Age | Commit message (Collapse) | Author |
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Function: LLViewerMediaImpl::createMediaSource()
File: /indra/newview/llviewermedia.cpp
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Function: LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID &, unsigned char, LLViewerRegion *)
File: /indra/newview/llvoavatarself.cpp
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Function: LLAgentCamera::LLAgentCamera()
File: /indra/newview/llagentcamera.cpp
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Function: LLAgentCamera::updateCamera()
File: /indra/newview/llagentcamera.cpp
not a bug, but I cleaned up BOOL->bool
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UI up to date with multiwearables.
code reviewed by Seraph and Vir.
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missing background art.
- Made toolbars look connected to the respective lists.
- Fixed tab container background in Inventory side panel.
Tab container reserves 1 pixel for the border width so we have to use top_pad="-1" to move the toolbar 1 pixel up to physically connect them.
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branch : product-engine
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history,
* added class for LLPostponedNotification to rpovide possibility postpone adding notification to notifications system till sender avatar name will be received from cache name;
* rolled back changes related to fix of EXT-4779;
* avoided passing avatar id when logging 'Object Return' notification to nearby chat;
eviewed by Vadim Savchuk at https://jira.secondlife.com/browse/EXT-6373
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branch : product-engine
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--HG--
branch : product-engine
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replaced [NAME] with [NAME_SLURL] in friendship offer notification;
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branch : product-engine
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Edit Outfit: Clean up XUI to allow all elements to fit properly in the panel
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/143/
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branch : product-engine
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"Profile" and "Pick"
According to ticket, files in "widgets" folder are not localized and "more_label" is not a translatable attribute.
Replaced "more_label" with "label". expandable_text "More" text is accessible through "textbox.label" attribute.
Added "textbox.label" to every expandable_text to make "More" text localizable.
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branch : product-engine
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Outfit: Clean up XUI to allow all elements to fit properly in the panel
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/143/
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branch : product-engine
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--HG--
branch : product-engine
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viewer channel name.
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Superficial cleanup of LLFolderViewItem::draw. No functionality change.
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Extract openid_url and openid_token tokens from the login response in process_login_success_response() and send them to LLViewerMedia if they're present.
Added LLViewerMedia::openIDSetup() to receive openid_url and openid_token, and added code to LLViewerMedia to do a POST with LLHTTPClient, retrieve the resulting cookie, and push it into the central cookie store. Also made sure the OpenID cookie gets re-added when the cookie store is cleared.
Added LLPluginCookieStore::setCookiesFromHost() to properly add a cookie that may not have a domain set. Made LLPluginCookieStore::Cookie::parse() add missing domain and path fields to cookies as necessary.
Fixed an issue where carriage returns in the string passed to LLPluginCookieStore::setCookies() or LLPluginCookieStore::setCookiesFromHost() would cause a parse failure.
Reviewed by gino and callum at http://codereview.lindenlab.com/1254001
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Took out some ugly case statements and stuck those functions into the asset dictionary instead. This makes the code a lot more centralized/extensible since if we ever add assets, it'll be clear that their fetch/knowable fields need to be added (versus that logic being in some obscure case statement).
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- changed the order of main view panels so the progress_view overlaps the snapshot_floater_view.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/144/
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branch : product-engine
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--HG--
branch : product-engine
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gAgentAvatarp pointer was being checked for null instead of the local avatarp.
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--HG--
branch : product-engine
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- Created an icon that is just the gear icon, no dropdown chevron in places where there is no context menu, notably in: Nearby media popover, Master volume popover and Edit Floater
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/137/
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branch : product-engine
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--HG--
branch : product-engine
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https://codereview.productengine.com/secondlife/r/138/
reviwed vsavchuk
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branch : product-engine
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'Pay' button if floater height was reduced.
Reason: Height of the layout stack containing buttons was too small, hence
when you decrease the window height the bottommost buttons might move beyond
its container, becoming unclickable.
Fix: Increased height of the layout stack for it to reach the bottom of the
floater (occupying all visible area).
Reviewed by Sam: https://codereview.productengine.com/secondlife/r/141/
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branch : product-engine
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Disabled playing sound when a textbox is clicked.
Reviewed by Sam: https://codereview.productengine.com/secondlife/r/140/
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branch : product-engine
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--HG--
branch : product-engine
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Moved LLLibraryOutfitsFetch and LLInitialWearablesFetch
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LLInventoryFunctions
These functions are defined in LLInventoryFunctions.h but their implementation is in LLInventoryBridge... moved everything to LLInventoryFunctions.
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