Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
Avoid using a bunch of allocators.
Make sure we use LLVector4a's SSE logic instead of LLVector3's.
Some minor optimizations.
|
|
|
|
secondlife/viewer#2599
|
|
fixes secondlife/viewer#2566
|
|
|
|
|
|
init (#2604)
secondlife/viewer#2603
|
|
or to produce readable text from a mix of printing and nonprinting ASCII
characters.
(cherry picked from commit 01a59bab1a4b7c4645271a21cfaadc3735b6029c)
|
|
|
|
|
|
This is redundant (but harmless) on a Posix system, but it fills a missing
puzzle piece on Windows. The point of fsyspath is to be able to interchange
freely between fsyspath and std::string. Existing fsyspath could be
constructed and assigned from std::string, and we could explicitly call its
string() method to get a std::string, but an implicit fsyspath-to-string
conversion that worked on Posix would trip us up on Windows. Fix that.
(cherry picked from commit fbeff6d8052d4b614a0a2c8ebaf35b45379ab578)
|
|
Our std::strings are UTF-8 encoded, so conversion from std::string to
std::filesystem::path must use UTF-8 decoding. The native Windows
std::filesystem::path constructor and assignment operator accepting
std::string use "native narrow encoding," which mangles path strings
containing UTF-8 encoded non-ASCII characters.
fsyspath's std::string constructor and assignment operator explicitly engage
std::filesystem::u8path() to handle encoding. u8path() is deprecated in C++20,
but once we adapt fsyspath's conversion to C++20 conventions, consuming code
need not be modified.
(cherry picked from commit e399b02e3306a249cb161f07cac578d3f2617bab)
|
|
cherry-pick viewer#1016 Incorrect behavior of Physics Shapes rendering
|
|
Also fix assert while prepping GLTF assets
|
|
As part of the boost::json conversion, the json that mutes and sets peer gain
was not being formed correctly.
Also, tweaked the peer gain default.
|
|
|
|
|
|
With the About info added, `getProfileStatsContext()` need not redundantly add
`"channel"`, `"version"` or `"region"`.
Slightly improve the efficiency of `LlsdToJson()` and `LlsdFromJson()` by
preallocating the known size of the source array or map. (Unfortunately the C++
`LLSD` class offers us no way to preallocate a map.)
In `LLAppViewer::getViewerInfo()`, avoid immediate successive calls to
`gAgent.getRegion()`.
(cherry picked from commit f4b65638879c10c832b3bb8448f82001106ffd11)
|
|
`finishProfile()` is called at least once within a `__try` block. If we default
its `report_name` parameter to a temporary `std::string`, that temporary must be
destroyed when the stack is unwound, which `__try` forbids.
(cherry picked from commit c6e6f44f50b4de391000c5b9f781a2f0a5024e76)
|
|
Make `LLGLSLShader::finishProfile()` accept a string pathname instead of a
bool and, in addition to logging statistics to the viewer log, output
statistics to that file as JSON. The calls that used to pass
`emit_report=false` now pass `report_name=std::string()`.
Make llviewerdisplay.cpp's `display()` function synthesize a profile filename
in the viewer's logs directory, and pass that filename to
`LLGLSLShader::finishProfile()`.
(cherry picked from commit d5712689d36a1ee1af32242706901fde7229b08d)
|
|
in the viewer
|
|
|
|
|
|
Quads are deprecated
|
|
|
|
|
|
* Work around for GHA mac runners not playing nice with Tracy
* Delay VBO deletion for a few frames
* Enable multithreaded GL driver and multithreaded media textures on Apple silicon
|
|
|
|
|
|
|
|
- Tune up LLJointRiggingInfoTab
- Visualize joint bounding boxes when visualizing joints
- Use LLJointRiggingInfo to caclulate desired resolution of a texture
- Throttle calls to calcPixelArea
- Fetch MeshSkinInfo immediately when header is received
|
|
Raise resolution of local baked texture preview from 512 to 2048
|
|
|
|
Fix for crash in LLPluginProcessParent during early shutdown.
|
|
fixes secondlife/viewer#2550
|
|
|
|
|
|
* APR_DECLARE_STATIC and APU_DECLARE_STATIC gets already defined in APR.cmake
* Move both _CRT_SECURE_NO_WARNINGS and _WINSOCK_DEPRECATED_NO_WARNINGS definitions to 00-Common.cmake
* Always define WIN32_LEAN_AND_MEAN and include subset of Windows API by default
* Remove llwin32headerslean.h and remove unnecessary WIN32_LEAN_AND_MEAN definition handling in llwin32headers.h
* Clean up includes of Windows API headers
* Get rid of workaround to link against IPHLPAPI.lib in lluuid.cpp - this seems to have been an issue in the past that has been fixed
|
|
Fix macOS locale not being set due to missing locale strings
|
|
|
|
|
|
secondlife/viewer#2553 about sl crash locale init
|
|
OS X - Fix black screen and Tracy build
|
|
secondlife/viewer#2553
|
|
|
|
|
|
mute icons were not showing during group call when user was muted
|