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AgeCommit message (Expand)Author
2020-05-14SL-12237 Remade updates for invisible avatarsAndrey Kleshchev
2020-05-14SL-12026 Fix issue with constant bridge recreation for animeshesAndrey Kleshchev
2020-05-14SL-12014 fixed transparency issues caused by merge with eepAndrey Kleshchev
2020-05-14SL-12014 fixed wrong pool type checkAndrey Kleshchev
2020-05-14Revert SL-8191 due to it no longer being validAndrey Kleshchev
2020-05-04Merge branch 'master' into DRTVWR-497Andrey Lihatskiy
2020-05-04Increment viewer version to 6.4.2Nat Goodspeed
2020-04-27SL-12678 Removed auto login retryAndrey Kleshchev
2020-04-21Fix for 'release' configurationAndrey Kleshchev
2020-04-21AMD CPUs list updateAndrey Lihatskiy
2020-04-20Fixed merge conflictsAndrey Kleshchev
2020-04-20Restored SL-12732 after merge conflictAndrey Kleshchev
2020-04-20SL-13040 Fixed crash at EnvironmentPersistAcrossLoginAndrey Kleshchev
2020-04-20Fixed merge conflict and restored SL-1130Andrey Kleshchev
2020-04-20Merge branch 'master' into DRTVWR-500Andrey Lihatskiy
2020-04-20Merge branch 'master' into DRTVWR-497Andrey Lihatskiy
2020-04-20Increment viewer version to 6.4.1Nat Goodspeed
2020-04-14SL-13019, fix broken varying linkage on MacOSDave Houlton
2020-04-13SL-13029 Fixed load orderAndrey Kleshchev
2020-04-12SL-13029 Environment update was not applying properlyAndrey Kleshchev
2020-04-09SL-12975, unfix alpha and undo non-fix magic number of refracted portion of w...Dave Houlton
2020-04-07SL-10449: Put first shader error on new line for readabilityPtolemy
2020-04-07SL-10449: Add dumping of shader to log filePtolemy
2020-04-07SL-10449, add missing linkage variable, fix OSX & Intel deferred shaders compDave Houlton
2020-04-07SL-10449 Cleanup dumping shader without LOG spam on every line when it fails ...Ptolemy
2020-04-07SL-10449 Fix off-by-one line numbers when dumping shader that failed to compi...Ptolemy
2020-04-07SL-10449 Fix ALM on OSXPtolemy
2020-04-06SL-10993 Fixed Korean font on OSX CatalinaAndrey Lihatskiy
2020-04-03SL-11368, fix missing water uniforms for low shader settingsDave Houlton
2020-04-03SL-12852 Cleanup for readabilityPtolemy
2020-04-01Merged in eep-fix-falloff-edit (pull request #54)Rye Mutt
2020-04-01Merged in eep-fix-light-color (pull request #53)Rye Mutt
2020-03-30Update falloff fix with changes requested in review.Rye Mutt
2020-03-30SL-12888 Fix space alpha megaprim not using z-testPtolemy
2020-03-30Fix light falloff being corrupted when editing value via build floater spinnerRye Mutt
2020-03-30Fix editing light color corrupting intensity and color valuesRye Mutt
2020-03-27Merged in davep/DRTVWR-440 (pull request #52)Dave Parks
2020-03-27SL-12902 Better fix for light color values in color swatch not matching light...Runitai Linden
2020-03-27DRTVWR-440, quick fix, add return value - needed for Mac buildDave Houlton
2020-03-27SL-12911 Add Debug setting EnvironmentPersistAcrossLoginAndrey Kleshchev
2020-03-27Removed obsolete and misleading variableAndrey Kleshchev
2020-03-26Merged in davep/DRTVWR-440 (pull request #48)Dave Parks
2020-03-26SL-12902 Fix for doing the technically correct but compatibility wrong thing ...Runitai Linden
2020-03-26DRTVWR-440, make enabling GLdebug flag slightly less infinite-loopyDave Houlton
2020-03-25Fix for class2/softenLightF.glsl not matching class1/softenLightF.glslRunitai Linden
2020-03-24Merge cleanupRunitai Linden
2020-03-24Merge branch 'DRTVWR-440' of bitbucket.org:lindenlab/viewer into davep/DRTVWR...Runitai Linden
2020-03-24Fix for bad fullbright shiny shininess values and inconsistency between mater...Runitai Linden
2020-03-24SL-12237 Invisible avatars don't need detailed updatesAndrey Kleshchev
2020-03-24SL-12237 Small adjustment to render complexity performanceAndrey Kleshchev