Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-03-13 | Fix storing legacy haze parameters in inner map by fixing | Graham Linden graham@lindenlab.com | |
parameter update to not expect them at top level of LLSD for sky settings. | |||
2018-03-12 | Add new shader files missed in last commit. | Graham Linden graham@lindenlab.com | |
2018-03-12 | De-duplicate deferred shader code for atmospherics and transport. | Graham Linden graham@lindenlab.com | |
2018-03-12 | Fix decl mismatch in alpha shader and mark deferred shaders needing new ↵ | Graham Linden graham@lindenlab.com | |
linkage so ALM works again. | |||
2018-03-12 | Remove optimize pragma. | Graham Linden graham@lindenlab.com | |
2018-03-12 | De-duplicate shader code for encoding and decoding normals to/from gbuffer ↵ | Graham Linden graham@lindenlab.com | |
format. | |||
2018-03-12 | De-duplicate sRGB conversion funcs from many shaders | Graham Linden graham@lindenlab.com | |
and unify on using the version that works on OSX. Add more logging to shader loading about fallbacks and loading succcess. Add frag shaders for sharing sRGB and normal encode/decode via GL shader linkage. | |||
2018-03-09 | De-duplicate water fog code and modify programs to include the shared object ↵ | Graham Linden graham@lindenlab.com | |
as necessary. | |||
2018-03-09 | Fix warnings from shaders and include EXTRA_CODE_HERE sentinel in places ↵ | Graham Linden graham@lindenlab.com | |
using DEFINE_GL_FRAGCOLOR for consistency. | |||
2018-03-08 | Get libatmosphere shader into link chain for Adv WL shaders. | Graham Linden graham@lindenlab.com | |
Point autobuild at fixed libatmosphere. | |||
2018-03-08 | Remove MSVC-only debug pragma. | Graham Linden graham@lindenlab.com | |
2018-03-08 | Prepare for validation and storage of legacy haze settings (still ↵ | Graham Linden graham@lindenlab.com | |
pass-through for now). Isolate more use of legacy haze params behind wrapper funcs. | |||
2018-03-08 | Add LLVoSky wrapper for current env sky light direction. | Graham Linden graham@lindenlab.com | |
Make LLVo classes use LLVoSky wrappers instead of direct access. Isolate more legacy haze param usage w/in settings. | |||
2018-03-08 | Merge | Graham Linden graham@lindenlab.com | |
2018-03-08 | Rename getFogColor from water and sky settings to getWaterFogColor and ↵ | Graham Linden graham@lindenlab.com | |
getSkyFogColor. | |||
2018-03-07 | Isolate more legacy atmo param use in sky (convert to getLightAttenuation ↵ | Graham Linden graham@lindenlab.com | |
and getLightTransmittance). Optimize sky texture creation. | |||
2018-03-07 | Merge | Rider Linden | |
2018-03-07 | Fix for calculating azimuth and angle | Rider Linden | |
2018-03-07 | Don't add old atmo params to new settings defaults. | Graham Linden graham@lindenlab.com | |
2018-03-07 | Move legacy atmospherics code outside of llvosky (begin teasing apart). | Graham Linden graham@lindenlab.com | |
2018-03-06 | Remove override keyword not working with LL_SINGLETON pattern. | Graham Linden graham@lindenlab.com | |
2018-03-06 | Merge | Graham Linden graham@lindenlab.com | |
2018-03-06 | Undo changes to default Sky settings XML. | Graham Linden graham@lindenlab.com | |
Undo forced validation of objects built from legacy sky settings. | |||
2018-03-06 | Settings type inventory objects and upload the assests. | Rider Linden | |
2018-03-06 | Remove new atmospheric LLSD entries from old settings XML files. | Graham Linden graham@lindenlab.com | |
2018-03-06 | Isolate atmospherics LLSD conversion code. | Graham Linden graham@lindenlab.com | |
Fix translateLegacySettings to add an array where an array is expected. | |||
2018-03-06 | Reference updated libatmosphere package. | Graham Linden graham@lindenlab.com | |
2018-03-06 | Modify use of linkable shader from libatmosphere. | Graham Linden graham@lindenlab.com | |
Update to use latest 3p-libatmo build packages. | |||
2018-03-03 | Remove MSVC pragmas breaking OSX build. | Graham Linden graham@lindenlab.com | |
2018-03-03 | Fix 16F enum for compat w/ SL gl headers on Mac. | Graham Linden graham@lindenlab.com | |
Make density profile/layer parsing handle when LLSD heard you liked arrays so it put an array in your array. | |||
2018-03-02 | Replace ifdefs with comments marking legacy atmo params. | Graham Linden graham@lindenlab.com | |
2018-03-02 | Rework density profile validation, eliminate custom ↵ | Graham Linden graham@lindenlab.com | |
LLSettingsSky::settingsValidation in favor of custom validator functor for each profile type (rayleigh, mie, absorption). | |||
2018-03-01 | increment viewer version to 5.1.3 | Oz Linden | |
2018-02-28 | Fix accidental dups/deletes from merge and remove optimize pragmas. | Graham Linden graham@lindenlab.com | |
2018-02-28 | Merge | Graham Linden graham@lindenlab.com | |
2018-02-28 | Merge | Graham Linden graham@lindenlab.com | |
2018-02-28 | Add 3p package for adv atmospherics to autobuild. | Graham Linden graham@lindenlab.com | |
Mark legacy atmospherics code with ifdefs. Fix up legacy uplift to include new atmospherics settings. | |||
2018-02-27 | Fix the return type. | Rider Linden | |
2018-02-27 | More missing 'override's | Rider Linden | |
2018-02-27 | Need to bring the mac in... | Rider Linden | |
2018-02-27 | Missed two overrides. | Rider Linden | |
2018-02-27 | XCode now gets cranky about override (or lack there of) | Rider Linden | |
2018-02-27 | Replace variadic template with more specific expansion. | Rider Linden | |
2018-02-26 | Merge | Rider Linden | |
2018-02-26 | Added settings inventory object with subtype | Rider Linden | |
2018-02-26 | Add distinct versions of sky, cloud, and transport shaders so they can be ↵ | Graham Linden graham@lindenlab.com | |
different with adv atmo shaders. | |||
2018-02-26 | Redo advanced atmo shader integration with SL. | Graham Linden graham@lindenlab.com | |
2018-02-22 | Add settings/validations for new advanced atmo settings. | Graham Linden graham@lindenlab.com | |
2018-02-18 | Atmospherics WIP | Graham Linden graham@lindenlab.com | |
libatmosphere integrated in indra/llrender/llatmosphere.cpp Still working on runtime shaders to use libatmosphere precomputed atmospherics textures | |||
2018-02-12 | increment viewer version to 5.1.2 | Oz Linden | |