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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2023-10-13
Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559
Erik Kundiman
2023-10-13
SL-20453 Fix dupplicate items in menu
Andrey Kleshchev
2023-10-12
SL-20437 Make the "Unable to load material" message a modal notification.
Maxim Nikolenko
2023-10-12
Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into DRTVWR...
Erik Kundiman
2023-10-11
SL-20450: Fix missing LSL keyword INVENTORY_MATERIAL
Cosmic Linden
2023-10-11
SL-20440 Followup -- balance PBR point light with legacy point light
RunitaiLinden
2023-10-11
SL-20440 Followup -- fix for non-normalized vector and balance PBR spotlight ...
RunitaiLinden
2023-10-11
SL-20440 Followup -- remove UI for decrufted LOCAL_LIGHT_KILL et al.
RunitaiLinden
2023-10-11
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
RunitaiLinden
2023-10-11
SL-20440 Fix for projector ambiance destroying PBR shading. Also fix longsta...
RunitaiLinden
2023-10-11
SL-20288 Lags in Appearance floater (code format in LLAccordionCtrl)
Alexander Gavriliuk
2023-10-10
Merge pull request #419 from secondlife/SL-20396
cosmic-linden
2023-10-10
SL-19311 Grey textures after teleport
Andrey Kleshchev
2023-10-10
SL-20372 Picker should remember choice of texture source
Andrey Kleshchev
2023-10-09
SL-20225: LLGLTFMaterial code sync
Cosmic Linden
2023-10-08
Merge branch 'main' into DRTVWR-559
Erik Kundiman
2023-10-08
Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559
Erik Kundiman
2023-10-08
Not show 3p icon(s)/logo(s)
Erik Kundiman
2023-10-08
Embed NVIDIA licence
Erik Kundiman
2023-10-08
Hide Look At by default
Erik Kundiman
2023-10-08
Prepare SDL2 for file read operations
Erik Kundiman
2023-10-07
SL-20386 Fix default material recognition in picker's inventory
Andrey Kleshchev
2023-10-07
SL-20383 Fix scroll locking view
Andrey Kleshchev
2023-10-06
SL-20420 Emoji - Increase nearby chat history buffer size
Alexander Gavriliuk
2023-10-06
SL-20396: On second thought, just apply the whole Blinn-Phong transform stack...
Cosmic Linden
2023-10-06
SL-20396: Apply blinn-phong rotation to texture translation animations for GL...
Cosmic Linden
2023-10-06
Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559
Erik Kundiman
2023-10-05
SL-20348 Focus should be in the chat bar when the Conversations floater is op...
Alexander Gavriliuk
2023-10-04
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
RunitaiLinden
2023-10-04
SL-20141 Remove "Local Lights" checkbox and instead make the number of lights...
RunitaiLinden
2023-10-04
SL-20254: Fix blinn-phong alpha of 0 making GLTF materials invisible for non-...
Cosmic Linden
2023-10-04
SL-20400 Fixed cannot touch objects with "Select Only My Objects"
Andrey Kleshchev
2023-10-04
GCC build fixes
Erik Kundiman
2023-10-04
Merge branch 'main' into DRTVWR-559
Erik Kundiman
2023-10-04
GCC build fixes
Erik Kundiman
2023-10-04
Merge branch 'main' into DRTVWR-559
Erik Kundiman
2023-10-04
src in inventory gallery is set but unused
Erik Kundiman
2023-10-04
Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559
Erik Kundiman
2023-10-04
Merge tag '6.6.15-release'
Erik Kundiman
2023-10-04
MacOS build fix
Andrey Kleshchev
2023-10-03
D559 Post merge fixes
Andrey Kleshchev
2023-10-03
Merge branch 'main' (DRTVWR-567) into DRTVWR-559
Andrey Kleshchev
2023-10-03
Increment viewer version to 6.6.16
Nat Goodspeed
2023-10-02
SL-20394 Remove "glare" effect from PBR alpha shaders.
RunitaiLinden
2023-10-02
Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559
RunitaiLinden
2023-10-02
SL-20124 Wipe reflection probes when applying parcel EEP settings and pause u...
RunitaiLinden
2023-10-02
Fix ssao define in under water light softening shader (#403)
Rye Mutt
2023-10-01
Merge branch 'DRTVWR-559' of https://github.com/secondlife/viewer into DRTVWR...
Erik Kundiman
2023-09-29
SL-20337 Add tooltips for HDR Scale and Reflection Probe Ambience environment...
Andrey Kleshchev
2023-09-28
Fix integer overflow when framebuffers are extremely high resolution resultin...
Rye Mutt
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