Age | Commit message (Collapse) | Author |
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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throwing unhandlable exceptions in coroutines in RelWithDebInfo builds
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This addresses a Linux link failure due to the Linux linker making a single
left-to-right pass through libraries.
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In autobuild.xml, specify today's build of the Boost package that includes the
Boost.Context library, and whose boost::dcoroutines library uses Boost.Context
exclusively instead of its previous context-switching underpinnings (source of
the ucontext.h dependency).
Add BOOST_CONTEXT_LIBRARY to Boost.cmake and Copy3rdPartyLibs.cmake. Link it
with the viewer and with the lllogin.cpp test executable.
Track new Boost package convention that our (early, unofficial) Boost.Coroutine
library is now accessed as boost/dcoroutine/etc.h and boost::dcoroutines::etc.
Remove #include <boost/coroutine/coroutine.hpp> from
llviewerprecompiledheaders.h and lllogin.cpp: old rule that Boost.Coroutine
header must be #included before anything else that might use ucontext.h is
gone now that we no longer depend on ucontext.h. In fact remove
-D_XOPEN_SOURCE in 00-Common.cmake because that was inserted specifically to
work around a known problem with the ucontext.h facilities.
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Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
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Responding to Lex's code-review comments.
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Capture actual error output from mkdir and mv; display it to user.
Introduce mysudo function used by sudo_mv function for graphical sudo command.
Since update_install actually only displays a single status message, just use
zenity --info instead of a zenity progress box: need not update its message.
Borrow semantics for clear_message and status functions from xmenity script.
Introduce errorbox function so we only have to make zenity/xmessage test once.
Move cleanup, onexit to top so we can use for clear_message.
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Test for existence of target name using -e rather than -f. (-d would work too,
but in this case we must respond to any name collision, whether file or
directory.)
Instead of terminating on failure, make sudo_mv return rc of the [sudo] mv
command to its caller. If the attempt to move new install to actual viewer
directory fails, restore previous viewer before failing.
When redirecting the script's stderr to updater.log, first save existing
stderr to another file descriptor, and restore it when we launch viewer.
Otherwise updater.log ends up collecting the viewer's duplicate stderr log
output!
The construct 'exec ... | program' doesn't work. In fact it causes any other
redirections on that command to fail too. Remove it -- real fix pending.
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Now that the viewer's own background updater logic is responsible for
downloading a new installer, the only functionality we still use in
linux-updater that couldn't be expressed more simply in bash is the UI. But
since most Linux distros capable of running SL at all have zenity, and all
will have xmessage, we can handle even the UI part. Add xmenity wrapper script
so update_install doesn't have to care which is present, and make the bash
script that used to launch linux-updater do the real work.
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alignment issue in llAppearance.
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version manager query
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this version anyway)
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If you run "/Applications/Second Life Beta Materials.app", and the version
manager directs you to update to a .dmg containing a release candidate whose
app bundle name is "Second Life Viewer.app", update_install.py used to copy
the contents of "Second Life Viewer.app" into "/Applications/Second Life Beta
Materials.app". Changed it so that if the application bundle name differs, we
leave the running app bundle alone, installing instead to the app bundle name
from the .dmg.
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Remove the offending code.
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instead of errno.EEXIST. Sigh.
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Remove mac-updater subtree from viewer source, along with the
update_install bash script that invoked it. Remove all mention of mac-updater
in CMakeLists.txt files and in viewer_manifest.py.
Change Mac update_install bash script references in viewer_manifest.py and in
llupdaterservice.cpp (which invokes it) to new Python update_install.py.
Add update_install.py, messageframe.py (which puts up some Tkinter UI) and
janitor.py (cloned from vita, it's exactly what we need here).
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out-of-order deletion of LLTextureFetch on shutdown
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In a number of different places, for different reasons, the viewer wants to
load a UI-related file that might be overridden by a non-default skin; and
within that skin, might further be overridden by a non-default language.
Apparently, for each of those use cases, every individual developer approached
it as an entirely new problem, solving it idiosyncratically for that one case.
Not only is this a maintenance problem, but it rubs one's nose in the fact
that most such solutions consider only a subset of the relevant skin
directories.
