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path: root/indra/newview
AgeCommit message (Expand)Author
2021-11-30SL-16119 Viewer should now direct IM 2 Email setting to webMnikolenko Productengine
2021-11-29DRTVWR-542 merge, purge GLOD copyrights from xmlDave Houlton
2021-11-29Merge branch 'DRTVWR-542-meshopt' into DRTVWR-546Andrey Kleshchev
2021-11-29SL-16094: Merge branch 'DRTVWR-546' into glthreadNat Goodspeed
2021-11-29SL-16408 fixed regression - crash on exitMnikolenko Productengine
2021-11-25SL-16408 Fix for crashing on disconnectMnikolenko Productengine
2021-11-24SL-16094: Clean up a bit more merge cruft.Nat Goodspeed
2021-11-24DRTVWR-546, SL-16220, SL-16094: Undo previous glthread branch revert.Nat Goodspeed
2021-11-23SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthreadNat Goodspeed
2021-11-23SL-16400: Address a couple shutdown crashes.Nat Goodspeed
2021-11-23SL-9436 Fix for glow disappearing when 100% transparent.Dave Parks
2021-11-23SL-16368 Fix for crashing on right-clicking mesh avatar on 32bit viewerMnikolenko Productengine
2021-11-23SL-16239 Fix for slowdown on AMD GPUs (disable core profile and remove volati...Dave Parks
2021-11-23SL-16401 Fix for rendering above water things into the water refraction rende...Dave Parks
2021-11-22SL-13565 restore the trampled tracy zonesDave Houlton
2021-11-22SL-13565 refactor (consolidate getters) water drawingDave Houlton
2021-11-22SL-13565 disable reflection render pass when all non-void water is occludedDave Houlton
2021-11-22mac build fixMnikolenko ProductEngine
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-11-19SL-16202: Instantiate LLSimpleton::sInstance genericallyNat Goodspeed
2021-11-19SL-16094: Service mainloop WorkQueue every LLAppViewer::idle() callNat Goodspeed
2021-11-19SL-11678 Avatar is reflecting on the under side of water surfaceAndrey Kleshchev
2021-11-19SL-15993 Disabling transparent water should not disable advanced lightingAndrey Kleshchev
2021-11-19SL-16056 Improve 'avatar cloud' behaviorAndrey Kleshchev
2021-11-19SL-13561 When ALM is enabled, disabling water rendering breaks the skyAndrey Kleshchev
2021-11-19SL-16355 - spammy message removedBrad Payne (Vir Linden)
2021-11-19SL-16330 mac build fixMnikolenko Productengine
2021-11-19SL-16329 - track frame time and jitter (as average deviation frame to frame) ...Brad Payne (Vir Linden)
2021-11-17SL-16226 Fix crash with extra large facesAndrey Kleshchev
2021-11-17SL-16330 Allow vsync update without restart on macMnikolenko ProductEngine
2021-11-16DRTVWR-546 merge in master v6.5.1Dave Houlton
2021-11-16Merge branch 'master' into DRTVWR-539Mnikolenko Productengine
2021-11-16SL-16362 FIXED Viewer crashes if settings.xml file is missingMnikolenko Productengine
2021-11-16Merge branch master (DRTVWR-545) into DRTVWR-542-meshoptAndrey Kleshchev
2021-11-16Merge branch 'DRTVWR-519' into DRTVWR-552-cache-360Andrey Lihatskiy
2021-11-16Merge branch 'master' into DRTVWR-534Andrey Lihatskiy
2021-11-16Merge branch 'master' into DRTVWR-519Andrey Lihatskiy
2021-11-15Increment viewer version to 6.5.1Nat Goodspeed
2021-11-15SL-15756 Removed mHasGeneratedFacesAndrey Kleshchev
2021-11-15Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread"Dave Houlton
2021-11-12SL-14895, restore previous post-deferred alpha behaviorDave Houlton
2021-11-12SL-14895, point light atten should move inversely light radiusDave Houlton
2021-11-12SL-16220: Merge branch 'origin/DRTVWR-546' into glthreadNat Goodspeed
2021-11-12SL-11678 Avatar is reflecting on the under side of water surfaceAndrey Kleshchev
2021-11-12SL-15993 Disabling transparent water should not disable advanced lightingAndrey Kleshchev
2021-11-12SL-16056 Improve 'avatar cloud' behaviorAndrey Kleshchev
2021-11-12SL-13561 When ALM is enabled, disabling water rendering breaks the skyAndrey Kleshchev
2021-11-11SL-16355 - spammy message removedBrad Payne (Vir Linden)
2021-11-10Merged DRTVWR-546 into SL-16329Vir Linden
2021-11-10SL-16330 mac build fixMnikolenko Productengine