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2021-12-10SL-16471 Removed unneeded MeshOpt generation methodAndrey Kleshchev
2021-11-17SL-16226 Fix crash with extra large facesAndrey Kleshchev
2021-11-16Merge branch master (DRTVWR-545) into DRTVWR-542-meshoptAndrey Kleshchev
2021-11-15Increment viewer version to 6.5.1Nat Goodspeed
following promotion of DRTVWR-545
2021-11-15SL-15756 Removed mHasGeneratedFacesAndrey Kleshchev
mHasGeneratedFaces is always true for some types of models and glod was treating faces as one mesh by default, so meshoptimizer should do the same regardles of mHasGeneratedFaces
2021-11-10SL-15521 Fix debian license file not mentioning meshoptimizerAndrey Kleshchev
Just in case
2021-11-10SL-14403 Removed glodAndrey Kleshchev
2021-11-07SL-16299 Added the correct @rpath for libvlcAndrey Lihatskiy
2021-11-04SL-16299 fix warning about CFBundleIdentifier not matching ↵Brad Kittenbrink
PRODUCT_BUNDLE_IDENTIFIER
2021-11-04SL-16299 Updated dullahan to CT build 565428; entitlements cleanupAndrey Lihatskiy
2021-11-03SL-16299 Added entitlements for the app bundle signingAndrey Lihatskiy
2021-10-28SL-15462 Convert waitForChannel() into state machineAndrey Kleshchev
2021-10-25SL-16218 treat texture selection similar to diffuse map handling.Mnikolenko Productengine
2021-10-21SL-15521 Fix license file not mentioning meshoptimizerAndrey Kleshchev
2021-10-21SL-16226 Crash at genMeshOptimizerPerModelAndrey Kleshchev
2021-10-14DRTVWR-545 Raised the viewer version to 6.5.0Andrey Lihatskiy
2021-10-14Merge branch master (DRTVWR-520) into DRTVWR-542-meshoptAndrey Kleshchev
2021-10-14Merge branch 'master' into DRTVWR-545-maint-mixAndrey Lihatskiy
2021-10-13Increment viewer version to 6.4.24Nat Goodspeed
following promotion of DRTVWR-520
2021-10-13SL-15462 Refactor voiceControlCoro() into a state machine #2Andrey Kleshchev
2021-10-13SL-15462 Refactor voiceControlCoro() into a state machine #1Andrey Kleshchev
2021-10-13SL-16106 Fixed asset storage trying to request data on shutdownAndrey Kleshchev
2021-09-28Revert "Merge branch 'c++17' into DRTVWR-522-maint"Andrey Lihatskiy
This reverts commit 203ea3a70a775a09cbbffb1740ab7c58f1780baa, reversing changes made to 8e3f0778863a5aa337d1148a243ea91d238a8ac5. # Conflicts: # indra/newview/llmachineid.cpp
2021-09-27SL-16087 [D545] New clothes do not have the word 'New' in their namesAndrey Kleshchev
2021-09-23SL-15903 SLPlugin entitlements fixAndrey Lihatskiy
2021-09-21SL-15612 Value fixAndrey Lihatskiy
2021-09-21SL-15612 Check for SKIP_NOTARIZATION evn. variableAndrey Lihatskiy
2021-09-21SL-15903 Restored the lost codeAndrey Lihatskiy
2021-09-21Revert "SL-11841 make ‘Push to talk’ the default setting"Andrey Kleshchev
This reverts commits: 126877bc5ba45ff6b0b31368c55f894a0beaf5bf b661f62a7ad4dad9806eda8f4c8f2c9d64b3efbb ce660c7e7bb6e19a23d634fb6d3249330bf2d74c
2021-09-18SL-11841 Fix PushToTalkToggle being set incorectlyAndrey Kleshchev
Due to changed defaults, legacy compatibility will no longer work corectly, remove it
2021-09-17SL-15594 Ignore voice keys when keybinding is waiting for a keyAndrey Kleshchev
2021-09-17SL-11841 make ‘Push to talk’ the default settingAndrey Kleshchev
2021-09-09SL-15965 Support wider range of parsing errorsAndrey Kleshchev
2021-09-09SL-11841 make ‘Push to talk’ the default settingMnikolenko Productengine
2021-09-09SL-15201 Increased the viewer version to 6.5 for new-feature viewerAndrey Lihatskiy
2021-09-06SL-443 keybindings: Do not error on unknown functionAndrey Kleshchev
It is likely be from newer viewer / Preparations for SL-443 deloyment.
2021-09-06Revert "SL-443 Keybindings: Support reassigment of script interaction button"Andrey Kleshchev
This reverts commit a5675bedbb2bd34ce03dd16651dc74d8078efea9. Commit slipped in by accident
2021-09-06SL-15940 Remove ability to set zero triangle limitAndrey Kleshchev
Setting lod to zero triangles doesn't work and shouldn't work, so UI shouldn't allow setting less then one triangle per model as well.
2021-09-03SL-15902 Cleanup gSecAPIHandlerMnikolenko ProductEngine
2021-09-03SL-15940 Limit wasn't adjusting for a model with less than 30 trianglesAndrey Kleshchev
2021-09-03DRTVWR-545 Megre fixAndrey Kleshchev
2021-09-03SL-15756 Falback in case no triangles were generatedAndrey Kleshchev
2021-09-03Merge branch 'DRTVWR-522-maint' into DRTVWR-545-maint-mixAndrey Lihatskiy
# Conflicts: # indra/newview/llappviewer.cpp # indra/newview/llappviewerwin32.cpp # indra/newview/llmachineid.cpp
2021-09-02SL-15867 User not logged in - very much the MVS (minimum viable solution) ↵Callum Linden
but by storing the OpenID cookie when it arrives then injecting it forcefully into each new media instance, it appears that the 'not logged in' problem is solved - at least in my testing, 20+ times logging in without a cache and profiles, dashboard etc. were all logged in - QA will confirm. The full solution involves providing a separate cache for each media instance and tightening up the CEF cookie calling code - that is a large project and this is sufficient for now
2021-09-01SL-15867 User not logged in - very much the MVS (minimum viable solution) ↵Callum Linden
but by storing the OpenID cookie when it arrives then injecting it forcefully into each new media instance, it appears that the 'not logged in' problem is solved - at least in my testing, 20+ times logging in without a cache and profiles, dashboard etc. were all logged in - QA will confirm. The full solution involves providing a separate cache for each media instance and tightening up the CEF cookie calling code - that is a large project and this is sufficient for now
2021-08-31SL-15768 Restored collision sound default behaviourAndrey Kleshchev
2021-08-27Merge branch 'c++17' into DRTVWR-522-maintAndrey Lihatskiy
2021-08-19SL-15853 Added the Map icon to bottom toolbar defaultsAndrey Lihatskiy
2021-08-18SL-15759 Crash in setCapabilityAndrey Kleshchev
Different subcase of same crash, this one for losing connection
2021-08-13SL-15292 waitForChannel crashAndrey Kleshchev
This code needs to be turned into a state machine (switch-case between states) with clean exit and each state clean and separate. Right now it passes through all stages on exit and relies onto multiple bools instead of just transitioning to 'exit' state. In some cases coroutine still lives longer than voice singletone, it also needs to be adressed.