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2024-09-05Fix Windows build errors from develop => release/luau-scripting.Nat Goodspeed
2024-09-05Fix build errors from merging develop into release/luau-scripting.Nat Goodspeed
2024-09-05Merge branch 'develop' into release/luau-scriptingNat Goodspeed
2024-09-05#2461 changing the color of my dot on the minimapAlexander Gavriliuk
2024-09-05viewer#2411 Use font buffer in text segmentsAndrey Kleshchev
2024-09-04Insidious trailing whitespaceNat Goodspeed
2024-09-04Merge branch 'lua-merge' of github.com:secondlife/viewer into lua-mergeNat Goodspeed
2024-09-04Merge branch 'release/luau-scripting' into lua-mergeNat Goodspeed
2024-09-04Windows build fixesNat Goodspeed
2024-09-04Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into developBrad Linden
2024-09-04secondlife/viewer#2490: Fix PBR terrain texture transform feature flag ↵Cosmic Linden
handled by viewer in unpredictable manner
2024-09-04Swat a few more buzzing BOOLs.Nat Goodspeed
2024-09-04Adapt new code from main branch to Lua project calling convention.Nat Goodspeed
2024-09-04Resolve a few unresolved merge conflicts.Nat Goodspeed
2024-09-04Fix another 1856 crash on startup case when Terrain Bake shaders are ↵Brad Linden
unsupported (#2491) fixes secondlife/viewer#1856
2024-09-04Fixed missing comma in list. Fixed loop with too small loop variable. (#2497)TJ
2024-09-04#2482 Low end NVIDIA compatibility pass (#2486)Dave Parks
- Use GL_NVX_gpu_memory_info when available - Disable transparent water on Mid+ and lower - Adjust GPU benchmark to better tell the truth - Texture bias tune up - viewer-private/#277 - Report foreground_time in viewer stats
2024-09-04Merge pull request #2492 from secondlife/v-2490cosmic-linden
secondlife/viewer#2490: Fix PBR terrain texture transform feature flag handled by viewer in unpredictable manner
2024-09-04viewer#2411 CleanupAndrey Kleshchev
2024-09-04viewer#2411 A bit more coverage for font bufferAndrey Kleshchev
2024-09-04viewer#2411 LLFontGL::render optimizations #3Andrey Kleshchev
2024-09-04viewer#2411 LLFontGL::render optimizations #2Andrey Kleshchev
2024-09-04viewer#2411 LLFontGL::render optimizationsAndrey Kleshchev
2024-09-03secondlife/viewer#2490: Fix PBR terrain texture transform feature flag ↵Cosmic Linden
handled by viewer in unpredictable manner
2024-09-03#1852 Fix for some visual corruption caused by divide by zero in lighting ↵Dave Parks
functions (#2488)
2024-09-03Fix visualizing luminance buffer and small cleanupRye Cogtail
2024-09-03Merge pull request #2484 from secondlife/v-2483cosmic-linden
secondlife/viewer#2483: Fix label typo in PBR terrain texture transforms tab
2024-09-03secondlife/viewer#2483: Fix label typo in PBR terrain texture transforms tabCosmic Linden
2024-09-03viewer#2311 Message about oversized snapshots wasn't shown in some casesAndrey Kleshchev
2024-09-03viewer#2310 Fix snapshot's size string dropping color during uploadAndrey Kleshchev
2024-09-03#2403 Reset Skeleton issuesAlexander Gavriliuk
2024-09-02More styling fixes and other minor inconsistency fixes in ↵TJ
inventorymodelbackgroundfetch code. (#2476)
2024-09-01Restore old error handling early out logic in LLAppViewer::init() (#2475)Brad Linden
fixes secondlife/viewer#2474
2024-08-30Introduce Khronos Neutral tonemapper as new default along with debug options ↵Rye Mutt
to control tonemap mix (#2464) (#2468)
2024-08-30Merge pull request #2472 from secondlife/v-2448cosmic-linden
secondlife/viewer#2448: Fix crash rendering rigged PBR prims
2024-08-30secondlife/viewer#2448: Fix crash rendering rigged PBR primsCosmic Linden
2024-08-30Fix background folder fetch pushing requests to wrong queue (#2436)Ansariel Hiller
2024-08-30Add throttle for playing an animation; add demo scriptMnikolenko Productengine
2024-08-30Add Lua api to start/stop playing animationMnikolenko Productengine
2024-08-29Merge pull request #2466 from RyeMutt/smaaRye Mutt
Introduce SMAA and rework post process chain for better visual quality
2024-08-30#2360 Incorrect Day Cycle name in Edit Day Cycle floater (remove unused key ↵Alexander Gavriliuk
CANMOD)
2024-08-29Fix startup crash from removed settingRye Mutt
2024-08-29Integrate SMAA and rework post process chain for better visual qualityRye Mutt
Add SMAA buffer generation passes Add quality levels for both FXAA and SMAA Separate gamma correction and tonemapping for effects that require linear-but-tonemapped inputs Move application of noise to final render pass to screen to avoid damaging other post process effects
2024-08-29Merge remote-tracking branch 'origin/release/2024.08-DeltaFPS' into developBrad Linden
2024-08-29Fix SSR clamping hdr brightness rangesRye Mutt
2024-08-29#2428 Fix for crash when applying PBR material to a single face (take 2) (#2463)Dave Parks
Also fix for some objects randomly disappearing until they're selected again.
2024-08-29Add error handling for intel crashes from GLTF Scene shader (#2456)Brad Linden
fix secondlife/viewer#1856
2024-08-29Make LLPipeline::renderDebug() a bit cheaperAndrey Kleshchev
Each frame renderDebug() was pointlesly going over a large list of partitions and bridges.
2024-08-29Add simple metrics of Lua usageMaxim Nikolenko
2024-08-29#2360 Incorrect Day Cycle name in Edit Day Cycle floater after clicking the ↵Alexander Gavriliuk
"Customize" button