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Newer C++ compilers have different semantics around LLSDArray's special copy
constructor, which was essential to proper LLSD nesting. In short, we can no
longer trust LLSDArray to behave correctly. Now that we have variadic
functions, get rid of LLSDArray and replace every reference with llsd::array().
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Part of his change was omly taking Release builds into account, the other
part from me made the same mistake.
Use a generator expression with a custom command to get the symlink the way
we want.
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DRTVWR-568_cmake
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Always search for python3[.exe] instead of plain 'python'. macOS Monterey no
longer bundles Python 2 at all.
Explicitly make PYTHON_EXECUTABLE a cached value so if the user edits it in
CMakeCache.txt, it won't be overwritten by indra/cmake/Python.cmake.
Do NOT set DYLD_LIBRARY_PATH for test executables! That has Bad Effects, as
discussed in https://stackoverflow.com/q/73418423/5533635. Instead, create
symlinks from build-mumble/sharedlibs/Resources -> Release/Resources and from
build-mumble/test/Resources -> ../sharedlibs/Release/Resources. For test
executables in sharedlibs/RelWithDebInfo and test/RelWithDebInfo, this
supports our dylibs' baked-in load path @executable_path/../Resources. That
load path assumes running in a standard app bundle (which the viewer in fact
does), but we've been avoiding creating an app bundle for every test program.
These symlinks allow us to continue doing that while avoiding
DYLD_LIBRARY_PATH.
Add indra/llcommon/apply.h. The LL::apply() function and its wrapper macro
VAPPLY were very useful in diagnosing the problem.
Tweak llleap_test.cpp. This source was modified extensively for diagnostic
purposes; these are the small improvements that remain.
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DRTVWR-543-maint_cmake
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sets the property on those.
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# Conflicts:
# indra/llcommon/llsdutil.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/lldrawpoolalpha.cpp
# indra/newview/lldrawpoolwater.cpp
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DRTVWR-543-maint_cmake
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- Fix usage of bugsplat::bugsplat by using ll::bugsplat
- Use bugsplat define by importing target not by using hand crafted magic
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LEGACY_STDIO_LIBS (was only used for Windows)
PTHREAD_LIBRARY (only Linux)
LLDATABASE_LIBRARIES (that one was supposed for Linux, but never needed anyway)
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compiled on.
This gets rid of the a few OS specific set and uses variables (which some even seemed mostly
duplicate like WINDOWS_LIBRARIES ans UI_LIBRARIES) and it also solves the problem of
having them to tack on every target, as of no they come as a transitive dependency from llcommon
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with the same name (that's why 3ps had names like apr::apr),
but it's safer and saner to put the LL 3ps under the ll:: prefix.
This also allows means it is possible to get rid of that bad "if( TRAGET ...) return() endif()" pattern and rather use include_guard().
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Change projects to cmake targetsto get rid of havig to hardcore
include directories and link libraries in consumer projects.
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# Conflicts:
# autobuild.xml
# doc/contributions.txt
# indra/cmake/GLOD.cmake
# indra/llcommon/tests/llprocess_test.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/lldrawpoolavatar.cpp
# indra/newview/llfloatermodelpreview.cpp
# indra/newview/llmodelpreview.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvovolume.cpp
# indra/newview/viewer_manifest.py
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# Conflicts:
# autobuild.xml
# indra/llcommon/llsys.cpp
# indra/newview/app_settings/key_bindings.xml
# indra/newview/llfloatereditextdaycycle.cpp
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This changeset makes it possible to build the Second Life viewer using
Python 3. It is designed to be used with an equivalent Autobuild branch
so that a developer can compile without needing Python 2 on their
machine.
Breaking change: Python 2 support ending
Rather than supporting two versions of Python, including one that was
discontinued at the beginning of the year, this branch focuses on
pouring future effort into Python 3 only. As a result, scripts do not
need to be backwards compatible. This means that build environments,
be they on personal computers and on build agents, need to have a
compatible interpreter.
