Age | Commit message (Collapse) | Author |
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code to use utils for any LLSD interfaces.
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the TC builds failing on these tests. Appears to be a
conflict/race condition on a temporary file. Changed the
name of the file. Should use a tempname()-like API but
this will do for a unit test.
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as transfers can appear delayed with deep pipelining and more
requests in the pool. Added bad HTTP status error (typically
getting a 0 back as HTTP status from libcurl) to the list of
retryable errors. There's a response stream problem with libcurl
and pipelining that induces this problem. Retrying helps but
may not be entirely safe. Watch bug 1420 on the libcurl sourceforge
bug tracker. Extend options of test/example program to include
un-ranged requests. Document the excessive data transfer induced
when ranged requests are disabled. This is an abnormal mode for
very rare users so we'll just eat that for now.
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First, introduced some LLSD-based interfaces to the llcorehttp code
using utils classes (in llcorehttputil). I've kept LLSD out of
the llcorehttp library up to now and will continue to do that.
Functions provide a requestPost based on LLSD body and conversion
utils for HttpResponse-to-LLSD and HttpResponse-to-string
conversions. Inventory fetch operations now do more thorough
error checking including 200-with-error status checking. Still
do retry forever on folders though I don't like that.
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Makes the previous double post for "Connect" obselete.
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connections. Convert background and foreground fetches, both
items and folders/inventory and library, to use new HTTP.
Non-fetch inventory operations continue to use LLHTTPClient
(at least for now). Error handling and retry on fetches wasn't
100% previously and that's still the case. I'll rip through
this again to clean that up. Cleaned up logging in much of
the inventory code with consistent labels on logging events
and correct macros (removed deprecation warnings).
This started as an attempt to get libcurl to do pipelining
on POSTs and PUTs. Discovered that this is going to be
very difficult to support in general in libcurl. May
look at that again in the future.
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spinner instead of the width one.
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Thanks Oz.
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reasons i cannot seem to understand in this hypercube like snapshot floater.
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otherwise we end up double posting.
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that it is intended behavior.
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old 'Video' one.
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onIdle isn't called as much as they thought it is, it's only called when "Auto refresh" is on but not on normal manual snapshot refreshes.
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some problems disabling pipelining on a multi handle with outstanding
requests so build a more conservative system that allows requests
to drain before setting curl multi options. Would rather not have
this but it is significantly safer. "HttpPipelining" debug setting
is now fully dynamic. Connection limits can also be made dynamic
in the near future. Upped the default connection count back to 8 for
now but will revisit this in the tuning phase. It might be time to
combine mesh and textures into a single asset class. For normal
server operations that would be a clear path, but for server under
load, the current scheme may be better. Minor cleanup in logging
to elminate some redundant strings. Might add some more tracing to the
stall logic 'just in case'.
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Intended for users with bad networking gear or twitchy ISPs, if set to
True, forces plain GET requests to asset servers for textures and meshes.
This change kicked off a slight refactor in the mesh repository code which
made it resilient against unexpected 200's and responses not covering
the requested start range. There's still too much data copying in the
Mesh code (always has been). Would love to fix that and get rid of the
monolithic temp buffer. Cleaned up white space damage caused by unnamed
linden who likes to drag his magical editor through code.
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sepia colors.
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plain greyscale.
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scanlines.
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updating the controls while the preview is hidden.
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poorly recorded bright video style and one that looks like only scanlines were added.
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window resolution with toggled "Show UI in Snapshot" freezes the Viewer.
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value while 'custom' is not set in the resolution dropdown.
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change. Making everything only show up the "need to refresh" message seems impossible with the current onIdle system of the preview other than making incredibly hacky stuff.
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We can go up to 512 only anyway.
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