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2013-05-10NORSPEC-132 Fix for Rotation degree has range -9999.00..9999.00callum_linden
2013-05-10Put back normal map and spec map initializers/destruction, delete FMOD refs ↵Graham Madarasz
(unneeded with FMODEX), make indra.l/y safe for bison >= 2.7
2013-05-10Remove some unreachable codeDave Parks
2013-05-10merge changes for latest project changesOz Linden
2013-05-09NORSPEC-168 separate UI handlers for spec and normal textures to avoid ↵Graham Madarasz
cross-talk and fix handling of bumpy/shiny menu items
2013-05-09NORSPEC-170 make adv lighting checkbox reflect whether deferred shaders ↵Graham Madarasz
loaded successfully
2013-05-09remove duplications and other errors introduced during the mergeOz Linden
2013-05-08Rollback NORSPEC-156 change which fails to compile due to implicit castGraham Madarasz
2013-05-08NORSPEC-156 back to the fix that actually worksGraham Madarasz
2013-05-08merge changes for 3.5.1-releaseOz Linden
2013-05-07Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-05-07NORSPEC-147 make repeats per meter disabled when in planar mode and make UI ↵Graham Madarasz
reps consistent across layers
2013-05-08NORSPEC-156 move gamma correction to vert shaderGraham Madarasz
2013-05-08NORSPEC-156 modify fullbrightF colorspace conversion to eliminate delta with ↵Graham Madarasz
non-deferred fullbright look
2013-05-07Fix for bad light map generation/sampling.Dave Parks
2013-05-07NORSPEC-119 another attempt at individual faces edits without side-effectsGraham Madarasz
2013-05-07NORSPEC-165 tweak panel_tools_texture layout to uncrop the planar align checkboxGraham Madarasz
2013-05-07NORSPEC-51 Fix (additional) Added missing imagecallum_linden
2013-05-06Merge with lindenlab/viewer-development-materialscallum_linden
2013-05-06Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-05-06NORSPEC-118 fix regression of 118 from extra conditions added for 151Graham Madarasz
2013-05-06NORSPEC-162 Fix for objects with materials set ignoring "tranparency %" value.Dave Parks
2013-05-06NORSPEC-94 fix this without setting in getState causing round-trip wierdness ↵Graham Madarasz
with spec color picker
2013-05-06MATBUG-78 Fix for alpha lighting falloff not matching for sunlight when ↵Dave Parks
shadows are enabled.
2013-05-06NORSPEC-126 Make objects with normal maps applied obey legacy shiny settingsGraham Madarasz
2013-05-04Remove unnecessary assert as ternary protects against null ptr derefGraham Madarasz
2013-05-03NORSPEC-160 fix trashing of spec map from sunshine integration snafuGraham Madarasz (Graham)
2013-05-03NORSPEC-151 make disabling bumpyshiny disable adv lighting model as wellGraham Madarasz (Graham)
2013-05-03Merge with headcallum_linden
2013-05-02Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-05-02NORSPEC-157 make texture repeats/offsets controls display in media modeGraham Madarasz
2013-05-02NORSPEC-149 Fix for objects set to alpha blend sometimes getting tossed into ↵Dave Parks
alpha mask pool.
2013-05-01NORSPEC-119 redux : fix getState to find the material ID of individually ↵Graham Madarasz
selected faces correctly
2013-05-02NORSPEC-99 add break statement to fix legacy bump vert program from being ↵Graham Madarasz
stomped with inappropriate material prog sans skinning
2013-05-01NORSPEC-145 Fix for improper rendering of glow pass for rigged meshes.Dave Parks
2013-05-01Fix for sky being too bright with advanced lighting enabledDave Parks
2013-05-01Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-05-01Fix up specular highlights and gamma correction for projectors.Dave Parks
2013-05-01NORSPEC-51 Fix for Incorrect Texture icon used in build tool when normal or ↵callum_linden
specular map is not set to 'Use Texture'
2013-04-30Fix gcc ternary type inference fail to unbreak Mac and Linux buildsGraham Madarasz
2013-04-30Merge 3.5.1 into MaterialsGraham Madarasz
2013-04-30MATBUG-78 Fix for alpha lighting distance attenuation not matching opaque ↵Dave Parks
distance attenuation
2013-04-29NORSPEC-153 Workaround for AMD driver bug that doesn't like '\' on #define'sDave Parks
2013-04-29Merged with https://bitbucket.org/lindenlab/viewer-development-materialsGeenz
2013-04-29Fix any missing color space conversions where appropriate, tweak the sun's ↵Geenz
intensity to match pre-gamma correction results, and also mask spotlight specular by the projected texture.
2013-04-26Automated merge with ↵Dave Parks
https://bitbucket.org/lindenlab/viewer-development-materials
2013-04-25Bump resolution on lightFunc to avoid banding.Dave Parks
2013-04-25NORSPEC-104 Fix for texture animation sometimes not overriding specular and ↵Dave Parks
normal map texture coordinates.
2013-04-25NORSPEC-106 Fix for emissive mask overriding environment mask.Dave Parks
2013-04-25merge changes for latest rendering fixesOz Linden