Age | Commit message (Collapse) | Author |
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Avatar now enters "appearance editing" mode when opening the outfit or
wearable editors in the sidepanel. Changed code to ensure we don't
accidentally switch out of it and back in when switching from one to the other.
Note that this cuts out LLFLoaterCustomize from being built and shown to the user
from any UI. The code for this (and related classes) will be removed once we have
pulled any code out of it that we still need. The current outfit and wearable
editors should be working sufficiently for most purposes. Bugs should be reported
to Nyx Linden or the avatar team.
Code reviewed by Vir
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- Added 'MarketplaceURL' setting in settings.xml to represent URL which points to the Marketplace.
- Added member mShopBtn in the class LLSidepanelInventory.
- Added handler LLSidepanelInventory::onShopButtonClicked() which handles a click on the 'Shop' button
- Added corresponding widget in the sidepanel_inventory.xml
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/408/
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branch : product-engine
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branch : product-engine
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session leave event correctly.
Reason:
* when user leave a p2p voice session himself the session's voice channel is marked as "ignore next leave session event"
* but when he re-starts the voice session the channel stays in "ignore next leave session event" state.
So, when an other p2p participant ends call this voice channel is not deactivated because of this flag.
Fix: reset "ignore next leave session event" flag to FALSE when viewer is joining p2p voice session.
Reviewed by Aimee Walton at https://codereview.productengine.com/secondlife/r/418/
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branch : product-engine
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reviewed by Vadim Savchuk https://codereview.productengine.com/secondlife/r/419/
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reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/417/
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branch : product-engine
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Because it is not enough to call showInstance for Build Floater it was implemented in a such way:
* set save_visibility==true in floater tools to update button toggle state properly and subscribe Build button to listen visibility changes
* added callback to observe parcel changing to set build button enabled/disabled.
KNOWN ISSUE:
if build permissions are changed button will not change state until restart/teleport
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/413/
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branch : product-engine
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necessary to correctly build objectim SLURL when chat history reloads content.
reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/420/
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branch : product-engine
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reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/409/
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branch : product-engine
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Trivial fix, so not reviewed.
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branch : product-engine
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Most changes are in xml, but changing of view buttons overlay icons in lists from add wearables is implemented in code. Dragbar icon was only added as file, it will be integrated in EXT-7255 (There is no dragbar between 'Edit Outfit' and 'Add to Outfit:' panels).
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/410/
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branch : product-engine
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Auto-resolved conflicts in:
- indra/newview/llpaneleditwearable.cpp
- indra/newview/llviewermenu.cpp
- indra/newview/llviewerwindow.cpp
- indra/newview/skins/default/xui/en/notifications.xml
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branch : product-engine
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making content appear to be of poor quality.
Patch by Thickbrick, reviewed by me.
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reviwed by Mike Antipov at https://codereview.productengine.com/secondlife/r/411
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branch : product-engine
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reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/414/
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branch : product-engine
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On startup, a piece of code in llappviewer.cpp checks for the existence
and validity of a slurl entered on the command line. If there is a slurl,
then the slurl is sent to another instance of the viewer if one is running
(for windows and linux only.)
After the SLE refactor of slurls, the startup slurl was set to LAST
by default. As this is a valid slurl the call to pass the slurl to another
viewer was made, ignoring the codepath that checks for multiple viewer
launches.
The fix defaults the startup slurl to INVALID. Now, when no slurl is passed
in on the command line, the code that sends the slurl to another instance is
skipped and the 'multiple' flag is checked appropriately.
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Grid selection code was looking up the grid by grid host id not grid label.
As SLE grids use their dns name as their lable, it worked there.
However, the beta grids use a short label.
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with a background to the correct size but the window the same size as original
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Changed a lot of areas of code that were not dealing with multiwearables properly.
Little functionality changed, as the support mechanisms that were out of date were
subtle, but getting closer to no further areas of code that don't properly support
multi-wearables.
Code reviewed by Vir.
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reviewed by leyla
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hostname due to a redirect which is handled via curl.
I turned off the secapi hostname verification just allowing libcurls hostname
verification, as it's better anyway (it handles alt names)
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Fix for scoping error leading to compile error.
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Fix for ambiguity around LLSD usage.
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Added outfit baking notification.
Cleaned up some code around notifications.
Added some more clarity to notification message wording.
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Adds a color swatch to tattoo wearable that allows users to color their tattoos.
Defaults to white so should not affect existing tattoo wearables.
Code reviewed by Vir.
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- Moved wearable item name comparator from llcofwearables to llwearableitemslist.
- Added wearable item type comparator.
- Added item type and description getters to wearable item base class LLPanelInventoryListItemBase.
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/407/
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branch : product-engine
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Implementation details:
* Added new setting SidebarWithButtonsVisibility
* Sidebar bottom tray button changes its value on click (toggle state - value is TRUE)
* SideTray listens changes of this setting's value and change its and its buttons visibility
* expand/collapse Sidebar state is stored between changes of the setting.
Reviewed by Yuri Chebotarev at https://codereview.productengine.com/secondlife/r/403/
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branch : product-engine
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reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/406/
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* Added widgets into xml, added setting and listener for context menu
* added menu item to show/hide the button
* button is made as may be hidden on resize
Additional improvements:
* Updated method to process buttons width when it is necessary to show any button via context menu
* Updated LLBottomTray::initButtonsVisibility to not show warning messages if it is impossible to show a button due to bottom tray width on startup.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/403/
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branch : product-engine
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entry field.
* LLResizeBar calls notifyParent on resizing before changing rect of view, bottomtray processed this notification to update other buttons.
* Had to move setup of buttons visibility on startup into LLBottomTray to ensure all buttons have necessary visibility BEFORE restore the width of the chat entry field;
* Updated layout between chatbar and speak button to show resize mouse pointer in the middle between them.
Implemented behavior: visible buttons shrink to their minimal width when the chat entry field gets wider.
Also were refactored:
* moved declaration of settings related to buttons visibility from the settings.xml to LLBottomTray.
* moved setting of control listeners to LLBottomTray.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/403/
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branch : product-engine
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menu and made it open the shape editing panel.
Again, as in EXT-7241, I tried to improve the way the appearance panels (outfits / edit outfit / edit wearables) are switched, this time aiming to eliminate redundant time-consuming operations (fetches/updated/etc).
I'm not particularly satisfied with the resulting code but it seems to work. A better solution might be to wrap the panels with LLSideTrayPanelContainer.
Additional minor changes:
- Fixed unsafe pointer cast in LLSidepanelAppearance::editWearable().
- Removed redundant onEditOutfitButtonClicked() and onEditWearBackClicked() methods from LLSidepanelAppearance.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/395/
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