far more straightforward than before. LLLeapListener::newpump(), too, can call LLEventPumps::make() with the caller-specified type string. This eliminates that static factory map. newpump() must catch BadType and report the error back to its invoker. Given that the LLEventPump subclass instances returned by make() are owned by LLEventPumps rather than LLLeapListener, there is no further need for the LLLeapListener::mEventPumps ptr_map, which was used only to manage lifetime. Also remove LLLeapListener's "killpump" operation since LLEventPumps provides no corresponding functionality.
2020-03-25DRTVWR-476: Seems gcc 4.8 forbids brace-init of reference vars.Nat Goodspeed
Although this is legal, apparently there was a bug in the C++11 standard (to which gcc 4.8 conforms) that was subsequently fixed in the standard (and thus in gcc 4.9). Thanks Henri Beauchamp.
2020-03-25DRTVWR-476: We've observed a couple different values for VS 2017.Nat Goodspeed
2020-03-25DRTVWR-476: Kill LLEventQueue, per-frame LLEventPump::flush() calls.Nat Goodspeed
No one uses LLEventQueue to defer posted events until the next mainloop tick -- and with LLCoros moving to Boost.Fiber, cross-coroutine event posting works that way anyway, making LLEventQueue pretty unnecessary. The static RegisterFlush instance in llevents.cpp was used to call LLEventPumps::flush() once per mainloop tick, which in turn called flush() on every registered LLEventPump. But the only reason for that mechanism was to support LLEventQueue. In fact, when LLEventMailDrop overrode its flush() method for something quite different, it was startling to find that the new flush() override was being called once per frame -- which caused at least one fairly mysterious bug. Remove RegisterFlush. Both LLEventPumps::flush() and LLEventPump::flush() remain for now, though intended usage is unclear. Eliminating LLEventQueue means we must at least repurpose LLEventPumps::mQueueNames, a map intended to make LLEventPumps::obtain() instantiate an LLEventQueue rather than the default LLEventPump. Replace it with mFactories, a map from desired instance name to a callable returning LLEventPump*. New map initialization syntax plus lambda support allows us to populate that map at compile time with little lambdas returning the correct subclass instance. Similarly, LLLeapListener::newpump() used to check the ["type"] entry in the LLSD request specifically for "LLEventQueue". Introduce another such map in llleaplistener.cpp for potential future extensibility. Eliminate the LLEventQueue-specific test.
2020-03-25DRTVWR-476: Introduce LLEventMailDrop::discard() (instead of flush()).Nat Goodspeed
Overriding virtual LLEventPump::flush() for the semantic of discarding LLEventMailDrop's queued events turns out not to be such a great idea, because LLEventPumps::flush(), which calls every registered LLEventPump's flush() method, is called every mainloop tick. The first time we hit a use case in which we expected LLEventMailDrop to hold queued events across a mainloop tick, we were baffled that they were never delivered. Moving that logic to a separate method specific to LLEventMailDrop resolves that problem. Naming it discard() clarifies its intended functionality.
2020-03-25DRTVWR-476: Directly reference LLVivoxVoiceClient::mVivoxPump.Nat Goodspeed
The LLEventMailDrop used to communicate with the Vivox coroutine is a member of LLVivoxVoiceClient. We don't need to keep looking it up by its string name in LLEventPumps.
2020-03-25DRTVWR-476: Add LLEventLogProxy, LLEventLogProxyFor<T>.Nat Goodspeed
LLEventLogProxy can be introduced to serve as a logging proxy for an existing LLEventPump subclass instance. Access through the LLEventLogProxy will be logged; access directly to the underlying LLEventPump will not. LLEventLogProxyFor<LLEventPumpSubclass> functions as a drop-in replacement for the original LLEventPumpSubclass instance. It internally instantiates LLEventPumpSubclass and serves as a proxy for that instance. Add unit tests for LLEventMailDrop and LLEventLogProxyFor<LLEventMailDrop>, both "plain" (events only) and via lleventcoro.h synchronization.
2020-03-25DRTVWR-476: Validate LLEventPumpOrPumpName replyPumpNat Goodspeed
passed to postAndSuspendsetup(). The requestPump is optional, and the function varies its behavior depending on whether that parameter is empty or meaningful. But it unconditionally uses the replyPump. Passing an empty LLEventPumpOrPumpName caused mysterious crashes. Add llassert_always_msg() to make the coding error explicit in such a case. Also streamline access to meaningful requestPump and replyPump by temporarily caching the bound LLEventPump reference.
