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from javascript.
This includes a Mac build of llqtwebkit from the following sources:
revision aacdf69cbf5aa12d77c179296e31ef643ed1ef4a of http://qt.gitorious.org/+lindenqt/qt/lindenqt (currently head of the 'lindenqt' branch)
revision 81ab5ae326f0 of http://hg.secondlife.com/llqtwebkit (currently head of the default branch)
Reviewed by Callum.
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picker on the plugin's behalf.
Reviewed by Callum.
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LLPluginProcessParent can now optionally use a separate thread for reading messages from plugin sockets. If this is enabled, it will spawn a single thread and use apr_pollset_poll to wake up the thread when incoming data arrives instead of polling all the descriptors round-robin every frame. This should be somewhat more efficient, and should also allow blocking requests from plugins to be serviced much more quickly (once we start using them). This is currently disabled by default, until it's had a bit more focused testing on multiple platforms.
Hooked up the switch to use the message read thread to the PluginUseReadThread debug setting and an item in the Advanced menu in the viewer, and to a checkbox in the UI in llmediaplugintest.
Updated some debug logging in the plugin system to have appropriate tags and not log dire-looking warnings during normal operation.
LLPluginProcessParent now once again explicitly kills plugin processes (instead of just closing their sockets and waiting for them to exit). The problem we were attempting to solve by not doing the kill (letting the webkit plugin write its cookie file on exit) has been solved another way.
LLPluginProcessParent::sendMessage() now attempts to write the outgoing message to the socket immediately instead of waiting for the next frame. This should reduce the latency of sending plugin messages.
Added a separate fast timer for LLViewerMedia::updateMedia().
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This bugs me in a minor way. Did a search-and-cleanup on various swear words.
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LLPluginClassMedia queue it up before initializing its LLPluginProcessParent.
Made all existing plugins send their texture_params message from this init message instead of the LLPLUGIN_MESSAGE_CLASS_BASE "init" message. (This ensures that they won't start to receive 'size_change' messages until after the init has happened.)
Added "set_user_data_path" and "set_language_code" messages to LLPluginClassMedia.
Made webkit plugin deal with the new messages, when they're sent before it receives the media "init".
Removed the user_data_path and language_code arguments from the init function calls throughout the hierarchy.
Made LLViewerMediaImpl queue up the language code and user data path messages before initializing the media.
Reviewed by Callum at http://codereview.lindenlab.com/687006 .
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A viewport array passed to glGetIntegerv() and gluUnProject() was declared as
'int'. This compiles on Windows, but fails on Mac. Declaring as 'GLint' works.
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audio for media.
Not part of the client and nothing here is deployed - internal testing only.
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Added an LLSD argument to LLPluginClassMedia::keyEvent() and LLPluginClassMedia::textInput() which contains the native key data.
Made LLViewerMediaImpl retrieve the native key data and pass it to keyEvent and textInput.
Added a native_key_data parameter to the text_event and key_event messages.
Made the webkit plugin extract the native_key_data parameter and pass it to the internal keyEvent() and unicodeInput() functions.
Fixed LLMediaPluginTest to match function signature change to LLPluginClassMedia::keyEvent().
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LLMediaPluginTest test app. We do not copy over the
example plugin to the Second Life client plugin dir.
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Implement name fetching capabilities for Webkit and Quicktime plugins
Adds support for new PluginAPI message (MEDIA_EVENT_NAME_CHANGED) that updates the "title" of the media. In WebKit plugin this is the contents of the <title> tag. In The QuickTime plugin it is the "display name" from the movie meta data
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issues around the newly-dynamic libllcommon.dylib. This includes making it set the current working directory to a known location inside its bundle on launch.
Changed indra/test_apps/llplugintest/CMakeLists.txt to copy various bits now needed inside the app bundle on the mac.
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fails) causing an error message loop:
Made LLPluginProcessParent differentiate between failures launching/loading the plugin and failures after the plugin has been loaded. This allows us to handle launch failures differently, since retrying is unlikely to fix them.
Added new media event MEDIA_EVENT_PLUGIN_FAILED_LAUNCH to indicate a launch failure.
Added a case for the new event to LLViewerMediaImpl::handleMediaEvent() that sets the "failed init" flag to prevent retries.
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porting over Callum's change: r132166)
DEV-39138 build process on parabuild fails due to missing flash activex plugin
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svn+ssh://svn.lindenlab.com/svn/linden/branches/pluginapi/pluginapi_05_newllqtwebkit
DEV-31438 Rename LLMozLib (Qt/WebKit) to something else - LLQtWebKit
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svn+ssh://svn.lindenlab.com/svn/linden/branches/moss/pluginapi_05-merge@129910
svn merge -r 129913:131718 svn+ssh://svn.lindenlab.com/svn/linden/branches/pluginapi/pluginapi_05
Some branch shenannigans in the pluginapi_05 branch caused this to become a two-part merge.
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