Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
work).
Moved the processing of clicks on _external and _blank targeted links from LLMediaCtrl to LLViewerMediaImpl.
Removed LLMediaCtrl::setOpenInExternalBrowser() since that functionality is available through the use of the _external target attribute in web content.
Removed LLMediaCtrl:: setOpenInInternalBrowser() since it was unimplemented and not used.
Made the webkit media plugin set llqtwebkit's window open behavior to WOB_SIMULATE_BLANK_HREF_CLICK. This is #ifdefed out on Linux until we get a new Linux build of llqtwebkit.
|
|
|
|
Switched off by default for now until Web content ready - turn on with Debug Settings - 'QuickBuyCurrency'
Reviewed by Sam/Richard
|
|
|
|
|
|
Avatar now enters "appearance editing" mode when opening the outfit or
wearable editors in the sidepanel. Changed code to ensure we don't
accidentally switch out of it and back in when switching from one to the other.
Note that this cuts out LLFLoaterCustomize from being built and shown to the user
from any UI. The code for this (and related classes) will be removed once we have
pulled any code out of it that we still need. The current outfit and wearable
editors should be working sufficiently for most purposes. Bugs should be reported
to Nyx Linden or the avatar team.
Code reviewed by Vir
|
|
on low end hardware.
set RenderAvatarMaxVisible to be 3 by default for low-end settings.
|
|
(transplanted from 6dfc8d6ec39f6f3af4495c27546054f311b884af)
|
|
|
|
|
|
|
|
|
|
on low end hardware.
adjust the arrangements of the panel "preferences -> graphics -> Advanced".
|
|
|
|
1 or 2 on low end hardware.
added a slider in "preferences -> graphics -> Advanced" to change RenderAvatarMaxVisible value.
|
|
|
|
|
|
- Added 'MarketplaceURL' setting in settings.xml to represent URL which points to the Marketplace.
- Added member mShopBtn in the class LLSidepanelInventory.
- Added handler LLSidepanelInventory::onShopButtonClicked() which handles a click on the 'Shop' button
- Added corresponding widget in the sidepanel_inventory.xml
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/408/
--HG--
branch : product-engine
|
|
--HG--
branch : product-engine
|
|
session leave event correctly.
Reason:
* when user leave a p2p voice session himself the session's voice channel is marked as "ignore next leave session event"
* but when he re-starts the voice session the channel stays in "ignore next leave session event" state.
So, when an other p2p participant ends call this voice channel is not deactivated because of this flag.
Fix: reset "ignore next leave session event" flag to FALSE when viewer is joining p2p voice session.
Reviewed by Aimee Walton at https://codereview.productengine.com/secondlife/r/418/
--HG--
branch : product-engine
|
|
--HG--
branch : product-engine
|
|
reviewed by Vadim Savchuk https://codereview.productengine.com/secondlife/r/419/
--HG--
branch : product-engine
|
|
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/417/
--HG--
branch : product-engine
|
|
Because it is not enough to call showInstance for Build Floater it was implemented in a such way:
* set save_visibility==true in floater tools to update button toggle state properly and subscribe Build button to listen visibility changes
* added callback to observe parcel changing to set build button enabled/disabled.
KNOWN ISSUE:
if build permissions are changed button will not change state until restart/teleport
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/413/
--HG--
branch : product-engine
|
|
necessary to correctly build objectim SLURL when chat history reloads content.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/420/
--HG--
branch : product-engine
|
|
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/409/
--HG--
branch : product-engine
|
|
|
|
|
|
Trivial fix, so not reviewed.
--HG--
branch : product-engine
|
|
Most changes are in xml, but changing of view buttons overlay icons in lists from add wearables is implemented in code. Dragbar icon was only added as file, it will be integrated in EXT-7255 (There is no dragbar between 'Edit Outfit' and 'Add to Outfit:' panels).
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/410/
--HG--
branch : product-engine
|
|
Auto-resolved conflicts in:
- indra/newview/llpaneleditwearable.cpp
- indra/newview/llviewermenu.cpp
- indra/newview/llviewerwindow.cpp
- indra/newview/skins/default/xui/en/notifications.xml
--HG--
branch : product-engine
|
|
|
|
|
|
making content appear to be of poor quality.
Patch by Thickbrick, reviewed by me.
|
|
reviwed by Mike Antipov at https://codereview.productengine.com/secondlife/r/411
--HG--
branch : product-engine
|
|
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/414/
--HG--
branch : product-engine
|
|
|
|
On startup, a piece of code in llappviewer.cpp checks for the existence
and validity of a slurl entered on the command line. If there is a slurl,
then the slurl is sent to another instance of the viewer if one is running
(for windows and linux only.)
After the SLE refactor of slurls, the startup slurl was set to LAST
by default. As this is a valid slurl the call to pass the slurl to another
viewer was made, ignoring the codepath that checks for multiple viewer
launches.
The fix defaults the startup slurl to INVALID. Now, when no slurl is passed
in on the command line, the code that sends the slurl to another instance is
skipped and the 'multiple' flag is checked appropriately.
|
|
Grid selection code was looking up the grid by grid host id not grid label.
As SLE grids use their dns name as their lable, it worked there.
However, the beta grids use a short label.
|
|
|
|
|
|
with a background to the correct size but the window the same size as original
|
|
|
|
|
|
Changed a lot of areas of code that were not dealing with multiwearables properly.
Little functionality changed, as the support mechanisms that were out of date were
subtle, but getting closer to no further areas of code that don't properly support
multi-wearables.
Code reviewed by Vir.
|
|
|
|
reviewed by leyla
|