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2022-03-28SL-17000 improve error message for physics mesh importDave Houlton
2022-03-25Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-546
2022-03-25SL-17077 Ensure profiling is disabled if gpu_benchmark fails. Log the ↵Dave Parks
source of the real crash for when the viewer inevitably crashes later.
2022-03-25Merged DRTVWR-546 into SL-16993Michael Pohoreski
2022-03-24Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-546
2022-03-24SL-17028 Fix for inconsistent ordering of transparent rigged meshes and ↵Dave Parks
removal of glow-only rigged meshes from depth buffer.
2022-03-24SL-17074 Fix Alt-F4 handling bugDave Houlton
2022-03-23SL-17041 Texture loading was slower at login on Performance viewerAndrey Kleshchev
2022-03-21SL-17040 Crash when looking for a region by handle or positionAndrey Kleshchev
Might be a better idea to turn LLWorld back into an LLSingleton. Too many things to track.
2022-03-18SL-16993: Add new shaders for physics hullPtolemy
2022-03-18SL-16993: Fix Model Upload Physics Analyze rendering physics hull as black meshPtolemy
2022-03-17SL-16907 Crash at updateSkinInfoMatrixPaletteAndrey Kleshchev
When animesh stops being an animesh it might still be in a list, but will no longer have an avatar
2022-03-09Fix DRTVWR-550 TeamCity build. codesigning retry block had some leftover ↵Brad Kittenbrink
python2 syntax
2022-03-09SL-16980 FIXED Uploading model preview disappeared after changing the ↵Mnikolenko Productengine
Triangle limit
2022-03-09Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-546
2022-03-09SL-16972 Per feedback from Ansariel, only bump up max heap size on 64-bit ↵Dave Parks
builds.
2022-03-07SL-16933: Fix texture stat Raw Total always increasingPtolemy
2022-03-07SL-16972 Fix for blurry textures when "running out" of system memory.Dave Parks
2022-03-07SL-16972 Add free vram to texture console to rule out low vram for blurry ↵Dave Parks
textures.
2022-03-07SL-16721 Crash on idleUpdateMisc #2Andrey Kleshchev
2022-03-07SL-3787 Fallback in case meshopt precise simplification methd fails entirelyAndrey Kleshchev
2022-03-04Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-546
2022-03-04SL-16928 Fix for broken bumpmaps on Intel GPUsDave Parks
2022-03-04SL-16495 FIXED crash when disabling "Animated Mesh"Mnikolenko Productengine
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
# Conflicts: # autobuild.xml # doc/contributions.txt # indra/cmake/GLOD.cmake # indra/llcommon/tests/llprocess_test.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolavatar.cpp # indra/newview/llfloatermodelpreview.cpp # indra/newview/llmodelpreview.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp # indra/newview/viewer_manifest.py
2022-02-28Increment viewer version to 6.5.4Nat Goodspeed
following promotion of DRTVWR-557
2022-02-25SL-15940 Verify triangle limitAndrey Kleshchev
to not trigger an assert inside meshoptimizer
2022-02-25SL-3787 Fixed sloppy mode returning invalid modelAndrey Kleshchev
In automatic mode for simple models gradualy increase sloppy decimator until something valid is found.
2022-02-24Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-546
2022-02-24SL-16907 Potential fix for crash in updateSkinInfoMatrixPaletteDave Parks
2022-02-24SL-3787 Fixed mesh uploader LoD generation returning worse results than ↵Andrey Kleshchev
higher lod
2022-02-24SL-16921 FIXED Viewer crashes on disconnect if 'About land' floater is openedMnikolenko Productengine
2022-02-23Fix for mac buildDave Parks
2022-02-23Fix for some GPUs thinking they have 0 available vram.Dave Parks
2022-02-23Fix for media textures failing to update (and eating lots of memory) on ↵Dave Parks
Mac/Intel
2022-02-23SL-16815 and SL-16906 Avoid redundant bumpmap generation, add some ↵Dave Parks
assertions around ref counting and (hack) fix crash on shutdown from dangling texture reference (reduced to 1 dangling texture from several hundred, can't find the remaining reference).
2022-02-23Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-546
2022-02-23Fix for mac buildDave Parks
2022-02-23SL-16904 FIXED The viewer crashes after trying to empty trash containing ↵Mnikolenko Productengine
calling card
2022-02-22SL-16815 Cleanup -- disable multithreaded bumpmap generation while tracking ↵Dave Parks
down loading issues, fix sync issue in single threaded mode in media textures, restore LL_IMAGEGL_THREAD_CHECK functionality
2022-02-22Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-546
2022-02-22SL-16815 Fix for broken media texture updates when multithreaded GL is disabled.Dave Parks
2022-02-22SL-16892 Fix incorrect width of dropdown menusAndrey Kleshchev
2022-02-21SL-16056 Load cloud texture only onceAndrey Kleshchev
2022-02-21SL-16892 Fix crash at getCameraOffsetInitialAndrey Kleshchev
getCameraOffsetInitial() call can happen before init()
2022-02-21Cached setting should be used in draw() callsMnikolenko Productengine
2022-02-21SL-16887 FIXED Crash in LLNetMap::drawMnikolenko Productengine
2022-02-18SL-16815 Fix for crash when disabling ALM.Dave Parks
2022-02-18Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-546
2022-02-18SL-16815 Better occlusion query name pool. Leverage pool FILO nature to ↵Dave Parks
avoid reusing a query while the GPU is still chewing on it.