Age | Commit message (Collapse) | Author |
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Notifications Well and IM Well)
-- moved Notification well specific functionality from the "LLSysWellChiclet" into derived "LLNotificationChiclet" class
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branch : product-engine
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-- added new member in session stored count of unread messages from real participant and its updating
-- added new method to IM Manager to caclculate total count of unread messages from real participants in all stored sessions
-- added updating count of unread messages in IM Well counter
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branch : product-engine
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all folders in My "Landmarks" tab and switching to "Teleport history" tab and back"
- Fixed applying filter to Teleport History tab in Places panel.
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branch : product-engine
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to pick)
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branch : product-engine
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"choose resident" ("+" btn) menu when resident is already a friend)
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branch : product-engine
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add return value to notifyXXX functions, may be usefull
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branch : product-engine
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branch : product-engine
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EXT-3109 Viewer crashes when attempting to select group role
EXT-3130 Viewer crashes after pressing "New Role" button in group profile
also a bit fix layout
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branch : product-engine
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"Leave Call" button in Voice Control Panel (EXT-2986).
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branch : product-engine
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branch : product-engine
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highlight results).
Added missing highlighting to people/group lists and teleport history.
Btw, the "none" group list entry now gets hidden when user types a filter.
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branch : product-engine
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branch : product-engine
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and IM Well)
-- created IM Wel icon
-- functionality is moved from the base class into appropriate classes (for Notification & IM Well windows)
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branch : product-engine
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and IM Well)
-- removed member pointer to Notification Well Icon from the LLBottomTray
-- placed Well counter over the Icon, made center-aligned
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branch : product-engine
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and IM Well)
Refactored toggle interaction between Notification Well and Notification Well Window:
-- set "Button.SetDockableFloaterToggle" init callback to Notification Well
-- remove deprecated functionality in code
-- update interaction with screen channels to work properly.
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branch : product-engine
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branch : product-engine
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disabled always)
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branch : product-engine
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branch : product-engine
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creating script(offer) chiclet for same object in second time.
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branch : product-engine
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text in nearby chat's input field
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branch : product-engine
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group Group2 until other notice is selected
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branch : product-engine
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branch : product-engine
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Initial commit
-- added two floater classes derived from LLSysWellWindow to work with Notification Well & IM Well
-- register two floaters in place of previous sys_well (but with the same xml file)
-- replace using of LLSysWellWindow with LLNotificationWellWindow in the out code (except of in LLScreenChannel::updateShowToastsState)
-- rename member variable in bottom tray used for Notification Well
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branch : product-engine
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branch : product-engine
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(EXT-2803) Create notifications and dialogs to negotiate P2P voice chat (shown over the Speak button)
(EXT-2806) Create notification windows and dialogs to negotiate Group Voice Chat (docked to Speak button's chevron)
(EXT-2802) Create notifications and dialogs to negotiate AvaLine calls (shown over Speak button)
(EXT-2805) Create notifications and dialogs to negotiate Ad-Hoc calls (shown over Speak button)
implemented: invitations, displaying of notifications according to the state of current voice chat session
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branch : product-engine
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and open IM window just by click on IM toast).
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branch : product-engine
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branch : product-engine
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SL icon and title). "i" icon is temporarily used, changing it in
xml to SL icon moved to new bug- EXT-3132.
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branch : product-engine
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crash issues.
Changed an assert to an llerrs with extra info
Added "HTTP Textures" to "Develop" menu
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This was just an off-by-one error in the hard limit calculation (> instead of >=).
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branch : avatar-pipeline
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Code reviewed by Seraph
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branch : avatar-pipeline
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branch : product-engine
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nearby chat toasts and log
revert name changes since this may break some functionality...
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branch : product-engine
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about classifieds)
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branch : product-engine
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tool-tips)
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branch : product-engine
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nearby chat toasts and log
for information - since I think that messages from nowhere is bad practice for user - if object that send message has no name I use object id as name
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branch : product-engine
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Nearby Chat floater when object and Resident share the same name
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branch : product-engine
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Introducing a volume slider that pops up when you hover
over the "mute" button. Fades out with the rest of the
controls. Had to also render (by hand) the background
image. Cleaned up the XUI file.
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ParcelMediaAutoPlayEnable flag.
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