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2017-10-25SL-785 - get non-mesh objects in animesh linksets to displayBrad Payne (Vir Linden)
2017-10-25SL-779 - partial support for animesh objects with non-mesh rootsBrad Payne (Vir Linden)
2017-10-11mergeBrad Payne (Vir Linden)
2017-10-11increment viewer version to 5.0.9Oz Linden
2017-10-10SL-704 - comment and dead code cleanupBrad Payne (Vir Linden)
2017-10-10Sl-761 - removed the 90-degree fixup, so objects can be moved in a ↵Brad Payne (Vir Linden)
predictable and standard X-forward way in scripts.
2017-10-09MAINT-7870 - propagate new animated mesh flags even if they're being zeroed. ↵Brad Payne (Vir Linden)
handle notification of same to update control avatars on notification from elsewhere.
2017-10-04SL-811 - make reset skeleton logic smarter. Should fix this bug and also ↵Brad Payne (Vir Linden)
allow animesh skeletons to be reset, although there's no way currently to exercise the latter capability.
2017-10-04MAINT-7867 - changed simulator feature query so we're only looking in the ↵Brad Payne (Vir Linden)
agent's region. This assumes that all regions will have the same settings, which is normally a safe assumption.
2017-10-04SL-808 - direct area calculation matches indirect accumulation approachBrad Payne (Vir Linden)
2017-10-03SL-808 - more work on arc display. area calculations still have some issues, ↵Brad Payne (Vir Linden)
especially for animated objects.
2017-10-02SL-808 - updated ARC display to largely work with animated objects. Gives ↵Brad Payne (Vir Linden)
some triangle information that we may or may not ultimately keep. Surface area calcs still not working
2017-09-29SL-794 - use largest LOD for est tri count, instead of trusting that it's ↵Brad Payne (Vir Linden)
always the high LOD
2017-09-28MAINT-7860 - made enablement rules same for rotation and translation, when ↵Brad Payne (Vir Linden)
editing an attached object via text widgets
2017-09-28SL-761, SL-718 - transform matrix munging for skeletons of animated object ↵Brad Payne (Vir Linden)
attachments, to allow editing to work correctly
2017-09-26SL-800 - also need to add attachment overrides in the complementary caseBrad Payne (Vir Linden)
2017-09-26SL-800 - remove attachment pos overrides from avatar when an attached rigged ↵Brad Payne (Vir Linden)
mesh becomes an animated object
2017-09-25MAINT-7819 - fix for gratuitous extra extended mesh flag settingBrad Payne (Vir Linden)
2017-09-22SL-797 - boost ARC by 20K for each attached animated object. Placeholder ↵Brad Payne (Vir Linden)
value to be revised after testing.
2017-09-22SL-794, SL-790 - viewer-side enforcement in UI for various animated object ↵Brad Payne (Vir Linden)
limits that are also enforced on the server.
2017-09-20SL-683 Fixed Logging parameters not taking effect immediatelyandreykproductengine
2017-09-19MAINT-7820 Fixed crash in LLEventPumpandreykproductengine
2017-09-18SL-790 - Handle server notification about too many attached animated objectsBrad Payne (Vir Linden)
2017-09-18SL-790 - Adding UI checks for actions that would increase the animated ↵Brad Payne (Vir Linden)
object attachment count
2017-09-14SL-789 - fix for llassert_always() crash in updateImpostors()Brad Payne (Vir Linden)
2017-09-14Merged in lindenlab/viewer-bearAndreyL ProductEngine
2017-09-13SL-718 - more transform tweaking for animesh, still some issues with ↵Brad Payne (Vir Linden)
attachments.
2017-09-13MAINT-7446 Fixed After installs, bat file fails to start the viewer.andreykproductengine
2017-09-13MAINT-7794 Wrap getCapability(..) calls to avoid crashesMnikolenko Productengine
2017-09-12MAINT-7786 FIXED Crash in LLVivoxVoiceClient::provisionVoiceAccount()Mnikolenko Productengine
2017-09-12SL-726 - more refactoring on updateCharacter()Brad Payne (Vir Linden)
2017-09-11SL-726, SL-718 - refactoring updateCharacter()Brad Payne (Vir Linden)
2017-09-08MAINT-7783 FIXED Outfit gallery panel is opened briefly when you are ↵Mnikolenko Productengine
quitting viewer
2017-09-08SL-718 - better support for transforms of animated attachmentsBrad Payne (Vir Linden)
2017-09-07Merged lindenlab/viewer-neko into defaultAndrey Lihatskiy
2017-09-07MAINT-2047 FIXED Avatar follows the object only once if change object's ↵Mnikolenko Productengine
location in Edit mode
2017-09-07Merged in MAINT-5013Andrey Kleshchev
Approved-by: Simon Linden <simon@lindenlab.com> Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com> Approved-by: Andrey Kleshchev <andreykproductengine@lindenlab.com>
2017-09-07mac and linux build fixMnikolenko Productengine
2017-09-07MAINT-7768 FIXED Unable to get Choose to work in Abuse Report means unable ↵Mnikolenko Productengine
to file AR
2017-09-06MAINT-7691 Fixed crash report not generating files in unicode named foldersandreykproductengine
2017-09-06Backed out changeset: ab07c3c8d1ea (MAINT-5013)andreykproductengine
2017-09-05MAINT-7528 - added attachment points to the list of riggable joints in mesh ↵Brad Payne (Vir Linden)
uploads. This does not address the issues with attachment points with spaces in the names.
2017-09-05MAINT-5013 Fixed Changing avatar sex while sitting breaks animations until ↵daianakproductengine
relogging
2017-09-05MAINT-7753 remove the warning for marketplace listingsMnikolenko Productengine
2017-09-04Merged in MAINT-7326Andrey Kleshchev
Approved-by: Maxim Nikolenko <maximnproductengine@lindenlab.com> Approved-by: Andrey Lihatskiy <andreylproductengine@lindenlab.com> Approved-by: Simon Linden <simon@lindenlab.com>
2017-09-04MAINT-7745 FIXED After editing an outfit, duplicate photos appear in the ↵Mnikolenko Productengine
Outfit Gallery for outfits that previously had no photo.
2017-09-01MAINT-7649 Error with information in case of failed allocation.andreykproductengine
2017-09-01MAINT-7326 Cache value fix for non-default languagesandreykproductengine
2017-08-31MAINT-7691 Crashreported sometimes not starting from unicode named foldersandreykproductengine
2017-08-31MAINT-7761 FIXED Inventory UUID search does not exclude assets that are ↵Mnikolenko Productengine
limited perms.