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AgeCommit message (Expand)Author
2011-02-09mergeTofu Buzzard
2011-02-09mergeDave Parks
2011-02-09SH-920 Wait for threads to shut down before deleting them -- also, fix some a...Dave Parks
2011-02-09mergeTofu Buzzard
2011-02-09Mergeleyla_linden
2011-02-09SH-938 [REGRESSION] Mesh costs and old style costs shown in Edit tools on mes...leyla_linden
2011-02-09mergeDave Parks
2011-02-09SH-874 Revert much of the bad water bounding box and distortion texture usage...Dave Parks
2011-02-09SH-874 Fix for bad performance on cards without GL_ARB_depth_clamp in cases w...Dave Parks
2011-02-09Line endings.Dave Parks
2011-02-09mergeTofu Buzzard
2011-02-09Mergeleyla_linden
2011-02-09SH-840 Convert resource cost physics cost to prim countleyla_linden
2011-02-08mergeTofu Buzzard
2011-02-08SH-534 Don't allow deferred rendering to be enabled on windows PC's with GL v...Dave Parks
2011-02-08Mergeleyla_linden
2011-02-08SH-545 [REGRESSION] Enabled Basic Shaders Can Cause an Unrecoverable System L...leyla_linden
2011-02-08Automated merge with https://hg.secondlife.com/mesh-developmentNyx (Neal Orman)
2011-02-08SH-940 FIX crash on startupNyx (Neal Orman)
2011-02-08MergeDave Parks
2011-02-08SH-523 Fix for non-finite values in silhouette rendering resulting in silhoue...Dave Parks
2011-02-08Reduce number of potential joints in a rigged mesh to 32 for backwards compat...Dave Parks
2011-02-08mergeTofu Buzzard
2011-02-08mergeTofu Buzzard
2011-02-08Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-07SH-930 FIX revert ARC algorithm for merge to viewer-developmentNyx (Neal Orman)
2011-02-07Automated merge with https://hg.secondlife.com/mesh-developmentNyx (Neal Orman)
2011-02-07SH-923 FIX particle render cost does not appear to be functioning properlyNyx (Neal Orman)
2011-02-04mergeTofu Buzzard
2011-02-04STORM-610 : Backing out that change (test fail)Merov Linden
2011-02-04Clean up license headers in a handfull of filesMerov Linden
2011-02-04STORM-655 : Pull into viewer-developmentMerov Linden
2011-02-04STORM-610 : Pull into viewer-developmentMerov Linden
2011-02-04Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-04STORM-465 FIXED Made all keys localizable.Vadim ProductEngine
2011-02-03Automated merge with https://hg.secondlife.com/mesh-developmentNyx (Neal Orman)
2011-02-03SH-861 FIX update render cost algorithm to use geometry triangle countsNyx (Neal Orman)
2011-02-03STORM-513 : pull into viewer-developmentMerov Linden
2011-02-03STORM-397 : pull into viewer-developmentMerov Linden
2011-02-03STORM-316 : pull into viewer-developmentMerov Linden
2011-02-03mergeTofu Buzzard
2011-02-03Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-02mergeTofu Buzzard
2011-02-02mergeDave Parks
2011-02-02SH-900 Fix for only lowest LoD appearing for objects in neighboring regions.Dave Parks
2011-02-02Tweak to physics shape display render to show convex decompositions.Dave Parks
2011-02-02Merge with viewer-developmentMerov Linden
2011-02-02STORM-435 : pull into viewer-developmentMerov Linden
2011-02-02Pull from viewer-betaMerov Linden
2011-02-02STORM-957 : pull in viewer-beta (da and fr localization)Merov Linden