Age | Commit message (Collapse) | Author |
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branch : product-engine
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nearby chat toasts and log
for information - since I think that messages from nowhere is bad practice for user - if object that send message has no name I use object id as name
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branch : product-engine
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Nearby Chat floater when object and Resident share the same name
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branch : product-engine
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branch : product-engine
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Minimize button is hidden.
Removed redundant parameters.
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branch : product-engine
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When IM floater isn't torn off, "Close" button is disabled.
It's not hidden, since there is a hack in LLFloater::updateButton.
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branch : product-engine
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branch : product-engine
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context menu for any text editor, should include such items as (cut,copy, paste etc)
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branch : product-engine
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Control Panel)
-- checkin missed changes in xml file
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branch : product-engine
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duplicated entries)
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branch : product-engine
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Control Panel)
-- improved Voice Control Panel to show avaline caller number as its name.
Separate instance of derived from LLAvatarListItem class was provided
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branch : product-engine
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branch : product-engine
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branch : product-engine
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branch : product-engine
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is in multitab mode)
by employing setVisible for updating messaged
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branch : product-engine
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branch : product-engine
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button when
image, location is changed). Implemented workaround:enabling save button each time when picker
is opened, even if texture wasn't changed (see Steve's comment).
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branch : product-engine
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maximal size).
Maximal size was not set, because there are no any floaters which have it.
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branch : product-engine
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current time
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branch : product-engine
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for all voice chats except nearby) implementation.
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branch : product-engine
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I made it about a year and a half ago; Zero found it while reading code. I had added a return value to LLSD::insert(), but a) did it wrong, and b) broke the STL-like semantics of insert(). So I've put insert() back to returning void and created LLSD::with(), which does what my earlier insert() did. The compiler then caught all the cases where insert()'s return value were being used, and I changed those to use with() instead.
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llGiveInventory() processing)
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branch : product-engine
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MoaP"
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by Chiclet subsystem along with Notificaton subsystem)
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branch : product-engine
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Document rect left edge was being computed incorrectly.
Made floater_test_textbox.xml have more examples of text.
Reviewed with Kelly
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right-click).
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branch : product-engine
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Discovered bug: active drop-down missing art. Fixed in textures.xml.
http://jira.secondlife.com/browse/EXT-2674
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branch : product-engine
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displayed if there are no landmarks in respective folders".
- Added updating accordions contents in idle routine.
- Removed inventory observer.
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branch : product-engine
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for all voice chats except nearby).
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branch : product-engine
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The international billing links and labels in the Buy L$ floater are
now hidden by default. They will only be displayed once we get an
estimate from the server that includes an "estimatedLocalCost" token,
i.e., we are connected to a server that has the international billing
functionality enabled.
This is done so that the new functionality in Viewer 2.0 is not
exposed to the user until the international billing features are live
(which is scheduled to happen after the Viewer 2.0 release date).
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--HG--
branch : avatar-pipeline
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branch : avatar-pipeline
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EXT-3012 : Cleanup LLToolDragAndDrop
Now checking if folder contents have links before allowing object drop.
Did some superficial cleanup of lltooldraganddrop files.
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branch : avatar-pipeline
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on IM floater)
-- added disconnecting from subscribed signals while destroying participant list
-- added disconnecting from subscribed signals while destroying Voice controls
-- added nullifying of the pointer to speaker manager when channel is changed
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branch : product-engine
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silently fails
Fixed the behavior so that New Window brings up a new floater inventory window instead of doing nothing.
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branch : avatar-pipeline
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http://jira.secondlife.com/browse/EXT-2906
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branch : avatar-pipeline
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