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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2022-08-15
Fix for SL-17695 'Give materials and textures imported by Material Editor a s...
Callum Prentice
2022-08-15
SL-17940 Fix for rigged attachments with PBR materials not rendering.
Dave Parks
2022-08-12
SL-17704: PBR: Use default normal map if one isn't provided
Ptolemy
2022-08-11
SL-17736: Remove Irradiance hack. Use EEP Reflection Probe Ambiance to adjust...
Ptolemy
2022-08-11
SL-17930: PBR: Add SSAO
Ptolemy
2022-08-11
SL-17929: PBR: Fix sun reflection artifacts from lightFunc being noisy
Ptolemy
2022-08-11
SL-17929: PBR: Add sun/moon reflection in surface
Ptolemy
2022-08-11
Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559
Ptolemy
2022-08-11
SL-17763: Make dist_atten consistent between PBR and Legacy
Ptolemy
2022-08-10
SL-17763: Cleanup debug infor for lights
Ptolemy
2022-08-10
SL-17763: Cleanup legacy multiSpotLight to use ambiance utility
Ptolemy
2022-08-10
SL-17763: PBR: Add spotlight ambiance to multiSpotLight
Ptolemy
2022-08-10
SL-17763: Cleanup legacy to use ambiance utility
Ptolemy
2022-08-10
SL-17763: PBR: Add spotlight ambiance to spotlight
Ptolemy
2022-08-10
SL-17763: PBR: Add common spotlight ambiance calcs to deferred utilities
Ptolemy
2022-08-10
Merged in DRTVWR-559-SL-17695 (pull request #1089)
Callum Linden
2022-08-10
SL-17695 Sensible names for material properties - sanitize the various names ...
Callum Linden
2022-08-09
SL-17695 minor cleanup pass to make the PR a bit easier to read
Callum Linden
2022-08-09
SL-17763: PBR: Fix point light to be consistent
Ptolemy
2022-08-09
Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into DRTVWR-559
Ptolemy
2022-08-09
SL-17763: PBR: Add BRDF to spot light
Ptolemy
2022-08-09
SL-17763: PBR: Add debug spot light vectors
Ptolemy
2022-08-08
SL-17695 Give materials and textures imported by Material Editor a sensible n...
Callum Linden
2022-08-09
SL-17653 Perially done restoration functionality
Andrey Kleshchev
2022-08-08
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-08-08
SL-17937 Fix for broken PBR material batching.
Dave Parks
2022-08-08
SL-17653 Apply selection to faces and linkset instead of just first object
Andrey Kleshchev
2022-08-08
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-08-08
SL-17927 Keep people from shooting themselves in the foot by twiddling deprec...
Dave Parks
2022-08-06
SL-17888 Clamp some gltf material values
Andrey Kleshchev
2022-08-05
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-08-05
SL-17870 Nudge PBR material textures so they start downloading. (and add miss...
Dave Parks
2022-08-05
Fixed tools floater dimentions after merge
Andrey Kleshchev
2022-08-04
Increment Materials Viewr version to 7.0.0 after merge with 6.6.3 release
Brad Kittenbrink
2022-08-04
Merge remote-tracking branch 'origin/master' into DRTVWR-559
Brad Kittenbrink
2022-08-03
Increment viewer version to 6.6.3
Nat Goodspeed
2022-08-03
SL-17706 Deprecate RenderGamma and RenderFogRatio and remove dead UI from gra...
Dave Parks
2022-08-03
Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...
Dave Parks
2022-08-03
SL-17706 Deprecate avatar cloth and remove dead UI from graphics preferences.
Dave Parks
2022-08-02
Merge branch 'SL-17763_ems_fix' into DRTVWR-559
Ptolemy
2022-08-02
Merge branch 'SL-17762' into DRTVWR-559
Ptolemy
2022-08-02
SL-17763: PBR: Add more BRDF debug outputs
Ptolemy
2022-08-02
SL-17763: PBR: Fix ems calculation
Ptolemy
2022-08-02
Fix for: SL-17888 ORM (Occlusion, Roughness, Metal) all should be clamped bet...
Callum Linden
2022-08-02
SL-17706 Remove ability to disable deferred rendering and default PBR to on f...
Dave Parks
2022-08-02
SL-17762: PBR: Add support for spot lights
Ptolemy
2022-08-02
SL-17762: PBR: Add defines for spot light debugging
Ptolemy
2022-08-02
SL-17762: Cleanup dist_atten
Ptolemy
2022-08-02
SL-17762: PBR: Fix falloff
Ptolemy
2022-08-02
SL-17762: Cleanup: Move texture2DLodSpecular() to deferredUtil, remove redund...
Ptolemy
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