Age | Commit message (Collapse) | Author |
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Cosmetic button XUI cleanup for inspect object floater: fattened buttons to correspond with typical viewer2 button styling.
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Detail button implemented as instructed; this brings up the old 1.23 multi-inspect floater.
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matter what you are wearing.
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I'll never understand named branches, I guess.
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creates new calling cards folders for each language)
- Reason: Inventory folders (Friends & All) were created WITH localized names.
- Fix: create these folders with hard-coded name (like other protected Inventory Folders). They are localized in FolderView
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branch : product-engine
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description in the Classified Info panel have no labels.
Added label for location field.
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branch : product-engine
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displayed in the Classified Info from other resident profile.
Added layout stack to auto reposition description when auto_renew is being shown or hidden.
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branch : product-engine
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description in the Classified Info panel have no labels.
Added requested labels.
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branch : product-engine
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branch : product-engine
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branch : product-engine
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branch : product-engine
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branch : EXT-3351
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branch : product-engine
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following this link
Cause:
LLViewerWindow called handleMouseUp() instead handleAnyMouseClick(). It caused commit action in LLExpandableTextEditor even after right mouse up event.
Solution:
handleMouseUp() replaced by handleAnyMouseClick()
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branch : product-engine
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order to avoid horizontal scroll
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branch : product-engine
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it doesn't fit free space
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branch : product-engine
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branch : product-engine
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branch : product-engine
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last friend
Cause:
Avatarlist has been hidden before it had been updated. So one listitem was left in the list and remained always selected.
Solution:
Force update ability has been added to avatarlist
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branch : product-engine
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branch : product-engine
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branch : product-engine
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branch : product-engine
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EXT-5673 : Autopopulation: Created outfits copy subfolder contents as well as immediate folder contents
EXT-5632 : Autopopulation is including subfolders even if those aren't outfits
DEV-46683 : Post-Deployment Cleanup
This is a series of changes to fix autopopulation behavior that was broken due to the new surprise web avatar deploy. That deploy surfaced a number of serious issues with the original AP code. I did not write this code and the person who did is no longer here, so I've done my best to fix those issues up.
This is a fairly comprehensive set of changes, but it's necessary given the poor state of the pre-existing code and how many problems it caused the new web avatar deploy.
This new version of the AP code will:
(1) Look for a Library->Clothing->Initial Outfits folder and use that if it exists
(2) Not create outfits out of folders that aren't complete outfits
(3) No longer string match against "More Outfits" in order to ignore outfits
(4) No longer recursively collect folder contents when creating an outfit (i.e. will only look at direct descendents)
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Warning was extraneous and non-related to crash. Initialized a pointer to
be NULL before calling setInfo, which seems to clear up warning.
Updated comments around this to explain what I've found
Code reviewed by Seraph
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