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2024-07-03#1870 Tune up for better experience on integrated intel with low memory (#1872)Dave Parks
* More deterministic vsize calculation. Add control for choosing downscale method. * Quick hack to make GLTF preview work again
2024-07-03viewer#1131 gltf model upload UI WIP #4Andrey Kleshchev
Hooked selection to tree view
2024-07-03#1917 The 'No emoji selected' message appears and overlaps emoji nameAlexander Gavriliuk
2024-07-03viewer-private#247 Porperly reload image when uploading a modelAndrey Kleshchev
2024-07-02viewer#1666 Make warning universal to avoid shifting notificationAndrey Kleshchev
2024-07-02viewer#1666 Allow switching 2k textures off in bulk uploadsAndrey Kleshchev
2024-07-02Quick fix for a possible merge bug from featurettes. (#1715)Jonathan "Geenz" Goodman
2024-07-02LL Issue#1835 - Input delays introduced in PBR viewers. (#1889)Beq Janus
2024-07-02Experimental fix for blurry textures (#1875)Beq Janus
This change removes the distance based bias (which is a large contributor to premature blurring) but adds a check using the importance factor to give some balance. importance should be between 0 and 1 and is higher when the texture is facing the camera, lower when it is side on, The unimportance setting defines the cutoff vaklue below which we'll consider the textures worth "down scaling" by the bias factor. The setting is inplace to allow us to play with this, 0.25 is current default. Note this change moves the calcPixelArea() call to the top BEFORE we user getPixelArea(). Either that call is entirely redundant (i.e. if calc was called earlier in the frame) or we were using the stale pixelArea (one frame behind). If the former is true then it might be faster to just do an AABB frustum check.
2024-07-02viewer#1857 Reset texture transforms when terrain PBR is appliedAndrey Kleshchev
ctrls aren't dynamically alocated so getChild is preferable, but since other elements use findchild and validy checks used findChild as well
2024-07-02viewer#1905 Fix "Share" and "Pay" buttons' state in nearby listAndrey Kleshchev
2024-07-02Merge pull request #1906 from RyeMutt/reduce-llui-stringtempAndrey Lihatskiy
Reduce string temporaries in LLUI part 2
2024-07-02viewer#1907 Shader initialization errorAndrey Kleshchev
2024-07-02Reduce string temporaries from LLTabContainer, LLMenuGL, LLLayoutStack, and ↵Rye Mutt
LLKeywords using string_view
2024-07-02Reduce string temporaries from LLPanel using string_viewRye Mutt
2024-07-02Reduce string temporaries from LLNotifications using string_viewRye Mutt
2024-07-01Fix test buildsRye Mutt
2024-07-01Reduce string temporaries from LLTransRye Mutt
2024-07-01Reduce string temporaries from finding colors in the color tableRye Mutt
2024-07-01Use heterogeneous comparison for string_view map finds in LLControl and ↵Rye Mutt
convert controlExists to string_view
2024-07-01Reduce string temporaries from LLFloaterReg find/getRye Mutt
2024-07-01Reduce string temporaries from findChild and getChildRye Mutt
2024-07-01Merge pull request #1882 from secondlife/v-1847cosmic-linden
secondlife/viewer#1847: Fix negative UV scale inverting normal texture lighting for PBR materials and PBR terrain
2024-07-01Merge pull request #1899 from beqjanus/fix-mirror-crashesBrad Linden
Fix for various TP where a mirror is present
2024-07-01secondlife/viewer#1847: Fix wrong lighting for negative texture scale on PBR ↵Cosmic Linden
materials and PBR terrain
2024-07-01#1111 Remove xmlrpc-epiAlexander Gavriliuk
2024-07-01viewer#1131 MacOS build fixes and small adjustmentsAndrey Kleshchev
2024-07-01viewer#1131 gltf model upload UI WIP #3Andrey Kleshchev
2024-07-01viewer#1131 gltf model upload UI WIP #2Andrey Kleshchev
2024-07-01viewer#1131 gltf model upload UI WIPAndrey Kleshchev
2024-07-01Fix for various TP where a mirror is presentBeq
these manifest as crashes in isDynamic, isBox and similar calls that are accessed through a dangling probe.
2024-07-01Remove include of format library that isn't used and can't be used without ↵Ansariel
C++20 support anyway
2024-07-01Fix loop scope issue and rework some strange-looking loopsAnsariel
2024-07-01Fix trailing spaces to make pre-commit happyAndrey Lihatskiy
2024-06-28Merge remote-tracking branch 'origin/release/2024.06-atlasaurus' into developBrad Linden
2024-06-28Merge remote-tracking branch 'origin/release/webrtc-voice' into developBrad Linden
# Conflicts: # indra/newview/llvoicechannel.cpp
2024-06-28Fix pre-commit whitespace checks and merge PR secondlife/viewer#1874Brad Linden
2024-06-28realign system ram functionsBeq
make the system ram function align across all supported platforms. Taken from https://github.com/FirestormViewer/phoenix-firestorm/commit/3b074ba4af5e303125db606dd69eb4282a91f957 + clean up FS specific comment markers and upstream code retention
2024-06-271836 dont store texture in system memory unless absolutely necessary (#1843)Dave Parks
* #1836 Texture memory usage overhaul. Much decrufting - don't keep a copy of textures in system memory - use GPU to downrez textures instead of reloading from cache - use GPU to generate brightness/darkness bumpmaps
2024-06-26Convert tabs to spacesRoxie Linden
2024-06-26Merge branch 'release/webrtc-voice' of github.com:secondlife/viewer into ↵Roxie Linden
roxie/webrtc-voice-crash-fixes
2024-06-26Make the webrtc viewer work for vivox adhoc/group calls.Roxie Linden
There was an issue on the release grid where old-style credentials were being sent over and the webrtc viewer wasn't dealing with them properly.
2024-06-26Increase texture discard bias if system memory gets lowAnsariel
2024-06-26Merge pull request #1800 from ↵Brad Linden
secondlife/1771-mesh-objects-do-not-display-until-you-walk-directly-over-them #1771 Fix for objects disappearing and not reappearing until LoD switch
2024-06-25Issue#880 Crash on a dead pointer in a chat sessionAndrey Kleshchev
2024-06-25#1806 - crash in initVoiceChannelRoxie Linden
2024-06-25viewer#1821 Crash at getSessionID()Andrey Kleshchev
2024-06-25Merge pull request #1837 from secondlife/roxie/webrtc-voice-gainRoxanne Skelly
2024-06-25viewer#1506 The Dynamic probe checkbox wasn't workingAndrey Kleshchev
2024-06-24[WebRTC] control microphone gain via custom audio processor.Roxie Linden
Previously, there were two places audio gain could be controlled: - the device manager - the audio track The device manager audio gain control sets the system gain for all applications, not just the webrtc application. The audio track gain happens well after the audio processing where we want it to happen. So, gain control was added to the existing custom audio processor, which previously only handled calculating and retrieving the audio levels. After these changes, the microphone gain slider does impact the audio volume heard by peers.