Age | Commit message (Collapse) | Author |
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monroe already did most of this, just moved dialog for confirming opening external browser to common code that calls out to external browser
so no way to skip notification unless the user opts out
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reviewed by Nyx.
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Final fixes for:
EXT-7209 camera to enter appearance edit mode
EXT-7366 change camera to face front of avatar in previews
EXT-7213 kill old appearance editor
Partial fix for:
EXT-7392 alpha mask checkboxes are not hooked up
All changes code reviewed by vir. Following commits (plus this one) reviewed with this checkin:
425d4e960450
15d04b6464a7
e92ae606de12
adc94512ea9b
24577dbbf7a4
6f28b241eae2
(sorry dessie! :) )
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Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/434/
--HG--
branch : product-engine
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added saving initial outfit in My Outfits when wearables got loaded
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/450/
--HG--
branch : product-engine
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Incoming changes in (924d091c166c) moved SidebarCameraMovement logic out of special widget to camera setup code
are reset changes in (380b2422b864) EXT-7434 FIX Worldview rect wasn't updated when "SidebarCameraMovement" variable
But seems bug is not reproduced.
--HG--
branch : product-engine
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--HG--
branch : product-engine
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when edit floater is closed
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settings for settings with slider bars and DEV-50618 Have Draw Classic Clouds be off for low graphics settings and DEV-50616 Toggling Draw Classic Clouds does not actually prevent them from being drawn if clouds have been drawn once. Reviewed by qarl
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Removed last remaining references to gFloaterCustomize.
Next step: kill the files themselves.
Will be reviewed when complete, before pushing
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part 2 - correcting a few points that would have broken the build.
Final version will be reviewed before pushing.
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--HG--
branch : product-engine
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Reverted changes committed by mistake in (5d420914a906).
--HG--
branch : product-engine
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I was going to implement dragbar via icon rendered in LLResizeBar. Layout panel marked as user_resize=true would have resize bar icon next to it.
But there is an issue in layout stack when user_resize is possible only if there are more than one layout panels with user_resize=true. And applied resize icon (dragbar) is rendered where it is not necessary. See EXT-7471 for details.
So, dragbar was implemented as a workaround: added an icon with dragbar into the "add to outfit" panel.
Also layout of the "add to outfit" panel was updated to match spec.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/441/
--HG--
branch : product-engine
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--HG--
branch : product-engine
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variable was changes.
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/443/
--HG--
branch : product-engine
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receives focus.
reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/444/
--HG--
branch : product-engine
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indra/newview/llinventorybridge.cpp
LLObjectBridge::openItem() was concurrency modified.
Applied behavior that was changed in c3220f7f7699 according to
VWR-13743 FIXED Change Request: Change double click action for inventory wearables
DEV-33391 FIXED Change Request: Change double click action for inventory wearables
--HG--
branch : product-engine
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First pass - eliminated all references to gFloaterCustomize except
those that call saveIfDirty. Haven't compiled, haven't reviewed.
Will clean up in further patches and get reviewed before pushing.
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