Notes
- SLVersionChecker will still use Python 2 on macOS
- Fixed the message template url used by template_verifier.py
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DRTVWR-540: Make Sync test failure more informative
* DRTVWR-540: Make Sync test failure more informative
Approved-by: Andrey Kleshchev
Approved-by: Andrey Lihatskiy
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because it causes frame stalls while logging.
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Bring in Oz's tweaks to the way BugSplat is engaged and tested, plus a few
other miscellaneous goodies.
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results in a version of the DRTVWR-519 that matches what was presemt before it was deployed as a release viewer *plus* 3 small fixes from Maxim (See commits). This branch can now be used for additional fixes before eventually being used to release D-519 as normal
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DRTVWR-519"
This reverts commit e61f485a04dc8c8ac6bcf6a24848359092884d14, reversing
changes made to 00c47d079f7e958e473ed4083a7f7691fa02dcd5.
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llcache but @henri's suggestion that that doesn't reflect the other files in the same place and it should be llfilesystem is a good one so I changed it over
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changes to remove LLVFS and LLVFSThread classes along with the associated source files. The existing llvfs folder is renamed to llcache. Also includes changes to CMake script in many places to reflect changes. Eventually, llvfile source file and class will be renamed but that is not in this change.
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The timeout is meant to prevent a deadlocked test program from hanging a
build. It's not intended to ensure some sort of SLA for the operations under
test. Empirically, using a longer timeout helps some test programs. The only
downside of increasing the timeout is that if some test does hang, it takes
longer to notice. But changes on the order of a few seconds are negligible.
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On Mac, even if you run a test program with --debug or set LOGTEST=DEBUG, it
won't log to stderr if you're filtering build output or running the build in
an emacs compile buffer. This is because, on Mac, a viewer launched by mouse
rather than from the command line is passed a stderr stream that ultimately
gets logged to the system Console. The shouldLogToStderr() function is
intended to avoid spamming the Console with the (voluminous) viewer log
output. It tests whether stderr isatty() and, if not, suppresses calling
LLError::logToStderr().
This makes debugging test programs using log output trickier than necessary.
Change shouldLogToStderr() to permit logging when either stderr isatty() or is
a pipe. The original intention is preserved in that empirically, a viewer
launched by mouse is passed a stderr stream identified as a character device
rather than as a pipe.
Also introduce SetEnv, a class that facilitates setting (e.g.) LOGTEST=DEBUG
for specific test programs without setting it for all test programs in the
build. Using the constructor for a static object means you can set environment
variables before main() is entered, which is important because it's the main()
function in test.cpp that acts on the LOGTEST and LOGFAIL environment
variables.
These changes make it unnecessary to retain the temporary change in test.cpp
to force LOGTEST to DEBUG.
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Using Sync with multiple threads is trickier than with coroutines. In
particular, Sync::bump() was racy (get() and set() as two different
operations), and threads were proceeding when they should have waited.
Fortunately LLCond, on which Sync is based, already supports atomic update
operations. Use that for bump().
But to nail things down even more specifically, add set(n) to complement
yield_until(n). Using those methods, there should be no ambiguity about which
call in one thread synchronizes with which call in the other thread.
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Sometimes it's useful to be able to temporarily override an existing LOGFAIL
setting in the current environment. It's far more convenient to prepend
LOGFAIL='' to a command than to 'unset LOGFAIL' as a whole separate command --
and then remember to restore its previous value.
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Introduce LLCoros::Stop exception, with subclasses Stopping, Stopped and
Shutdown. Add LLCoros::checkStop(), intended to be called periodically by any
coroutine with nontrivial lifespan. It checks the LLApp status and, unless
isRunning(), throws one of these new exceptions.
Make LLCoros::toplevel() catch Stop specially and log forcible coroutine
termination.
