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sessions and unresolved notifications)
* Implemented hiding of bottom tray's wells if there are no active IMs or unresolved notifications (via LLBottomTray::notifyParent)
* Also refactored initializing code to init a pointer to a chiclet panel and map with bottomtray parts in postBuild BEFORE initializing start wells' visibility.
For now minimal viewer width when all buttons are still visible (and have non-truncated labels in the 'EN' locale) with opened sidetray is 1041 px; with short Speak button (without text label) is 990 px. (with implemented patch in https://codereview.productengine.com/secondlife/r/126/)
Each well button takes 37 px (with a padding). So, they can free up to 74 px when invisible.
reviewed by Vadim at https://codereview.productengine.com/secondlife/r/136/
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from teleport history tab).
Added teleport confirmation dialog to the teleport history panel.
Reviewed by Mike: https://codereview.productengine.com/secondlife/r/135/
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tab miscalculates after first group fetch.
reviewed vsavchuk https://codereview.productengine.com/secondlife/r/133/
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Nearby chat
set allow_html to false for Message Header and Name field of Object Inspector
Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/127/
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specification)
* Increased the minimal width of Chiclet panel up to 95 px.
* Also set default width between chiclet panel & im well the same as minimal (4 px).
For now minimal viewer width when all buttons are still visible (and have non-truncated labels in the 'EN' locale)
with opened sidetray is 1042 px; with short Speak button (without text label) is 991 px.
Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/126/
See also EXT-3397
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item)
- Discard NULL'ing item after renaming it, to avoid focus losing of this item
Reviewed by Samuel Kolb at https://codereview.productengine.com/secondlife/r/128/
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Resolved conflicts in indra/newview/llchathistory.cpp in favor of trunk version.
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-Added tag for shortcut to the XML
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/131/
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renamed panel_look_info.xml to panel_outfit_edit.xml
renamed llpanellookinfo.cpp/llpanellookinfo.h to llpaneloutfitedit.cpp/llpaneloutfitedit.h
renamed LLPanelLookInfo to LLPanelOutfitEdit
Reviewed at https://codereview.productengine.com/secondlife/r/130/
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LLViewerMedia::clearAllCookies was sending "clear cookies" messages to all plugins and deleting cookie files, but it wasn't clearing the cookies in the central store. It now does all of the above.
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LLAgentCamera::cameraOrbitAround() (which had been created from LLAgent:: cameraOrbitAround() when LLAgentCamera was factored out) wasn't correctly processing yaw. Specifically, since gAgent.getFrameAgent() returns by value and not reference, gAgent.getFrameAgent().rotate() was discarding the result of the rotation.
Changed LLAgentCamera::cameraOrbitAround() to use gAgent.yaw() instead, and changed LLAgent::getFrameAgent() to return a const reference instead of a value, which should make the compiler catch errors like this.
Reviewed by Richard in http://codereview.lindenlab.com/1153001
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over transparent objects
reviewed by Leyla
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Made LLViewerMedia::clearAllCookies() delete the new per-user cookie file (userdir/plugin_cookies.txt) as well as the old one.
Made LLViewerMedia::loadCookieFile() send the clear_cookies message to all loaded plugins.
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Added LLPluginCookieStore, which manages the central list of cookies.
New Mac and Windows versions of llqtwebkit, built from the tip of the cookie-api branch on http://bitbucket.org/lindenlab/llqtwebkit/ (currently revision f35a5eab8c2f).
Added "set_cookies" and "cookie_set" messages to the media_browser message class in the plugin API, and made the webkit plugin use them appropriately.
Added methods to LLViewerMedia to read/write the cookie file and add/remove individual cookies.
Added hooks to read/write the cookie file (plugin_cookies.txt) in the same places as the location history (idle_startup() in llstartup.cpp and LLAppViewer::cleanup(), respectively).
Reviewed by Richard at http://codereview.lindenlab.com/1006003
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Previous proposed fix caused a crash on at least one machine, too risky.
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Reviewed by Richard
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name.) - fixed group info panel title to show "Loading..." while waiting for group info.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/124/
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Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/119/
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Problem:
* English locale was set for all languages.
* Specifying a correct locale didn't affect anything, including date/time formatting.
My investigation has shown that LLStringUtil was instantiated twice: in the
main binary and in libllcommon.so.
Because LLStringUtil::setLocale() was called from newview and getLocale()
was called from llcommon, they effectively used *different* instances of
LLStringUtil::sLocale. Hence getLocale() always returned empty string.
This seems to be caused by get/setLocale() methods not being dllexported.
The fix instantiates get/setLocale() and sLocale in llcommon and exposes
them to use from newview (i.e. prevents multiple instantiation).
Besides, I specified correct locale names for all languages and platforms.
Reviewed by Leyla: https://codereview.productengine.com/secondlife/r/104/
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Land > Objects for group deeded object)
Reason: groups were added to the list as avatars, which led to invoking
incorrect inspector on hover.
Also added a fix for potential crash on hovering name list items.
Reviewed by Leyla: https://codereview.productengine.com/secondlife/r/110/
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Resolved conflict in indra/newview/llviewerwindow.cpp.
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window, not under.)
Replaced sending voice notifications to front (in floater view) with adding them to popup view.
In this case Voice Notifications are shown on top even IM window has focus. And Resident can continue enter the text when Voice notification is shown.
Reviewad by Vadim at https://codereview.productengine.com/secondlife/r/120/
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the top covering the first few contacts.)
Unfortunately I was unable to reproduce this bug. But I have some idea about the reason of it.
Decision to show or not the help text based on count of people in Inventory/Calling Cards/Friends/All list. So, if this list is empty even if Resident has some friend (and at least one of them is online) both help text & online list were shown at the same time.
The reason of why Friends/All can be empty in inventory can be clean cachу & slow connection to upload it from the server. But I could not reproduce it.
So, the fix is to check both all friends & online friends lists to prevent overlaping in the future.
Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/118/
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