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2012-04-09Pull and merge from ↵Todd Stinson
ssh://hg@bitbucket.org/stinson_linden/viewer-development-havokai.
2012-04-09Re-implementing the path testing functionality as a proper LLTool.Todd Stinson
2012-04-09Fix for path-506. Removed usevbo flag from stitchnavmesh apiprep
2012-04-06PATH-265: Adding an error message to the testing tab of the pathfinding ↵Todd Stinson
floater console to indicate when a path cannot be found.
2012-04-06Altering the layout of the pathfinding console based on feedback.Todd Stinson
2012-04-05Enabling the Show World checkbox when crossing region boundaries so that ↵Todd Stinson
users do not suddenly end up lost in blackness as the navmesh downloads.
2012-04-05Removing unneeded code because we have the pathfinding console working to ↵Todd Stinson
correctly when teleporting or crossing region boundaries.
2012-04-05Removing the onShowXRayToggle callback as it is no longer required.Todd Stinson
2012-04-05Removing the onShowWorldToggle callback as it is no longer required.Todd Stinson
2012-04-05Disabling the terrain frozen editing warning when debug ↵Todd Stinson
optionPathfindingDisablePermanentObjects is set to true.
2012-04-05PATH-500: Updating the pathfinding console defaults following the ↵Todd Stinson
integration of the xray code.
2012-04-05PATH-482: BUGFIX Automatically reloading the character and linksets floaters ↵Todd Stinson
on region crossing.
2012-04-05Pull and merge from ↵Todd Stinson
ssh://hg@bitbucket.org/stinson_linden/viewer-development-pf-xray.
2012-04-05consolidate navmesh rendering callsprep
2012-04-05mergeprep
2012-04-05Navmesh edges are now rendered via vertex buffers. Enjoy the speedup!prep
2012-04-05Fix for: assert when rendering paths, wireframe world when navmesh render ↵Dave Parks
disabled, heat map breaking walkables etc, and navmesh edges being offset from navmesh
2012-04-04PATH-445,PATH-452: Adding functionality to reload the navmesh on region ↵Todd Stinson
boundary crossing. Also, correcting how the region boundary crossing is detected to make it more accurate.
2012-04-04mergeDave Parks
2012-04-04Add pathfindingNoNormal shader.Dave Parks
2012-04-04mergeprep
2012-04-04remove debug commentprep
2012-04-04PATH-492: BUGFIX Disabling the pathfinding submenu options on ↵Todd Stinson
non-pathfinding enabled regions.
2012-04-04Cleanup edge render and resolve assertions from lack of normals in edges.Dave Parks
2012-04-04Light the navmeshDave Parks
2012-04-04Support for navmesh vbo. Navmesh vb supports heat map.prep
2012-04-04Better contrast between shapes and their outlines.Dave Parks
2012-04-03PATH-454: BUGFIX Adding a notification when switching a permanent object to ↵Todd Stinson
Flexible Path.
2012-04-03PATH-470: BUGFIX Disabling the return menu option for permanent objects when ↵Todd Stinson
in frozen mode.
2012-04-03Fix pathfinding console floater size to fit extra checkboxDave Parks
2012-04-03Cleanup -- use falcon's default colors -- fix bug where screen remains blank ↵Dave Parks
after closing pathfinding console
2012-04-03Make navmesh show up in xray view.Dave Parks
2012-04-03Switch x-ray render to non-wirefrmae by default.Dave Parks
2012-04-03Fix render orders.Dave Parks
2012-04-03Fix build. Axe deprecated glNormal call. Don't show the world just because ↵Dave Parks
navmesh isn't checked.
2012-04-03PATH-450: Correcting boolean logic that was resulting in the scale ↵Todd Stinson
manipulator malfunctioning for non-permanent objects.
2012-04-03Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-development.Todd Stinson
2012-04-03Added normal support to navmesh tri renderer.prep
2012-04-03merge changes for drtvwr-132Oz Linden
2012-04-03Pathfinding visualization WIP -- add many controls for x-ray render, add ↵Dave Parks
lighting, and better combat z-fighting and noise from wireframes and overlays
2012-04-02mergeDave Parks
2012-04-02Cleaner render of walkables and materials. Convert Vector3 color parameters ↵Dave Parks
to Color4.
2012-04-02PATH-469: Checking for permission on all regions, and then checking for ↵Todd Stinson
frozen/unfrozen mode.
2012-04-02Path 409: Fix for hud attachments messing up rendering of navmesh display.prep
2012-03-30PATH-456: Disabling the Flexible Path checkbox on permanent objects in the ↵Todd Stinson
frozen state.
2012-03-30Adding in some debug functionality to allow permanent and/or character flags ↵Todd Stinson
on objects to be hidden from the viewer. This enables testing of the server-side enforcement of object rules.
2012-03-30PATH-450: Disabling the movement and shape manipulation widgets when editing ↵Todd Stinson
an item in a linked set.
2012-03-30merge changes for vmrg-229Oz Linden
2012-03-30merge changes for vmrg-233Oz Linden
2012-03-29PATH-450: BUGFIX Ensuring that permanent objects cannot be linked in frozen ↵Todd Stinson
mode. Displaying a modal notification if user attempts.