Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Debug and RelWithDebInfo builds. Also, reworked the rest of the methods to only apply in cases where the class instance has been initialized.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
will send its own ObjectUpdate message
|
|
|
|
|
|
|
|
|
|
|
|
to be loaded with the BOOST_BUMP boost level.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
LLMaterialID class.
|
|
entries and new expected OpenGL versions
|
|
|
|
|
|
loading group members
* Fix one race condition that could dereference a dangling pointer.
reviewed with Simon and Baker.
|
|
|
|
callback)
|
|
* refactored LLFloaterDebugMaterials::requestPutMaterials() to use LLMaterialMgr instead
* replaced "Object editing" results list with information about the active selection instead
|
|
LLMaterialID::asString() so it can be used everywhere
|
|
reversed; specular rotation had wrong format specifier)
|
|
the debug floater
|
|
|
|
|