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2022-10-07SL-18190 Move water shaders to class 3, add debug stub for underWaterF.glsl, ↵Dave Parks
make underWaterF and softenLightF apply water fog in linear space.
2022-10-07SL-18190 Fix for DoFDave Parks
2022-10-07SL-18190 Rearrange render order so 3D UI has access to the depth buffer.Dave Parks
2022-10-07SL-18190 Temporarily disable occlusion culling by default -- not compatible ↵Dave Parks
with depth buffer management changes.
2022-10-07SL-18190 Fix for mac buildDave Parks
2022-10-06SL-18190 Water shader WIP. Better parallax correction for sphere probes. ↵Dave Parks
Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage.
2022-10-05SL-18190 Fix for mac buildDave Parks
2022-10-05Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-10-05SL-18190 WIP - Add refraction to water without splitting scene between above ↵Dave Parks
and below water
2022-10-04SL-18144 Bakes On Mesh not showing in-world as AlbedoAndrey Kleshchev
2022-10-04SL-18190 Remove some commented out code.Dave Parks
2022-10-04SL-18293, SL-18190 -- Fix for debug displays not showing up (wireframe still ↵Dave Parks
busted). WIP on reflection probe/PBR driven water shader.
2022-09-30SL-18239 Unify PBR and non-PBR treatment of ambient/SSAO/irradiance. ↵Dave Parks
Restore SSAO to release version.
2022-09-29SL-18132 Fix for errant shadow when sun shadows are disabled.Dave Parks
2022-09-29Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-09-29SL-18190 End of linear space odyssey -- just eat the conversions in ↵Dave Parks
atmosphericsFuncsF for sunlight and additive, but leave linear ambient in tact.
2022-09-29SL-17653 Small change in material loading orderAndrey Kleshchev
2022-09-29SL-17653 Multi-material file support for local materialsAndrey Kleshchev
2022-09-29Fix coding policy failure for DRTVWR-559Brad Kittenbrink
2022-09-29SL-18190 Fix for haze color being completely wrong (now it's just half wrong).Dave Parks
2022-09-28SL-18190 Prune srgb_to_linear from atmosphericsFuncs.glslDave Parks
2022-09-28SL-18190 Parity with release viewer when reflections are disabled.Dave Parks
2022-09-28Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-09-28SL-18190 WIP - Linear space atmospherics take 2Dave Parks
2022-09-28SL-18233 Fixed editor not udpating after saving material from task inventoryAndrey Kleshchev
2022-09-28SL-18233 Double clicking material in an object shows notecardAndrey Kleshchev
2022-09-28SL-18190 Remove some (likely) superfluous color space conversionsDave Parks
2022-09-27SL-18190 Missed magic number.Dave Parks
2022-09-27Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-09-27SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach ↵Dave Parks
-- make desired interface but brute force color conversions). Placeholder PBR water and move to deprecate forward rendering shaders.
2022-09-27SL-17999 Material with limited permissions should be copied to object's ↵Andrey Kleshchev
inventory
2022-09-27SL-17640 Support loading materials from multi-material filesAndrey Kleshchev
2022-09-26SL-18190 Use bindDeferredShader in alpha pool. Don't redundantly apply ao ↵Dave Parks
to irradiance.
2022-09-26Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-09-26SL-18190 WIP - Whoopsie from last commitDave Parks
2022-09-26SL-18190 WIP - Windlight to linear space proof of concept, better parity ↵Dave Parks
between release viewer and materials viewer when reflections disabled. Avoid run-away probe ambiance.
2022-09-26SL-17640 Material editor permissions supportAndrey Kleshchev
2022-09-23SL-18190 Reduce banding - tweak noise function.Dave Parks
2022-09-23SL-18190 Reduce banding - experiment with RGB16F reflection probesDave Parks
2022-09-23SL-18190 Reduce banding.Dave Parks
2022-09-23SL-18156 Cleanup of MikktSpace integration, apply MikktSpace tangents to all ↵Dave Parks
meshes.
2022-09-23SL-18134 Rename Albedo to Base Color to be more consistent with GLTF specDave Parks
2022-09-23SL-18120 Fix for specular color of legacy materials tinting environment ↵Dave Parks
reflections from "environment" intensity.
2022-09-22SL-18190 Fix for texture animation not working on opaque PBR materials.Dave Parks
2022-09-22Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559
2022-09-22SL-17705 Backwards compatibility pass. Support OpenGL pre-4.0 by disabling ↵Dave Parks
reflection probes and anti-aliasing. Get render parity with current release viewer when reflection probes are disabled.
2022-09-22SL-18001 Fix LLMaterialEditor::applyToSelection()Andrey Kleshchev
2022-09-22SL-17999 'copy' functionality for 'features' and 'texture' tabsAndrey Kleshchev
And a fix to prevent message spam
2022-09-21SL-18190 Fix for fullbright alpha blended legacy materials appearing in ↵Dave Parks
wrong color space
2022-09-20Merge branch 'DRTVWR-559' of ssh://bitbucket.org/lindenlab/viewer into ↵Dave Parks
DRTVWR-559