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AgeCommit message (Expand)Author
2022-04-15SL-17219 WIP - Texture pipeline overhaulDave Parks
2022-03-29Merge remote-tracking branch 'remotes/origin/DRTVWR-546' into SL-17005Dave Parks
2022-03-29SL-17005 WIP - Use D3D/DXGI to query for available VRAM on WindowsDave Parks
2022-03-29SL-16811 Shape preview images do not display all of the attachments #2Andrey Kleshchev
2022-03-28SL-17079: Merge 'sl-17079' into DRTVWR-546 for Mac updater fix.Nat Goodspeed
2022-03-28SL-17000 improve error message for physics mesh importDave Houlton
2022-03-25Merge remote-tracking branch 'remotes/origin/DRTVWR-546' into SL-17005Dave Parks
2022-03-25Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-03-25SL-17077 Ensure profiling is disabled if gpu_benchmark fails. Log the source...Dave Parks
2022-03-25Merged DRTVWR-546 into SL-16993Michael Pohoreski
2022-03-24Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-03-24SL-17028 Fix for inconsistent ordering of transparent rigged meshes and remov...Dave Parks
2022-03-23SL-17041 Texture loading was slower at login on Performance viewerAndrey Kleshchev
2022-03-21SL-17040 Crash when looking for a region by handle or positionAndrey Kleshchev
2022-03-18SL-16993: Add new shaders for physics hullPtolemy
2022-03-18SL-16993: Fix Model Upload Physics Analyze rendering physics hull as black meshPtolemy
2022-03-17SL-16907 Crash at updateSkinInfoMatrixPaletteAndrey Kleshchev
2022-03-11SL-17005 WIP Simplify what feeds texture loading bias to only pay attention t...Dave Parks
2022-03-09More DRTVWR-550 Teamcity build fix. another piece of python2 syntax leftover ...Brad Kittenbrink
2022-03-09Fix DRTVWR-550 TeamCity build. codesigning retry block had some leftover pyt...Brad Kittenbrink
2022-03-09Fix DRTVWR-550 TeamCity build. codesigning retry block had some leftover pyt...Brad Kittenbrink
2022-03-09SL-16980 FIXED Uploading model preview disappeared after changing the Triangl...Mnikolenko Productengine
2022-03-09SL-16972 Per feedback from Ansariel, only bump up max heap size on 64-bit bui...Dave Parks
2022-03-07SL-16972 Fix for blurry textures when "running out" of system memory.Dave Parks
2022-03-07SL-16972 Add free vram to texture console to rule out low vram for blurry tex...Dave Parks
2022-03-07SL-16721 Crash on idleUpdateMisc #2Andrey Kleshchev
2022-03-07SL-3787 Fallback in case meshopt precise simplification methd fails entirelyAndrey Kleshchev
2022-03-04Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-03-04SL-16928 Fix for broken bumpmaps on Intel GPUsDave Parks
2022-03-04SL-16495 FIXED crash when disabling "Animated Mesh"Mnikolenko Productengine
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
2022-02-28Increment viewer version to 6.5.4Nat Goodspeed
2022-02-25SL-15940 Verify triangle limitAndrey Kleshchev
2022-02-25SL-3787 Fixed sloppy mode returning invalid modelAndrey Kleshchev
2022-02-24Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-02-24SL-16907 Potential fix for crash in updateSkinInfoMatrixPaletteDave Parks
2022-02-24SL-3787 Fixed mesh uploader LoD generation returning worse results than highe...Andrey Kleshchev
2022-02-24SL-16921 FIXED Viewer crashes on disconnect if 'About land' floater is openedMnikolenko Productengine
2022-02-23Fix for media textures failing to update (and eating lots of memory) on Mac/I...Dave Parks
2022-02-23SL-16815 and SL-16906 Avoid redundant bumpmap generation, add some assertions...Dave Parks
2022-02-23Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-02-23Fix for mac buildDave Parks
2022-02-23SL-16904 FIXED The viewer crashes after trying to empty trash containing call...Mnikolenko Productengine
2022-02-22SL-16815 Cleanup -- disable multithreaded bumpmap generation while tracking d...Dave Parks
2022-02-22Merge branch 'DRTVWR-546' of ssh://bitbucket.org/lindenlab/viewer into DRTVWR...Dave Parks
2022-02-22SL-16815 Fix for broken media texture updates when multithreaded GL is disabled.Dave Parks
2022-02-21SL-16056 Load cloud texture only onceAndrey Kleshchev
2022-02-21SL-16892 Fix crash at getCameraOffsetInitialAndrey Kleshchev
2022-02-21Cached setting should be used in draw() callsMnikolenko Productengine
2022-02-21SL-16887 FIXED Crash in LLNetMap::drawMnikolenko Productengine