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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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2021-11-19
SL-16202: Instantiate LLSimpleton::sInstance generically
Nat Goodspeed
2021-11-19
SL-16094: Service mainloop WorkQueue every LLAppViewer::idle() call
Nat Goodspeed
2021-11-19
SL-11678 Avatar is reflecting on the under side of water surface
Andrey Kleshchev
2021-11-19
SL-15993 Disabling transparent water should not disable advanced lighting
Andrey Kleshchev
2021-11-19
SL-16056 Improve 'avatar cloud' behavior
Andrey Kleshchev
2021-11-19
SL-13561 When ALM is enabled, disabling water rendering breaks the sky
Andrey Kleshchev
2021-11-19
SL-16355 - spammy message removed
Brad Payne (Vir Linden)
2021-11-19
SL-16330 mac build fix
Mnikolenko Productengine
2021-11-19
SL-16329 - track frame time and jitter (as average deviation frame to frame) ...
Brad Payne (Vir Linden)
2021-11-17
SL-16226 Fix crash with extra large faces
Andrey Kleshchev
2021-11-17
SL-16330 Allow vsync update without restart on mac
Mnikolenko ProductEngine
2021-11-16
DRTVWR-546 merge in master v6.5.1
Dave Houlton
2021-11-16
SL-16362 FIXED Viewer crashes if settings.xml file is missing
Mnikolenko Productengine
2021-11-16
Merge branch master (DRTVWR-545) into DRTVWR-542-meshopt
Andrey Kleshchev
2021-11-15
Increment viewer version to 6.5.1
Nat Goodspeed
2021-11-15
SL-15756 Removed mHasGeneratedFaces
Andrey Kleshchev
2021-11-15
Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread"
Dave Houlton
2021-11-12
SL-14895, restore previous post-deferred alpha behavior
Dave Houlton
2021-11-12
SL-14895, point light atten should move inversely light radius
Dave Houlton
2021-11-12
SL-16220: Merge branch 'origin/DRTVWR-546' into glthread
Nat Goodspeed
2021-11-12
SL-11678 Avatar is reflecting on the under side of water surface
Andrey Kleshchev
2021-11-12
SL-15993 Disabling transparent water should not disable advanced lighting
Andrey Kleshchev
2021-11-12
SL-16056 Improve 'avatar cloud' behavior
Andrey Kleshchev
2021-11-12
SL-13561 When ALM is enabled, disabling water rendering breaks the sky
Andrey Kleshchev
2021-11-11
SL-16355 - spammy message removed
Brad Payne (Vir Linden)
2021-11-10
Merged DRTVWR-546 into SL-16329
Vir Linden
2021-11-10
SL-16330 mac build fix
Mnikolenko Productengine
2021-11-10
SL-15521 Fix debian license file not mentioning meshoptimizer
Andrey Kleshchev
2021-11-10
SL-14403 Removed glod
Andrey Kleshchev
2021-11-10
Merge branch 'DRTVWR-546' into glthread
Nat Goodspeed
2021-11-10
SL-16094: Statically link to Windows IMM32.LIB.
Nat Goodspeed
2021-11-10
SL-16330 move VSync checkbox to General group
Mnikolenko Productengine
2021-11-09
Merged DRTVWR-546 into SL-16329
Vir Linden
2021-11-09
SL-16329 - track frame time and jitter (as average deviation frame to frame) ...
Brad Payne (Vir Linden)
2021-11-09
SL-16330 Clean up vertical sync handling, add to UI
Mnikolenko Productengine
2021-11-07
SL-16299 Added the correct @rpath for libvlc
Andrey Lihatskiy
2021-11-05
SL-16202: Use WorkQueue::postTo() for texture create/post handshake.
Nat Goodspeed
2021-11-04
SL-14098 re-enable occlusion culling during reflection pass
Dave Houlton
2021-11-04
SL-13565 occlusion/reflection tracy markup
Dave Houlton
2021-11-04
SL-16299 fix warning about CFBundleIdentifier not matching PRODUCT_BUNDLE_IDE...
Brad Kittenbrink
2021-11-04
SL-16202: Use large WorkQueue size limits for mainloop and General.
Nat Goodspeed
2021-11-04
SL-16202: Streamline WorkQueues in LLImageGLThread.
Nat Goodspeed
2021-11-04
SL-16202: Instantiate LLSimpleton::sInstance generically
Nat Goodspeed
2021-11-04
SL-16202: Merge branch 'sl-16220' into glthread
Nat Goodspeed
2021-11-04
SL-16299 Updated dullahan to CT build 565428; entitlements cleanup
Andrey Lihatskiy
2021-11-03
SL-16299 Added entitlements for the app bundle signing
Andrey Lihatskiy
2021-10-29
Fix merge conflict
Ptolemy
2021-10-28
SL-9436 Don't render 100% transparent objects.
Dave Parks
2021-10-28
SL-15462 Convert waitForChannel() into state machine
Andrey Kleshchev
2021-10-28
SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove LLMemTrac...
Dave Parks
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