Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-08 | DRTVWR-559 Quick fix for radiance map filter using wrong resolution parameter. | Dave Parks | |
2023-02-08 | SL-18229 Mac build fix. | Dave Parks | |
2023-02-07 | SL-18229 Fix for PBR materials on HUDs misbehaving. Incidental decruft. | Dave Parks | |
2023-02-07 | SL-18630 Nudge underground automatic reflection probes to 2m above ground. | Dave Parks | |
2023-02-07 | SL-18780 Turn down contribution of cloud shadow to reflection probe ambiance ↵ | Dave Parks | |
and make the value a debug setting. | |||
2023-02-07 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2023-02-07 | SL-19147 Water quality pass. Remove gl_FragDepth writes from sky rendering ↵ | Dave Parks | |
(optimization). Incidental decruft. | |||
2023-02-06 | DRTVWR-559 removing dead code now that RenderHoverGlowEnable is gone. | Brad Linden | |
see commit e9e37aa2ad2315611f262b2b090fe9672f6fee04 for details. | |||
2023-02-06 | SL-19148 Decruft followthrough -- fix for crash when running from installer. ↵ | Dave Parks | |
Feed fresnel component into PBR alpha. Remove obsolete "shader_hierarchy.txt", remove redundant LL_PROFILE_ZONE_SCOPED, remove unused shader feature flag. | |||
2023-02-03 | SL-19148 Decruft followthrough -- one more dead shader | Dave Parks | |
2023-02-03 | SL-19148 Decruft followthrough -- kill more unused shader files | Dave Parks | |
2023-02-03 | SL-19148 Decruft followthrough -- decruft shader tree and some remaining ↵ | Dave Parks | |
forward rendering code. | |||
2023-02-03 | SL-19148 Fix for mac build | Dave Parks | |
2023-02-03 | SL-19148 Fix for mac build | Dave Parks | |
2023-02-03 | SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in ↵ | Dave Parks | |
wrong color space. | |||
2023-02-03 | SL-19150 Fix for stuttering real-time reflection probes. | Dave Parks | |
2023-02-02 | DRTVWR-559 Merge fix. | Dave Parks | |
2023-02-02 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2023-02-02 | Fixups after merge for DRTVWR-559 | Brad Linden | |
2023-02-02 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2023-02-02 | SL-18908 Make media texture override base color and emissive texture on PBR ↵ | Dave Parks | |
materials when present. | |||
2023-02-02 | Fix some unused variable warnings in DRTVWR-559 | Brad Linden | |
2023-02-02 | Merge remote-tracking branch 'origin/main' into DRTVWR-559 | Brad Linden | |
2023-02-02 | Increment viewer version to 6.6.10 | Nat Goodspeed | |
following promotion of DRTVWR-570 | |||
2023-02-02 | SL-19130 Fix for stuck LoD. | Dave Parks | |
2023-02-02 | SL-18983 Fix for alpha HUDs not rendering. | Dave Parks | |
2023-02-01 | SL-19000 Fix various 3D UI components not respecting depth buffer. ↵ | Dave Parks | |
Incidental decruft. Do I get a prize for 1000th jira? | |||
2023-02-01 | SL-19028 Enable SSR on "Ultra" | Dave Parks | |
2023-02-01 | SL-19124 Fix for broken distortion map in water in reflection probes. | Dave Parks | |
2023-01-31 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2023-01-31 | SL-19015 Balance sun/sky ambiance with punctual light ambiance. Prevent ↵ | Dave Parks | |
irradiance maps from being brighter than the environment. | |||
2023-01-31 | SL-19110 Fast hashing classes for use in place of the slow LLMD5, where ↵ | Henri Beauchamp | |
