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AgeCommit message (Expand)Author
2022-10-13SL-18376 Fix for transparent legacy avatar bits disappearing.Dave Parks
2022-10-13SL-18362 Fix mac shader loadingBrad Kittenbrink
2022-10-13SL-18340: Fix PBR alpha materials treating spotlight as point lightCosmic Linden
2022-10-13SL-18125 Separate GLTF permissions from normal uploadsAndrey Kleshchev
2022-10-13SL-18190 Tweak reflection probe mixing on water.Dave Parks
2022-10-13SL-18190 Fix for blurry name tags.Dave Parks
2022-10-13SL-18367 Fix for some objects rendering purple -- globally set number of inde...Dave Parks
2022-10-12SL-18190 Limit the number of decode threads.Dave Parks
2022-10-12SL-18316 Fix for hud attachments being invisible.Dave Parks
2022-10-12SL-18190 Fix for assert on 360 snapshot and ? fix for mac build ?Dave Parks
2022-10-12Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-10-13SL-18346 Fix a typoAndrey Kleshchev
2022-10-12SL-18190 Fix for mismatch between alpha and opaque water fog.Dave Parks
2022-10-12SL-18346 Fixed tools floater not editing pbr texture offsets correctlyAndrey Kleshchev
2022-10-12Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-10-12SL-18190 Remove water reflection detail combo box and reimplement "Transparen...Dave Parks
2022-10-12SL-18125 Material asset doesn't inherit some "uploads" permissionsAndrey Kleshchev
2022-10-11SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remov...Dave Parks
2022-10-11SL-18190 Fix for mystery circle showing up on east side of reflection probes....Dave Parks
2022-10-10Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-10-10SL-18190 Fix alpha not playing nice with water surface by split LLDrawPoolAlp...Dave Parks
2022-10-11SL-17653 Local materials should reuse existing pointer when present instead o...Andrey Kleshchev
2022-10-10Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-10-10SL-18190 Use funky distance based error correction only on water surface (rev...Dave Parks
2022-10-10Merged DRTVWR-559 into SL-18290Jonathan Goodman
2022-10-07Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-10-07SL-18190 Move water shaders to class 3, add debug stub for underWaterF.glsl, ...Dave Parks
2022-10-08SL-18326 GLTF material functionality in a NotecardAndrey Kleshchev
2022-10-07SL-18190 Fix for DoFDave Parks
2022-10-07SL-18190 Rearrange render order so 3D UI has access to the depth buffer.Dave Parks
2022-10-07SL-18190 Temporarily disable occlusion culling by default -- not compatible w...Dave Parks
2022-10-07SL-18190 Fix for mac buildDave Parks
2022-10-06SL-18190 Water shader WIP. Better parallax correction for sphere probes. Re...Dave Parks
2022-10-06Merged DRTVWR-559 into SL-18290Jonathan Goodman
2022-10-06Switch away from std::stringGeenz Linden
2022-10-05Initial pass at adding KHR_debug supportGeenz
2022-10-05SL-18190 Fix for mac buildDave Parks
2022-10-05Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-10-05SL-18190 WIP - Add refraction to water without splitting scene between above ...Dave Parks
2022-10-04SL-18144 Bakes On Mesh not showing in-world as AlbedoAndrey Kleshchev
2022-10-04SL-18190 Remove some commented out code.Dave Parks
2022-10-04SL-18293, SL-18190 -- Fix for debug displays not showing up (wireframe still ...Dave Parks
2022-09-30SL-18239 Unify PBR and non-PBR treatment of ambient/SSAO/irradiance. Restore...Dave Parks
2022-09-29SL-18132 Fix for errant shadow when sun shadows are disabled.Dave Parks
2022-09-29Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-09-29SL-18190 End of linear space odyssey -- just eat the conversions in atmospher...Dave Parks
2022-09-29SL-17653 Small change in material loading orderAndrey Kleshchev
2022-09-29SL-17653 Multi-material file support for local materialsAndrey Kleshchev
2022-09-29Fix coding policy failure for DRTVWR-559Brad Kittenbrink
2022-09-29SL-18190 Fix for haze color being completely wrong (now it's just half wrong).Dave Parks