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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2012-02-13
SH-2908 Fix for mac build
Dave Parks
2012-02-13
SH-2908 More linux build fixes.
Dave Parks
2012-02-13
SH-2908 Fix for linux build.
Dave Parks
2012-02-13
SH-2964 Fix for shader compilation error on some older NVIDIA cards.
Dave Parks
2012-02-10
Merge
Dave Parks
2012-02-10
SH-2908 Rework indexed texture rendering to use a uvec4 instead of a float fo...
Dave Parks
2012-02-10
SH-2963 Fix for highlight transparent not highlighting 100% transparent objects.
Dave Parks
2012-02-10
MAINT-784 FIXED the inventory filter to be restarted when switching from 'Sin...
Seth ProductEngine
2012-02-08
Fix for Debug GL generating errors when changing graphics preferences (reload...
Dave Parks
2012-02-08
SH-2592 Fix for some shader uniforms using the wrong vector size.
Dave Parks
2012-02-07
SH-2719 Fix for lines in off-sim water
Dave Parks
2012-02-07
SH-2902 Fix for avatar bakes etc. getting garbage data sometimes.
Dave Parks
2012-02-06
SH-2729 Fix for horizontal line of glitching graphics when DoF enabled
Dave Parks
2012-02-06
SH-2794, resolved merge conflict and corrected logic in LLVertexBuffer::deter...
Leslie Linden
2012-02-06
merge, conflicts in llvertexbuffer.{h,cpp}
Brad Payne (Vir Linden)
2012-02-06
increment viewer version to 3.3.0
Oz Linden
2012-02-03
fix for SH-2941: crash at LLCurl::Easy::~Easy()
Xiaohong Bao
2012-02-03
merge changes for vmrg-222
Oz Linden
2012-02-03
EXP-1868 FIX Remove Merchant Outbox from Me menu
Richard Linden
2012-02-03
EXP-1868 FIX Remove Merchant Outbox from Me menu
Richard Linden
2012-02-03
EXP-1843 WIP Added an option to output avatar rez timing.
Vadim ProductEngine
2012-02-01
merge
Brad Payne (Vir Linden)
2012-01-31
Fixed up LLVolume memory leak caused by mesh repo thread.
Leslie Linden
2012-01-31
SH-2592 FIX -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled o...
Leslie Linden
2012-01-30
EXP-2592 FIX -- (OS X Lion) Graphics issues with Atmospheric Shaders enabled ...
Leslie Linden
2012-01-30
Merge with latest
Leslie Linden
2012-01-30
SH-2592 PROGRESS -- (OS X Lion) Graphics issues with Atmospheric Shaders enab...
Leslie Linden
2012-01-30
increment viewer version to 3.2.9
Oz Linden
2012-01-30
merge changes for vmrg-219
Oz Linden
2012-01-30
merge
Brad Payne (Vir Linden)
2012-01-27
merge
Dave Parks
2012-01-27
SH-2646 Fix for shiny HUD objects not being fullbright
Dave Parks
2012-01-27
merge
Brad Payne (Vir Linden)
2012-01-27
SH-2684 FIX, SH-2716 FIX - bug was specific to running in non-english language
Brad Payne (Vir Linden)
2012-01-27
SH-2768 Put transparency checkerboard back in texture preview
Dave Parks
2012-01-26
Fix for windows build
Dave Parks
2012-01-26
* Fixed up shader compilation errors to get lighting and shadows working agai...
Leslie Linden
2012-01-26
* Removed old, unused RenderNightBrightness from feature table.
Leslie Linden
2012-01-25
Introduce two new parameters "CurlUseMultipleThreads" and "CurlRequestTimeOut...
Xiaohong Bao
2012-01-25
Automated merge with https://bitbucket.org/VirLinden/vir-project-3
Xiaohong Bao
2012-01-25
fix for SH-2904: textures remain stuck in HTP state
Xiaohong Bao
2012-01-25
SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid...
Dave Parks
2012-01-24
SH-2791 Use request class constructor/destructor for keeping track of concurr...
Dave Parks
2012-01-30
merge
Brad Payne (Vir Linden)
2012-01-24
SH-2791 Use request class constructor/destructor for keeping track of concurr...
Dave Parks
2012-01-24
merge changes for vmrg-218
Oz Linden
2012-01-24
merge
Dave Parks
2012-01-24
SH-1427 Fix for spot lights not working properly on alpha objects, and fix fo...
Dave Parks
2012-01-24
merge
Brad Payne (Vir Linden)
2012-01-23
Reverting background fetch on an item to the old fetFromServer call to fix re...
Leslie Linden
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