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2012-05-03For SH-3086: add functions to refetch all previous textures through HTTP and ↵Xiaohong Bao
from cache
2012-05-01MergeXiaohong Bao
2012-05-01fix a sculpt crashXiaohong Bao
2012-05-01for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console ↵Xiaohong Bao
on and off.
2012-04-30Fix sculpties being deleted while being still in use in the sceneMerov Linden
2012-04-30SH-3124 : Fix crash on exit on MacMerov Linden
2012-04-27fix for a crash on sculptXiaohong Bao
2012-04-27fix for a crash on "refetch vis cache"Xiaohong Bao
2012-04-27fix a crash on cache writeXiaohong Bao
2012-04-27fix some flaws for SH-3104Xiaohong Bao
2012-04-27Pull merge from drano-sh-3086Merov Linden
2012-04-26SH-3104 : Implemented HTTP bulk fetch for texture debug consoleMerov Linden
2012-04-26a fix for SH-3097Xiaohong Bao
2012-04-26for SH-3097: introducing texel pixel ration adjustmentXiaohong Bao
2012-04-26For SH-3121: collect time of reloading all textures from cache and through ↵Xiaohong Bao
HTTP when all objects loading are done.
2012-04-26tracking for copy-to-wear inventory failuresBrad Payne (Vir Linden)
2012-04-25for subtasks SH-3118, SH-3112, SH-3110, SH-3106, SH-3091 for SH-3086:Xiaohong Bao
As a viewer architect, I would like to understand how fast each of the components of the texture pipeline can run in isolation
2012-04-23more phase tracking for inventory opsBrad Payne (Vir Linden)
2012-04-19startup phase tracking added to appearance metricsBrad Payne (Vir Linden)
2012-04-19Move phase tracking to its own set of classes inside LLViewerStats - ↵Brad Payne (Vir Linden)
simplifies llvoavatar and allows adding such tracking to classes that live outside the avatar lifetime
2012-04-13Final pull from viewer-thx1138Merov Linden
2012-04-13SH-3080 : Fix wrong settings reading code (will crash on some machine)Merov Linden
2012-04-13Pull from viewer-thx1138Merov Linden
2012-04-12SH-3081 : Implement TextureCameraMotion settings as well as faster loading ↵Merov Linden
when the camera is still
2012-04-12SH-3080 : Implement the TextureReverseByteRange setting so we can play with ↵Merov Linden
that parameter
2012-04-12for SH-3074: clear ghost and stale texture fetching requests in timeXiaohong Bao
2012-04-12mergeBrad Payne (Vir Linden)
2012-04-12SH-3065 FIX Investigate fixes for out-of-order operations on startupcallum
Reviewed by Simon
2012-04-11Automated merge with https://hg.lindenlab.com/merov/viewer-thx1138Xiaohong Bao
2012-04-09possible fix for linux build failureBrad Payne (Vir Linden)
2012-04-09merge viewer-release to runwayBrad Payne (Vir Linden)
2012-04-09SH-3064 FIX - added cloud and cloud-or-gray stats to summary metrics. Moved ↵Brad Payne (Vir Linden)
summary metrics out of per-region info. Removed phase stats from avatar appearance change msg.
2012-04-05SH-3060 : Implement new byte range computation, cleaned up use of ↵Merov Linden
compression rate as well.
2012-04-05SH-3064 WIP - accumulate stats tied to phase timersBrad Payne (Vir Linden)
2012-04-04formatting fixes (whitespace only)Brad Payne (Vir Linden)
2012-04-04formatting fixes (whitespace only)Brad Payne (Vir Linden)
2012-04-03For SH-3071: Increase HTTP concurrency to improve texture fetching performanceXiaohong Bao
2012-04-03For SH-3072: do not pause texture fetching when FPS is low.Xiaohong Bao
2012-04-03fixed integration test bug revealed by mac compiler pickinessBrad Payne (Vir Linden)
2012-04-02SH-3060 : Preliminary implementation of the new byte range computation, ↵Merov Linden
implement setting to turn it on or off
2012-04-02mergeBrad Payne (Vir Linden)
2012-04-02SH-3041 BUILDFIX fixed a bad function callNyx (Neal Orman)
Had a function call in last checkin that was removed before commit since I thought it was only used in debug code. Adding it back in as its actually used.
2012-04-02mergeBrad Payne (Vir Linden)
2012-04-02SH-3064 WIP - centralized logic for mapping rez status S32 values to stringsBrad Payne (Vir Linden)
2012-04-02Automated merge with https://bitbucket.org/VirLinden/runwayNyx (Neal Orman)
2012-04-02SH-3041 FIX use server-sent baked texture IDs while waiting for avatar to loadNyx (Neal Orman)
Prevents the avatar's baked texture UUIDs sent by the server's first objectUpdate message from being overwritten until the wearable cache results come back.
2012-03-22mergeBrad Payne (Vir Linden)
2012-03-22fixed typoBrad Payne (Vir Linden)
2012-03-22fix for texture density display so that it works with shaders enabledRichard Linden
2012-03-21SH-3039 WIP - trying to close phases where neededBrad Payne (Vir Linden)