Age | Commit message (Collapse) | Author |
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https://megapahit.com/show_bug.cgi?id=49
Still needs to be tidied up. For now it's aligned to the left.
If you want to align it to the right, apart from modifying
avatar_distance in panel_avatar_list_item.xml to look more like
last_interaction, modify newview/llavatarlistitem.cpp line 555
to be something like:
`S32 avatar_distance_width = avatar_item->mLastInteractionTime->getRect().mLeft - avatar_item->mAvatarDistance->getRect().mLeft;`
I had tried this at first, but I couldn't make it look good and
that's why I aligned it to the left.
Also, these distances need to not be shown on Friends list.
I'm doing that next.
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When linking to the static archive on arm64, it would fail with an
error of undefined iconv symbols.
When linking to the dynamic library, the path was to the dynamic
library was still assumed to still be in /usr/local/lib, so specifically
for the executable target, this needs to be changed (temporarily) to
the one in the prebuilt directory first, to later be changed again
by fixup_bundle to the bundled one in Frameworks.
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and can be differentiated across different distros, even though
there are only stable/LTS Debian and Ubuntu for now.
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where they belong in newview/CMakeLists.txt.
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otherwise the app would crash on GNU/Linux or BSD for missing the
share directory prefix, unless cmake is run twice like before just
so APP_SHARE_DIR is picked up but we don't want to have to run it
twice.
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since the app links to Meshoptimizer statically now on macOS.
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automatically. Fix tab to spaces too.
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This commit reintroduces the meapahit specic optimisations while maintaining an option for
the LL vertex buffer optimisation mode.
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The code is also moved to where it's relevant.
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It didn't work before because the destination folder wouldn't exist
yet by the time it's configured, but CMake has been silent about it.
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Somehow the MACOSX_BUNDLE in add_executable isn't taking effect.
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This commit attempts to fix an a crash occuring when using the teleport button in the legacy search floater.
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This also contains removal of commented out lines that had previously
been used to get macOS using SDL2 instead of Cocoa, and removal of
dependency on SLPlugin when no media plugins are enabled (at all).
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since I haven't been able to build the WebAssembly website again
caused by its FreeType port's failure to link.
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This reverts commit 9268fdd5b99bb8e426e7c1232916dfd909039f96.
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Somehow it wouldn't work when the libvlc dylibs linked by
media_plugin_libvlc were far in Frameworks, even with all the
linkages and VLC_PLUGIN_PATH set correctly.
Because of this, I had to make the libvlc files redundantly copied
(they're under 1 MB so we'll live with it) in llplugin just like
upstream for media_plugin_libvlc to link to instead, though it seems
the directory name can be anything, so I just let it be "plugins"
for installation convenience using CMake.
Also now the builder is assumed to not necessarily want VLC.app to
be installed in /Applications, though they would need to keep the
downloaded VLC disc image open.
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and without having to rename the containing folder.
VLC streaming still hasn't worked (it used to) since using fixup_bundle,
since switching to FMOD, since switching from SDL to Cocoa, since
merging Maintenance B, so still no idea which of these is causing it.
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on macOS and at least the one directly. Collada DOM's Boost dependency
is still 1.76 in MacPorts' case, and that's why we still have Boost
filesystem and system dylibs in Frameworks. On the other hand, the
viewer codebase now really depends on newer Boost, in my case I can
use MacPorts' 1.81. I had to switch to static because Boost 1.81
filesystem crashed for not finding the implementation of something
declared using BOOST_FORCEINLINE in boost/filesystem/path.hpp.
I think I know why, now. Cause the filesystem dylib that eventually
got installed was the 1.76 one depended on by Collada DOM, so there
was a conflict, there. For now the temporary MacPorts solution for
this is to install boost181 with -no_static variant (notice the "-"
there, so the static libraries are built and installed too). The
rest is so hack-ish, I had to manually recreate Boost links pointing
to 1.81 ones, only the ones needed, and for the libraries, only the
static ones.
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now that there is another product (which is Web) on Megapahit Bugzilla.
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This commit completes the previous commit for the legacy floater
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this is part of an effort to isolate a crash in the world map
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This commit adds the legacy search floater to megapahit
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This commit replaces our former optimisations with LL develop branch work and some tweaks.
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https://megapahit.com/show_bug.cgi?id=57
For SLVoice to run, there is a couple of environment variables that need
to be set, and users need to run
`/usr/local/share/wine/pkg32.sh install wine mesa-dri`
to install the necessary files first.
All this time the env parameter on apr_proc_create was never used, and
this is just the place for passing those environment settings, hence the
LLProcess::Param attribute addition.
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Since the condition is quite specific for now, debootstrapped
Debian/Ubuntu x86-64 only, paths are just hardcoded.
We got far enough that SLPlugin doesn't get killed, and there's
no notification that "text/html" cannot be handled any more,
it's just it hasn't worked yet, the built-in browser.
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This reverts commit ce44f23aad76a3cd5172837de36498883c2ccbdd.
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Landmarks button already exists in navigation bar.
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https://megapahit.com/show_bug.cgi?id=47
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https://megapahit.com/show_bug.cgi?id=46
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This commit adds a custom debug variable set to 4096 by default
that affects only the people panel list.
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Remove unneeded solid background
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New buttons that fit better
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Add transparent gray block behind world map search results
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Remove unneeded background colour and bevel/border
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Change from Yellow to White
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This way it still builds whether FMOD or OpenAL is the one set ON.
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