speed matters. (#64) This commit adds the HBXX64 and HBXX128 classes for use as a drop-in replacement for the slow LLMD5 hashing class, where speed matters and backward compatibility (with standard hashing algorithms) and/or cryptographic hashing qualities are not required. It also replaces LLMD5 with HBXX* in a few existing hot (well, ok, just "warm" for some) paths meeting the above requirements, while paving the way for future use cases, such as in the DRTVWR-559 and sibling branches where the slow LLMD5 is used (e.g. to hash materials and vertex buffer cache entries), and could be use such a (way) faster algorithm with very significant benefits and no negative impact. Here is the comment I added in indra/llcommon/hbxx.h: // HBXXH* classes are to be used where speed matters and cryptographic quality // is not required (no "one-way" guarantee, though they are likely not worst in // this respect than MD5 which got busted and is now considered too weak). The // xxHash code they are built upon is vectorized and about 50 times faster than // MD5. A 64 bits hash class is also provided for when 128 bits of entropy are // not needed. The hashes collision rate is similar to MD5's. // See https://github.com/Cyan4973/xxHash#readme for details. | |||
2023-01-30 | Merge branch 'DRTVWR-559' of github.com:secondlife/viewer into DRTVWR-559 | Dave Parks | |
2023-01-30 | SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ↵ | Dave Parks | |
2GB), remove irradiance map feedback loop (one bounce, but but more stable and allows for much brighter first bounce), make sky contribution to irradiance not tint the world blue. Make irradiance that appears in radiance maps match world irradiance. | |||
2023-01-30 | Fix DRTVWR-559 EOL at EOF to pass coding policy checks | Brad Linden | |
2023-01-27 | SL-19203 et al -- Integrate SSR with reflection probes, tweak probe ↵ | RunitaiLinden | |
blending. (#63) * SL-19203 WIP -- Integrate SSR with reflection probes. Decruft LLRenderTarget. * SL-19203 WIP -- Re-integrate SSR. Incidental decruft. * SL-19203 WIP -- SSR frame delta correction (still broken for Z) * SL-19203 WIP -- SSR frame delta Z fix * SL-19203 WIP -- Make SSR toggleable again and disable SSR in cube snapshots. * SL-19203 WIP -- Soften sphere probe transitions and fix reflections on void water (make fallback probe a simple terrain+water+sky probe). Remove parallax correction for automatic probes to reduce artifacts. * SL-19203 Tune probe blending. * SL-19203 Cleanup. | |||
2023-01-27 | Revert "SL-18581 Don't show the starter avatar toolbar button for NUX" | Andrey Lihatskiy | |
This reverts commit 4d429b7ea31f51f653e0e2ad6b5799a515e28334. | |||
2023-01-27 | SL-19005 Fix 'save as' button for local uploads | Andrey Kleshchev | |
2023-01-27 | SL-17640 Make Materials Upload UI localizable | Andrey Kleshchev | |
2023-01-25 | Merge pull request #61 from secondlife/SL-19081 | cosmic-linden | |
SL-19081: Fix assert when uploading texture | |||
2023-01-25 | SL-19081: Fix assert when uploading texture | Cosmic Linden | |
2023-01-25 | Merge pull request #59 from secondlife/SL-19012 | cosmic-linden | |
SL-19012: Fix new material IDs sometimes not applying when set via LSL | |||
2023-01-25 | SL-19012: Fix new material IDs sometimes not applying when set via LSL | Cosmic Linden | |
2023-01-24 | SL-18772 Potential fix for failed shader load on Intel HD 3000 | Dave Parks | |
2023-01-24 | SL-19023 Reformat SSR shaders to match style standard. | Dave Parks | |
2023-01-24 | SL-18958 Fix for broken water distortion map and depth buffer. Incidental ↵ | Dave Parks | |
decruft. | |||
2023-01-24 | SL-18772 Potential fix for failed shader load on Intel HD 3000 | Dave Parks | |
2023-01-23 | SL-19015 Fix for ugly SSAO | Dave Parks | |
2023-01-23 | SL-18772 Potential fix for failed shader load on Intel HD 3000 | Dave Parks | |
2023-01-23 | SL-19015 Fix for spot light shadows. | Dave Parks | |