summaryrefslogtreecommitdiff
path: root/indra/newview
AgeCommit message (Collapse)Author
2023-02-15SL-18330: Fix egregious existing build errors in contribute branch.Nat Goodspeed
2023-02-15SL-19159 Build fixesAndrey Kleshchev
2023-02-14SL-19207 Skins cleanup; Remove unused files (not present in /en/) across all ↵Pantera Północy
translations (#80)
2023-02-13SL-19207 Polish translation: notifications, strings, a few floaters; Minor ↵Pantera Północy
changes in /en/ (#78)
2023-02-07SL-19159 pull request #71 from sldevel/invcat-fast-hashakleshchev
Faster and simpler inventory category hashing.
2023-02-07Added a digest_t typedef to clarify the usage of the digest LLUUIDHenri Beauchamp
As suggested in comments for previous commit.
2023-02-07SL-19159 Faster LLUUID and LLMaterialID hashing for std and boost containers ↵Henri Beauchamp
keys (#70) LLUUID and LLMaterialID already have an excellent entropy and value dispersion; there is therefore strictly no need to further (slowly) hash their value for use with std and boost libraries containers. This commit adds a trivial getDigest64() method to both LLUUID and LLMaterialID (which simply returns the XOR of the two 64 bits long words their value is made of), and uses it in std::hash and hash_value() specializations for use with containers.
2023-02-06Faster and simpler inventory category hashing.Henri Beauchamp
This commit changes inventory category hashing from slow LLMD5 to fast HBXX128 hashing, and allows to use a simple LLUUID for the hash, instead of an LLMD5 instance. It also removes some old cruft dealing with unused baked texture hashing.
2023-02-04SL-17761: Replace 'Grid emergency' message with generic errorBennett Goble
The viewer currently presents a startling "Grid emergency" warning if an unrecognized error is returned from login. Let's tone this down a bit and present the error as it is: an unrecognized login failure rather than SLearth exploding.
2023-01-31SL-19110 Fast hashing classes for use in place of the slow LLMD5, where ↵Henri Beauchamp
speed matters. (#64) This commit adds the HBXX64 and HBXX128 classes for use as a drop-in replacement for the slow LLMD5 hashing class, where speed matters and backward compatibility (with standard hashing algorithms) and/or cryptographic hashing qualities are not required. It also replaces LLMD5 with HBXX* in a few existing hot (well, ok, just "warm" for some) paths meeting the above requirements, while paving the way for future use cases, such as in the DRTVWR-559 and sibling branches where the slow LLMD5 is used (e.g. to hash materials and vertex buffer cache entries), and could be use such a (way) faster algorithm with very significant benefits and no negative impact. Here is the comment I added in indra/llcommon/hbxx.h: // HBXXH* classes are to be used where speed matters and cryptographic quality // is not required (no "one-way" guarantee, though they are likely not worst in // this respect than MD5 which got busted and is now considered too weak). The // xxHash code they are built upon is vectorized and about 50 times faster than // MD5. A 64 bits hash class is also provided for when 128 bits of entropy are // not needed. The hashes collision rate is similar to MD5's. // See https://github.com/Cyan4973/xxHash#readme for details.
2023-01-27SL-18996 make MacOS picker dialogs modeless to avoid disconnects #2Andrey Kleshchev
2023-01-27SL-18996 [WIP] MacOS make picker dialogs non-modal to avoid disconnects #1Andrey Kleshchev
2023-01-18SL-3033 flv files prompt download instead of playingAndrey Kleshchev
Viewer doesn't support web downloads, it should be safe to assume stream and play it
2023-01-16SL-18937 Add missing panel_* files in Polish translation (#50)Pantera Północy
2023-01-07Translate missing control_*, floater_* menu_* and few panel_* files in ↵PanteraPolnocy
Polish directory; Fix localizability in various English XMLs
2023-01-04SL-18904 Remove unused translation filesAndrey Kleshchev
2023-01-03Polish translation: Leftovers cleanup (files not present in /en/)PanteraPolnocy
2023-01-03Widgets cleanup in Polish translation (up to 6.6.9), fix translatability for ↵PanteraPolnocy
density_ctrl.xml file
2023-01-03SL-18891 Remove duplicate entry in settings filePantera Północy
2022-12-13SL-15175 Merge pull request #26 from sldevel/contributeakleshchev
Fix failures to update the TP states while the viewer is minimized.
