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2018-03-13Fix storing legacy haze parameters in inner map by fixingGraham Linden graham@lindenlab.com
parameter update to not expect them at top level of LLSD for sky settings.
2018-03-12Add new shader files missed in last commit.Graham Linden graham@lindenlab.com
2018-03-12De-duplicate deferred shader code for atmospherics and transport.Graham Linden graham@lindenlab.com
2018-03-12Fix decl mismatch in alpha shader and mark deferred shaders needing new ↵Graham Linden graham@lindenlab.com
linkage so ALM works again.
2018-03-12Remove optimize pragma.Graham Linden graham@lindenlab.com
2018-03-12De-duplicate shader code for encoding and decoding normals to/from gbuffer ↵Graham Linden graham@lindenlab.com
format.
2018-03-12De-duplicate sRGB conversion funcs from many shadersGraham Linden graham@lindenlab.com
and unify on using the version that works on OSX. Add more logging to shader loading about fallbacks and loading succcess. Add frag shaders for sharing sRGB and normal encode/decode via GL shader linkage.
2018-03-09De-duplicate water fog code and modify programs to include the shared object ↵Graham Linden graham@lindenlab.com
as necessary.
2018-03-09Fix warnings from shaders and include EXTRA_CODE_HERE sentinel in places ↵Graham Linden graham@lindenlab.com
using DEFINE_GL_FRAGCOLOR for consistency.
2018-03-08Get libatmosphere shader into link chain for Adv WL shaders.Graham Linden graham@lindenlab.com
Point autobuild at fixed libatmosphere.
2018-03-08Remove MSVC-only debug pragma.Graham Linden graham@lindenlab.com
2018-03-08Prepare for validation and storage of legacy haze settings (still ↵Graham Linden graham@lindenlab.com
pass-through for now). Isolate more use of legacy haze params behind wrapper funcs.
2018-03-08Add LLVoSky wrapper for current env sky light direction.Graham Linden graham@lindenlab.com
Make LLVo classes use LLVoSky wrappers instead of direct access. Isolate more legacy haze param usage w/in settings.
2018-03-08MergeGraham Linden graham@lindenlab.com
2018-03-08Rename getFogColor from water and sky settings to getWaterFogColor and ↵Graham Linden graham@lindenlab.com
getSkyFogColor.
2018-03-07Isolate more legacy atmo param use in sky (convert to getLightAttenuation ↵Graham Linden graham@lindenlab.com
and getLightTransmittance). Optimize sky texture creation.
2018-03-07MergeRider Linden
2018-03-07Fix for calculating azimuth and angleRider Linden
2018-03-07Don't add old atmo params to new settings defaults.Graham Linden graham@lindenlab.com
2018-03-07Move legacy atmospherics code outside of llvosky (begin teasing apart).Graham Linden graham@lindenlab.com
2018-03-06Remove override keyword not working with LL_SINGLETON pattern.Graham Linden graham@lindenlab.com
2018-03-06MergeGraham Linden graham@lindenlab.com
2018-03-06Undo changes to default Sky settings XML.Graham Linden graham@lindenlab.com
Undo forced validation of objects built from legacy sky settings.
2018-03-06Settings type inventory objects and upload the assests.Rider Linden
2018-03-06Remove new atmospheric LLSD entries from old settings XML files.Graham Linden graham@lindenlab.com
2018-03-06Isolate atmospherics LLSD conversion code.Graham Linden graham@lindenlab.com
Fix translateLegacySettings to add an array where an array is expected.
2018-03-06Reference updated libatmosphere package.Graham Linden graham@lindenlab.com
2018-03-06Modify use of linkable shader from libatmosphere.Graham Linden graham@lindenlab.com
Update to use latest 3p-libatmo build packages.
2018-03-03Remove MSVC pragmas breaking OSX build.Graham Linden graham@lindenlab.com
2018-03-03Fix 16F enum for compat w/ SL gl headers on Mac.Graham Linden graham@lindenlab.com
Make density profile/layer parsing handle when LLSD heard you liked arrays so it put an array in your array.
2018-03-02Replace ifdefs with comments marking legacy atmo params.Graham Linden graham@lindenlab.com
2018-03-02Rework density profile validation, eliminate custom ↵Graham Linden graham@lindenlab.com
LLSettingsSky::settingsValidation in favor of custom validator functor for each profile type (rayleigh, mie, absorption).
2018-03-01increment viewer version to 5.1.3Oz Linden
2018-02-28Fix accidental dups/deletes from merge and remove optimize pragmas.Graham Linden graham@lindenlab.com
2018-02-28MergeGraham Linden graham@lindenlab.com
2018-02-28MergeGraham Linden graham@lindenlab.com
2018-02-28Add 3p package for adv atmospherics to autobuild.Graham Linden graham@lindenlab.com
Mark legacy atmospherics code with ifdefs. Fix up legacy uplift to include new atmospherics settings.
2018-02-27Fix the return type.Rider Linden
2018-02-27More missing 'override'sRider Linden
2018-02-27Need to bring the mac in...Rider Linden
2018-02-27Missed two overrides.Rider Linden
2018-02-27XCode now gets cranky about override (or lack there of)Rider Linden
2018-02-27Replace variadic template with more specific expansion.Rider Linden
2018-02-26MergeRider Linden
2018-02-26Added settings inventory object with subtypeRider Linden
2018-02-26Add distinct versions of sky, cloud, and transport shaders so they can be ↵Graham Linden graham@lindenlab.com
different with adv atmo shaders.
2018-02-26Redo advanced atmo shader integration with SL.Graham Linden graham@lindenlab.com
2018-02-22Add settings/validations for new advanced atmo settings.Graham Linden graham@lindenlab.com
2018-02-18Atmospherics WIPGraham Linden graham@lindenlab.com
libatmosphere integrated in indra/llrender/llatmosphere.cpp Still working on runtime shaders to use libatmosphere precomputed atmospherics textures
2018-02-12increment viewer version to 5.1.2Oz Linden