2020-03-25DRTVWR-476: Remove special case for listen(boost::bind(weak_ptr)).Nat Goodspeed
LLEventDetail::visit_and_connect() promised special treatment for the specific case when an LLEventPump::listen() listener was composed of (possibly nested) boost::bind() objects storing boost::weak_ptr values -- specifically boost::bind() rather than std::bind or lambdas, specifically boost::weak_ptr rather than std::weak_ptr. Outside of self-tests, it does not appear that anyone actually uses that support. There is good reason not to: it's a silent side effect of a complicated compile-time inspection that could be silently derailed by use of std::bind() or a lambda or a std::weak_ptr. Can you be sure you've engaged that promise? How? A more robust guarantee can be achieved by storing an LLTempBoundConnection in the transient object itself. When the object is destroyed, the listener is disconnected. Normal C++ rules around object destruction guarantee it. This idiom is widely used. There are a couple good reasons to remove the visit_and_connect() machinery: * boost::bind() and boost::weak_ptr do not constitute the wave of the future. Preferring those constructs to lambdas and std::weak_ptr penalizes new code, whether by silently failing or by discouraging use of modern idioms. * The visit_and_connect() machinery was always complicated, and apparently never very robust. Most of its promised features have been commented out over the years. Making the code base simpler, clearer and more maintainable is always a useful effect. LLEventDetail::visit_and_connect() was also used by the four LLNotificationChannelBase::connectMumble() methods. Streamline those as well. Of course, remove related test code.
2020-03-25DRTVWR-476: Remove llwrap(), LLListenerWrapper[Base] and support.Nat Goodspeed
The only usage of any of this was in test code.
2020-03-25DRTVWR-476: Add llsd::array() and llsd::map() variadic functions.Nat Goodspeed
llsd::array(), as one might suspect, takes an arbitrary number of arguments of arbitrary convertible types and returns an LLSD::Array constructed from those elements. This supercedes the older LLSDArray class. llsd::map() takes an even number of arguments paired as (LLSD::String, arbitrary convertible type) and returns an LLSD::Map constructed from those (key, value) pairs. This supercedes the older LLSDMap class. These two functions not only have a simpler API -- arbitrary function arguments rather than an (arg list)(arg list) sequence -- but also specifically return a final LLSD object, rather than needing conversion to LLSD from the LLSDArray or LLSDMap object. Also support LLSD == LLSD and LLSD != LLSD comparisons, using llsd_equals() with default exact-float-equality semantics.
2020-03-25DRTVWR-476: Engage variadic llmake() implementation.Nat Goodspeed
2020-03-25DRTVWR-476: Make test program --debug switch work like LOGTEST=DEBUG.Nat Goodspeed
The comments within indra/test/test.cpp promise that --debug is, in fact, like LOGTEST=DEBUG. Until now, that was a lie. LOGTEST=level displayed log output on stderr as well as in testprogram.log, while --debug did not. Add LLError::logToStderr() function, and make initForApplication() (i.e. commonInit()) call that instead of instantiating RecordToStderr inline. Also call it when test.cpp recognizes --debug switch. Remove the mFileRecorder, mFixedBufferRecorder and mFileRecorderFileName members from SettingsConfig. That tactic doesn't scale. Instead, add findRecorder<RECORDER>() and removeRecorder<RECORDER>() template functions to locate (or remove) a RecorderPtr to an object of the specified subclass. Both are based on an underlying findRecorderPos<RECORDER>() template function. Since we never expect to manage more than a handful of RecorderPtrs, and since access to the deleted members is very much application setup rather than any kind of ongoing access, a search loop suffices. logToFile() uses removeRecorder<RecordToFile>() rather than removing mFileRecorder (the only use of mFileRecorder). logToFixedBuffer() uses removeRecorder<RecordToFixedBuffer>() rather than removing mFixedBufferRecorder (the only use of mFixedBufferRecorder). Make RecordToFile store the filename with which it was instantiated. Add a getFilename() method to retrieve it. logFileName() is now based on findRecorder<RecordToFile>() instead of mFileRecorderFileName (the only use of mFileRecorderFileName). Make RecordToStderr::mUseANSI a simple bool rather than a three-state enum, and set it immediately on construction. Apparently the reason it was set lazily was because it consults its own checkANSI() method, and of course 'this' doesn't acquire the leaf class type until the constructor has completed successfully. But since nothing in checkANSI() depends on anything else in RecordToStderr, making it static solves that problem.