Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-17 | SL-11220 | Graham Linden | |
Fix transport when no_atmo == 1 (HUD rendering) was in play. | |||
2019-05-17 | SL-11112 | Graham Linden | |
Fix blend between reflected/refracted water maps (make less transparent) and fix setting of water fog color alpha on low end to better match prev behavior of setting the internal control value in that case. | |||
2019-05-16 | Revert lighting changes for 10856 causing knock-on. | Graham Linden | |
2019-05-16 | SL-11085 | Graham Linden | |
Modify new spec response to better match old gloss response curve. Tuned at 255, 192, 160, 128, 64, and 32 glossiness. | |||
2019-05-16 | SL-11195 | Graham Linden | |
Adjust ambient clamp up to get closer match to release viewer for existing content. | |||
2019-05-14 | SL-11101 | Graham Linden | |
Don't short-circuit getVisibleExtents as its side-effects are relevant. | |||
2019-05-14 | SL-11085 | Graham Linden | |
Reduce spec bloom further. | |||
2019-05-14 | Merge | Graham Linden | |
2019-05-14 | Force file update. | Graham Linden | |
2019-05-13 | SL-10856 | Graham Linden | |
Modify calc of sunlight to avoid clipping in gamma correct on values outside 0-1 range. Modify shaders to put back ambient clamp tuned to be close to ambient contrib in low/mid lighting. | |||
2019-05-13 | Merged in Ansariel/viewer-eep-mergefix (pull request #390) | Graham Madarasz | |
Fix merge error | |||
2019-05-13 | Merged in andreykproductengine/maint-eep (pull request #385) | Graham Madarasz | |
SL-9684 Fixed editor edits environment that was freshly applied from same editor Approved-by: Maxim Nikolenko <maximnproductengine@lindenlab.com> Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com> | |||
2019-05-13 | Merged in graham_linden/viewer-eep-g (pull request #391) | Graham Madarasz | |
SL-10996, SL-11149 | |||
2019-05-13 | SL-11107 | Graham Linden | |
2019-05-13 | SL-11149 | Graham Linden | |
More shader tweaks to fullbright transport to get correct coloring while keeping fog fixes. | |||
2019-05-13 | Fix merge error | Ansariel | |
2019-05-13 | Merge | Graham Linden | |
2019-05-13 | SL-10996 | Graham Linden | |
Restore old sun matrix gen code. Make sky use correct colorspace. Make sunlight color the CPU-generated WL color when not using atmo shaders or deferred (helps 11107). | |||
2019-05-13 | SL-11150 FIXED [EEP] Settings names get truncated. | maxim_productengine | |
2019-05-09 | Merged in graham_linden/viewer-eep-g (pull request #388) | Graham Madarasz | |
SL-11149 | |||
2019-05-09 | SL-11149 | Graham Linden | |
Fix fullbright colorspace handling and atmo transport. | |||
2019-05-09 | Merge | Rider Linden | |
2019-05-09 | SL-11008: Do not adjust imported windlight density and distance multipliers. | Rider Linden | |
2019-05-09 | SL-11056 | Graham Linden | |
Make OpenGL 3.3 cards not false alarm on version 140 shader reqs. Makes deferred rendering work on low-end GPUs more often. | |||
2019-05-09 | SL-11109 | Graham Linden | |
Fix alpha mask shadows to mult vert alpha prior to discard tests and obey min alpha settings. Make shadow/shadowAlphaMask use consistent varying and output. Also fixes bug with 0% and 1% transparency providing varying different visual results. | |||
2019-05-09 | SL-9684 Fixed editor edits environment that was freshly applied from same editor | andreykproductengine | |
2019-05-08 | Merge viewer-release 6.2.2 | Graham Linden | |
2019-05-08 | SL-10878: Update default day cycle asset ID | Rider Linden | |
2019-05-08 | Remove unref'd vars for Clang. | Graham Linden | |
2019-05-08 | Fix merge fail. | Graham Linden | |
2019-05-08 | Fix version to be bumped as we're an RC. | Graham Linden | |
2019-05-08 | Merge viewer-release | Graham Linden | |
2019-05-07 | SL-11108 | Graham Linden | |
Remove tweaks to combine cascade results. | |||
2019-05-07 | SL-11086 | Graham Linden | |
Re-fix sun/moon glow factor and make it depend on moon brightness. Make cloud shaders use sunlight color exclusively for consistency when moon is up or down. | |||
2019-05-07 | SL-11105 | Graham Linden | |
2019-05-07 | SL-11055, SL-10966, SL-11087 | Graham Linden | |
Make haze look more like WL. Make lack of sun and moon mean black and fixed dir to prevent spooky underlighting. | |||
2019-05-07 | Fix diffuse boost which we don't want underwater, but do want in other cases. | Graham Linden | |
2019-05-07 | increment viewer version to 6.2.2 | Nat Goodspeed | |
2019-05-06 | SL-11102, SL-11103 | Graham Linden | |
Fix diffuse boost in deferred lighting to match non-deferred. Make class2 soften not clamp shadow color to incoming alpha (make shadows appear on terrain underwater). | |||
2019-05-06 | Make underwater shader output linear (refracted image was in wrong colorspace). | Graham Linden | |
2019-05-06 | SL-10946 | Graham Linden | |
Tweak DistortionWaterClipPlaneMargin (1.0001 -> 1.0125) to mask edges of objects in water disortion map. | |||
2019-05-06 | Fix missin atten and atten only applied when da > 0 in material and alpha ↵ | Graham Linden | |
shaders resp. | |||
2019-05-04 | SL-11080 | Graham Linden | |
2019-05-04 | Fix broken water reflection/refraction mix. | Graham Linden | |
Restore 1.0 alpha to prevent atmo being applied directly to water. Fix broken shadow frust generation. | |||
2019-05-03 | Fix some line-endings to be newline only. | Graham Linden | |
2019-05-03 | Merged in graham_linden/viewer-eep-rc-fixes (pull request #378) | Rider Linden | |
SL-11087, SL-11086, SL-11092, SL-11075, SL-11070, SL-11090, SL-11085 | |||
2019-05-03 | SL-11085 | Graham Linden | |
Remove ambient term clamping to get less dark shadows where we want less dark shadows in ALM. | |||
2019-05-03 | SL-11090 | Graham Linden | |
Tamp down bloom so we don't have to redo ten thousand gloss maps. | |||
2019-05-03 | Make sure cloud_color has non-garbage alpha (no offense to 4.59e-41). | Graham Linden | |
2019-05-03 | Disable nSight (so we don't break the snapshots). | Graham Linden | |