Age | Commit message (Collapse) | Author |
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Caused by inventory item asset IDs being null. Seems suspicious. But working around it for now seems best.
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material #2
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No repro, but likely cause is in mOctreeNode being NULL.
Marked octree group as dead when destroyed and added isDead verification
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SL-20036: Set probe ambiance to 0 for legacy midday
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Merge xcode-14.3 compatibility branch into DRTVWR-559
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SL-20018: Fix PBR glow affected by Blinn-Phong alpha
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parameters
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DRTVWR-559
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following promotion of DRTVWR-580
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found this warning found while working on SL-19999
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SL-19567: Mitigate glow banding
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enabled by default
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post-process buffers. Disabled by default.
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Ambiance (HDR) is 0
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LLMeshRepository::notifyMeshUnavailable is called on the highest LOD
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A New Material created in Inventory should be immediately usable.
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improvements can lead to perceived inventory loss due to cache corruption"
This reverts commit cf692c40b0b9f8d0d04cd10a02a84e3f697a2e99.
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SL-17405 (Part 2): Fix viewer not requesting land impact when a non-root prim in a link set gets a GLTF material ID update
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prim in a link set gets a GLTF material ID update
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