Now that LLApp status matters even in a test program, introduce a trivial
LLTestApp subclass whose sole function is to make isRunning() true.
(LLApp::setStatus() is protected: only a subclass can call it.) Add LLTestApp
instances to lleventcoro_test.cpp and lllogin_test.cpp.
Make LLCoros::toplevel() accept parameters by value rather than by const
reference so we can continue using them even after context switches.
Make private LLCoros::get_CoroData() static. Given that we've observed some
coroutines living past LLCoros destruction, making the caller call
LLCoros::instance() is more dangerous than encapsulating it within a static
method -- since the encapsulated call can check LLCoros::wasDeleted() first
and do something reasonable instead. This also eliminates the need for both a
const and non-const overload.
Defend LLCoros::delete_CoroData() (cleanup function for fiber_specific_ptr for
CoroData, implicitly called after coroutine termination) against calls after
~LLCoros().
Add a status string to coroutine-local data, with LLCoro::setStatus(),
getStatus() and RAII class TempStatus.
Add an optional 'when' string argument to LLCoros::printActiveCoroutines().
Make ~LLCoros() print the coroutines still active at destruction.
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No one uses LLEventQueue to defer posted events until the next mainloop tick
-- and with LLCoros moving to Boost.Fiber, cross-coroutine event posting works
that way anyway, making LLEventQueue pretty unnecessary.
The static RegisterFlush instance in llevents.cpp was used to call
LLEventPumps::flush() once per mainloop tick, which in turn called flush() on
every registered LLEventPump. But the only reason for that mechanism was to
support LLEventQueue. In fact, when LLEventMailDrop overrode its flush()
method for something quite different, it was startling to find that the new
flush() override was being called once per frame -- which caused at least one
fairly mysterious bug. Remove RegisterFlush. Both LLEventPumps::flush() and
LLEventPump::flush() remain for now, though intended usage is unclear.
Eliminating LLEventQueue means we must at least repurpose
LLEventPumps::mQueueNames, a map intended to make LLEventPumps::obtain()
instantiate an LLEventQueue rather than the default LLEventPump. Replace it
with mFactories, a map from desired instance name to a callable returning
LLEventPump*. New map initialization syntax plus lambda support allows us to
populate that map at compile time with little lambdas returning the correct
subclass instance.
Similarly, LLLeapListener::newpump() used to check the ["type"] entry in the
LLSD request specifically for "LLEventQueue". Introduce another such map in
llleaplistener.cpp for potential future extensibility.
Eliminate the LLEventQueue-specific test.
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LLEventDetail::visit_and_connect() promised special treatment for the
specific case when an LLEventPump::listen() listener was composed of (possibly
nested) boost::bind() objects storing boost::weak_ptr values -- specifically
boost::bind() rather than std::bind or lambdas, specifically boost::weak_ptr
rather than std::weak_ptr.
Outside of self-tests, it does not appear that anyone actually uses that
support.
There is good reason not to: it's a silent side effect of a complicated
compile-time inspection that could be silently derailed by use of std::bind()
or a lambda or a std::weak_ptr. Can you be sure you've engaged that promise?
How?
A more robust guarantee can be achieved by storing an LLTempBoundConnection in
the transient object itself. When the object is destroyed, the listener is
disconnected. Normal C++ rules around object destruction guarantee it. This
idiom is widely used.
There are a couple good reasons to remove the visit_and_connect() machinery:
* boost::bind() and boost::weak_ptr do not constitute the wave of the future.
Preferring those constructs to lambdas and std::weak_ptr penalizes new code,
whether by silently failing or by discouraging use of modern idioms.
* The visit_and_connect() machinery was always complicated, and apparently
never very robust. Most of its promised features have been commented out
over the years. Making the code base simpler, clearer and more maintainable
is always a useful effect.
LLEventDetail::visit_and_connect() was also used by the four
LLNotificationChannelBase::connectMumble() methods. Streamline those as well.
Of course, remove related test code.
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