Richard and I evolved an API intended to address all such cases: a central
LLDir method returning a list of relevant pathnames, from most general to most
localized, filtered to present only existing files; plus a couple of
convenience methods to specifically obtain the most general and most localized
available file.
There were several load-skinned-file methods (LLFloater::buildFromFile(),
LLPanel::buildFromFile() and LLUICtrlFactory::createFromFile() -- apparently
cloned-and-modified from each other) that contained funky bolted-on logic to
output the loaded data to an optional passed LLXMLNodePtr param. The trouble
is that passing that param forced each of these methods to subvert its normal
search: specifically for that case, it needed to find the baseline XML file
instead of the localized one. Richard agreed that for the intended usage
(reformatting XML files) we should use XML schema instead, and that the hacky
functionality should be removed. Remove it. Also remove
LLUICtrlFactory::getLocalizedXMLNode(), only used for those three special cases.
Some callers explicitly passed the optional LLXMLNodePtr param as NULL. Remove
that.
Remove LLFloaterUIPreview::displayFloater(save) param, which relied on the
optional output LLXMLNodePtr param. Make onClickSaveFloater() and
onClickSaveAll() emit popupAndPrintWarning() about discontinued functionality.
Recast LLFloater::buildFromFile(), LLPanel::buildFromFile(),
LLUICtrlFactory::createFromFile(), LLNotifications::loadTemplates(),
LLUI::locateSkin(), LLFontRegistry::parseFontInfo(),
LLUIColorTable::loadFromSettings(), LLUICtrlFactory::loadWidgetTemplate(),
LLUICtrlFactory::getLayeredXMLNode(), LLUIImageList::initFromFile(),
LLAppViewer::launchUpdater() and LLMediaCtrl::navigateToLocalPage() to use
findSkinnedFilenames(). (Is LLAppViewer::launchUpdater() ever called any more?
Apparently so -- though the linux-updater.bin logic to process the relevant
command-line switch has been disabled. Shrug.) (Is
LLMediaCtrl::navigateToLocalPage() ever used?? If so, why?)
Remove LLUI::setupPaths(), getXUIPaths(), getSkinPath() and
getLocalizedSkinPath(). Remove the skins/paths.xml file read by setupPaths().
The only configuration it contained was the pair of partial paths "xui/en" and
"xui/[LANGUAGE]" -- hardly likely to change. getSkinPath() specifically
returned the first of these, while getLocalizedSkinPath() specifically
returned the second. This knowledge is now embedded in findSkinnedFilenames().
Also remove paths.xml from viewer_manifest.py.
Remove injected xui_paths from LLFontGL::initClass() and
LLFontRegistry::LLFontRegistry(). These are no longer needed since
LLFontRegistry can now directly consult LLDir for its path search. Stop
passing LLUI::getXUIPaths() to LLFontGL::initClass() in LLViewerWindow's
constructor and initFonts() method.
Add LLDir::append() and add() methods for the simple task of combining two
path components separated by getDirDelimiter() -- but only if they're both
non-empty. Amazing how often that logic is replicated. Replace some existing
concatenations with add() or append().
New LLDir::findSkinnedFilenames() method must know current language. Allow
injecting current language by adding an LLDir::setSkinFolder(language) param,
and pass it where LLAppViewer::init() and initConfiguration() currently call
setSkinFolder(). Also add LLDir::getSkinFolder() and getLanguage() methods.
Change LLFLoaterUIPreview's LLLocalizationResetForcer helper to "forcibly
reset language" using LLDir::setSkinFolder() instead of LLUI::setupPaths().
Update LLDir stubs in lldir_stub.cpp and llupdaterservice_test.cpp.
Add LLDir::getUserDefaultSkinDir() to obtain often-overlooked possible skin
directory -- like getUserSkinDir() but with "default" in place of the current
skin name as the last path component. (However, we hope findSkinnedFilenames()
obviates most explicit use of such individual skin directory pathnames.)
Add LLDir unit tests for new findSkinnedFilenames() and add() methods -- the
latter exercises append() as well.
Tweak indra/integration_tests/llui_libtest/llui_libtest.cpp for all the above.
Notably, comment out its export_test_floaters() function, since the essential
LLFloater::buildFromFile(optional LLXMLNodePtr) functionality has been
removed. This may mean that llui_libtest.cpp has little remaining value, not
sure.
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