Age | Commit message (Collapse) | Author |
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this is still a source of frame stalls.
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Reviewed by Kelly
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Reviewed by Leslie
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EXP-997 FIX -- Significant FPS degradation in 2.8.0 Beta on Mac equipped ATI video card
* Disabled VBO's on mac to avoid stalls in renderer
* Placed valid data into the padding between triangles in the vertex buffer to remove uninitialized craziness
* Removed invalid rendering checks causing GL errors in debug mode
Reviewed by davep
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contain worn items
- Disable "Delete" menu item in case selected folder contains non-removable items.
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Land/Assets.
Added a function for parsing a date string of specific format.
Added strings defining the date format in Group Profile Land/Assets that should be localized.
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occlusion culling resulting in objects popping in and out of the shadow map.
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stalls in renderer by never using the fixed function pipeline if shaders are available.
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to its name, and is a boolean, not a timeout value. 'MainloopTimeoutDefault' is the actual timeout value.
Updated descriptions and values accordingly to set Watchdog timeout to 60 seconds.
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to clean up.
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environment settings.
By the way, moved estate info storage from the REGION/ESTATE floater to a model class.
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