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2024-09-04Merge pull request #2492 from secondlife/v-2490cosmic-linden
2024-09-04viewer#2411 CleanupAndrey Kleshchev
2024-09-04viewer#2411 A bit more coverage for font bufferAndrey Kleshchev
2024-09-04viewer#2411 LLFontGL::render optimizations #3Andrey Kleshchev
2024-09-04viewer#2411 LLFontGL::render optimizations #2Andrey Kleshchev
2024-09-04viewer#2411 LLFontGL::render optimizationsAndrey Kleshchev
2024-09-03secondlife/viewer#2490: Fix PBR terrain texture transform feature flag handle...Cosmic Linden
2024-09-03Fix visualizing luminance buffer and small cleanupRye Cogtail
2024-09-03Merge pull request #2484 from secondlife/v-2483cosmic-linden
2024-09-03secondlife/viewer#2483: Fix label typo in PBR terrain texture transforms tabCosmic Linden
2024-09-03viewer#2311 Message about oversized snapshots wasn't shown in some casesAndrey Kleshchev
2024-09-03viewer#2310 Fix snapshot's size string dropping color during uploadAndrey Kleshchev
2024-09-03#2403 Reset Skeleton issuesAlexander Gavriliuk
2024-09-02More styling fixes and other minor inconsistency fixes in inventorymodelbackg...TJ
2024-08-30Introduce Khronos Neutral tonemapper as new default along with debug options ...Rye Mutt
2024-08-30Merge pull request #2472 from secondlife/v-2448cosmic-linden
2024-08-30secondlife/viewer#2448: Fix crash rendering rigged PBR primsCosmic Linden
2024-08-30Fix background folder fetch pushing requests to wrong queue (#2436)Ansariel Hiller
2024-08-29Merge pull request #2466 from RyeMutt/smaaRye Mutt
2024-08-30#2360 Incorrect Day Cycle name in Edit Day Cycle floater (remove unused key C...Alexander Gavriliuk
2024-08-29Fix startup crash from removed settingRye Mutt
2024-08-29Integrate SMAA and rework post process chain for better visual qualityRye Mutt
2024-08-29Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into developBrad Linden
2024-08-29Fix SSR clamping hdr brightness rangesRye Mutt
2024-08-29#2428 Fix for crash when applying PBR material to a single face (take 2) (#2463)Dave Parks
2024-08-29Add error handling for intel crashes from GLTF Scene shader (#2456)Brad Linden
2024-08-29Make LLPipeline::renderDebug() a bit cheaperAndrey Kleshchev
2024-08-29#2360 Incorrect Day Cycle name in Edit Day Cycle floater after clicking the "...Alexander Gavriliuk
2024-08-29Merge pull request #2440 from secondlife/develop-clear-metricsMaxim Nikolenko
2024-08-28#2432 Restore default nametag behavior. (#2444)Dave Parks
2024-08-28#2438 Address frame stalls in updateImageDecodePriorityRunitaiLinden
2024-08-28Clear unused metricsMnikolenko Productengine
2024-08-27#2432 Make nametags default to "show briefly"RunitaiLinden
2024-08-27#2431 Fix for redundant searching for pixeismall.j2c causing frame stallsRunitaiLinden
2024-08-27#2428 Fix for crash when applying PBR material (#2430)Dave Parks
2024-08-27viewer#2413 Remove obsolete alert about expiring voice morphsAndrey Kleshchev
2024-08-26Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into developBrad Linden
2024-08-26secondlife/viewer#2391: Remove avatar rigging "callstack" loggingCosmic Linden
2024-08-26Remove or suppress left over debug messages in hot paths (#2392)Rye Mutt
2024-08-26secondlife/viewer#2395 fix start location coordinates getting double escapedBrad Linden
2024-08-26Replaced refreshCachedSetting for sharpening with cached controlRye Mutt
2024-08-24Improve FXAA quality and performance when GL version is greater then 4Rye Cogtail
2024-08-24Add Contrast Adaptive Sharpening post process effect(#2399)Rye Mutt
2024-08-23#2388 Texture downrezzing tune up. (#2414)Dave Parks
2024-08-23Add dedicated sun probe shader and remove SSAO and shadow smoothing from prob...Rye Mutt
2024-08-23Merge pull request #2368 from secondlife/andreyk/viewer_2363Vir Linden
2024-08-22Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into developBrad Linden
2024-08-22Merge remote-tracking branch 'origin/release/2024.06-atlasaurus' into release...Brad Linden
2024-08-22#2397 Sanity clamp haze contribution to avoid NaN like blowouts. (#2402)Dave Parks
2024-08-22secondlife/viewer#2349: Avatar/animesh rendering correctness pass (#2364)cosmic-linden