2022-12-12DRTVWR-565: Merge branch 'main' into contributeNat Goodspeed
2022-12-12Increment viewer version to 6.6.9Nat Goodspeed
following promotion of DRTVWR-565
2022-12-12DRTVWR-565: Merge branch 'origin/contribute' into DRTVWR-565Nat Goodspeed
2022-12-12Merge branch 'xcode-14.1' into contributeAndrey Kleshchev
2022-12-12SL-8839 Make About Land resizableAndrey Kleshchev
2022-12-08Merge pull request #28 from secondlife/sl-14399nat-goodspeed
SL-14399: Ditch overflow queue LLViewerAssetStorage::mCoroWaitList.
2022-12-07SL-14399 Remove obsolete codeAndrey Kleshchev
mCoroWaitList covers all assets not just landmarks
2022-12-07SL-14399: Ditch overflow queue LLViewerAssetStorage::mCoroWaitList.Nat Goodspeed
mCoroWaitList was introduced to prevent an assertion failure crash: LLCoprocedureManager never expects to fill LLCoprocedurePool::mPendingCoprocs queue. The queue limit was arbitrarily set to 4096 some years ago, but in practice LLViewerAssetStorage can post way more requests than that. LLViewerAssetStorage checked whether the target LLCoprocedureManager pool's queue looked close to full, and if so posted the pending request to its mCoroWaitList instead. But then it had to override the base LLAssetStorage method checkForTimeouts() to continually check whether pending tasks could be moved from mCoroWaitList to LLCoprocedureManager. A simpler solution is to enlarge LLCorpocedureManager::DEFAULT_QUEUE_SIZE, the upper limit on mPendingCoprocs. Since mCoroWaitList was an unlimited queue, making DEFAULT_QUEUE_SIZE "very large" does not increase the risk of runaway memory consumption.
2022-12-07Fix failures to update the TP states while the viewer is minimized.Henri Beauchamp
This is a fix for: https://jira.secondlife.com/browse/BUG-230616
2022-12-06DRTVWR-575: Update a few more int lengths in llsdserialize.{h,cpp}.Nat Goodspeed
2022-11-28SL-18718 Crash at LLEventPump::listen and connection issuesAndrey Kleshchev
Cleaner reinit and termination.
2022-11-21Fix a thread safety issue in the GL image worker.Henri Beauchamp
LLViewerTexture::mNeedsCreateTexture needs to be an attomic bool since it is written both in the main thread and in the GL image worker thread. We can now enable threaded bump maps creation as a result of this fix. I have read the CLA Document and I hereby sign the CLA
2022-11-22SL-18565 Prevent texture fetch crash on second login attemptAndrey Kleshchev
2022-11-21SL-18565 restoreGL should re-add bumpmapsAndrey Kleshchev
2022-11-14SL-18637 Reverted material shader changesAndrey Lihatskiy
original fix by Beq Janus
2022-11-11DRTVWR-575 fix LLWorkerThread subclasses to be compatiblie with recent ↵Brad Kittenbrink
size_t changes in base class
2022-11-05SL-18581 Don't show the starter avatar toolbar button for NUXAndrey Lihatskiy
2022-11-03SL-18565 Built-in bump maps and some environment textures fail to loadAndrey Kleshchev
Due to udp texture fetching no longer being present
2022-11-02SL-18533 Updated ToS XUI with new languageAndrey Lihatskiy
2022-11-01Merge branch 'master' into DRTVWR-565-maint-PAndrey Lihatskiy
2022-11-01Increment viewer version to 6.6.8Nat Goodspeed
following promotion of DRTVWR-575
2022-10-31Fix SL-18511 TOS and MFA login failure handlers must cooperate to answer ↵Brad Kittenbrink
both reasons at the same time
2022-10-26Merge branch 'master' into DRTVWR-565-maint-PAndrey Lihatskiy
2022-10-26Increment viewer version to 6.6.7Nat Goodspeed
following promotion of DRTVWR-574
2022-10-24SL-18432 Fix for alpha sortingAndrey Lihatskiy
2022-10-20Merge branch 'master' into DRTVWR-565-maint-PAndrey Lihatskiy
2022-10-20Increment viewer version to 6.6.6Nat Goodspeed
following promotion of DRTVWR-548
2022-10-20SL-18353 Don't allow "Ungroup folder items" on outfit foldersAndrey Lihatskiy
2022-10-17SL-17779 Texture position changes were ignored on rigged meshesAndrey Kleshchev
Since the performance overhaul project, there should be essentially no difference between rigged meshes and non-rigged as far as vertex buffer management is concerned.
2022-10-06SL-18297 A freeze while checking marketplace for errorsAndrey Kleshchev