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2023-05-04Merge remote-tracking branch 'origin/zap-LLSDArray' into DRTVWR-582-maint-UAndrey Lihatskiy
# Conflicts: # indra/llcommon/tests/llsdserialize_test.cpp
2023-05-03SL-19647: Eliminate LLSDArray entirely.Nat Goodspeed
Newer C++ compilers have different semantics around LLSDArray's special copy constructor, which was essential to proper LLSD nesting. In short, we can no longer trust LLSDArray to behave correctly. Now that we have variadic functions, get rid of LLSDArray and replace every reference with llsd::array().
2023-05-03DRTVWR-575: Replace some LLSDArray() usage with llsd::array().Nat Goodspeed
It seems newer compilers have a different interpretation of exactly when to engage LLSDArray's copy constructor. In particular, this assignment: some_LLSD_map[key] = LLSDArray(...)(...)...; used to convert the LLSDArray object directly to LLSD; now it first calls the custom copy constructor, which embeds the intended array within an outer array before assigning it into the containing map. The newer llsd::array() function avoids that problem because what it returns is already an LLSD object. Taking inventory of LLSDArray assignments of that form turned up a number of workarounds like LLSD(LLSDArray(...)). Replacing those with llsd::array() is both simpler and more readable. Tip of the hat to Chorazinallen for surfacing this issue! (cherry picked from commit bb718155bddfbe7007029a0c9e69a4a98615f14d)
2023-05-02Merge branch 'main' into DRTVWR-582-maint-UAndrey Lihatskiy
2023-05-02Increment viewer version to 6.6.12Vir Linden
following promotion of DRTVWR-539
2023-04-24SL-19362 Add teleport button to Top Scripts and Top Colliders floaters (#190)Maxim Nikolenko
2023-04-19SL-19609 Urls aren't dispatched according to the indicated gridAndrey Kleshchev
2023-04-18SL-19612 Maximum Altitude decimal places discrepancyAndrey Kleshchev
One digit displayed vs 0.01 increment
2023-04-18SL-19549 Add option to show ban lines on collision #2Andrey Kleshchev
2023-04-18SL-19591 Prompt user to save current settings as Graphics Preset before ↵Andrey Lihatskiy
enabling AutoFPS
2023-04-17SL-19549 Add option to show ban lines on collisionAndrey Kleshchev
2023-04-12SL-19036: Extra folder is created after dragging the inventory folderAlexander Gavriliuk
2023-04-11Merge branch 'contribute' into DRTVWR-582-maint-UAndrey Lihatskiy
# Conflicts: # indra/llaudio/llaudioengine.cpp
2023-04-07post-merge buildfixAndrey Lihatskiy
2023-04-07Merge branch 'main' into marchcat/main-contrib-mergeAndrey Lihatskiy
# Conflicts: # indra/cmake/CMakeLists.txt # indra/llcommon/llsdserialize.cpp # indra/llcommon/llsdserialize.h # indra/llcommon/tests/llleap_test.cpp # indra/newview/llfilepicker.h # indra/newview/llfilepicker_mac.h # indra/newview/llfilepicker_mac.mm # indra/newview/skins/default/xui/en/strings.xml
2023-04-04SL-19042: Replace FMOD with VLC for parcel audioAlexander Gavriliuk
2023-03-31Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/llfloateravatarrendersettings.cpp
2023-03-31SL-19425 capitalization fixMnikolenko Productengine
2023-03-29Increment viewer version to 6.6.11Nat Goodspeed
following promotion of DRTVWR-573
2023-03-27SL-17761 Updated the login failure messageAndrey Lihatskiy
2023-03-23SL-19462 Declare the FetchGroupChatHistory setting in the codeAndrey Lihatskiy
to make it accessible after updating the viewer
2023-03-21SL-19289 UI for Estate Floater - Block Scripted Agents from Estate/RegionAndrey Lihatskiy
2023-03-20SL-19161 - logging of basic translation stats in ViewerStatsBrad Payne (Vir Linden)
2023-03-20SL-19426 AutoFPS - when enabled always render at least 5 avatarsMnikolenko Productengine
2023-03-20Merge branch 'DRTVWR-568' into DRTVWR-573-maint-RAndrey Lihatskiy
# Conflicts: # indra/cmake/Copy3rdPartyLibs.cmake # indra/cmake/FindOpenJPEG.cmake # indra/cmake/OpenJPEG.cmake # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/CMakeLists.txt
2023-03-19SL-19425 add third option to Settings affect: World OnlyMnikolenko Productengine
2023-03-19SL-19424 Set default auto FPS to 15Mnikolenko Productengine
2023-03-13SL-17761: Replace 'Grid emergency' message with generic errorBennett Goble
The viewer currently presents a startling "Grid emergency" warning if an unrecognized error is returned from login. Let's tone this down a bit and present the error as it is: an unrecognized login failure rather than SLearth exploding.
2023-03-06SL-19346 PERMISSION_DEBIT remove warning for Linden owned contentAndrey Kleshchev
2023-03-02SL-19317 fix for avatar attachment accountingMnikolenko Productengine
2023-03-01SL-18268 - merge fix for viewer update to read group chat historysimon
added missing app setting
2023-02-28SL-19280 disable autofps for new users by defaultMnikolenko Productengine
2023-02-15SL-18330: Fix egregious existing build errors in contribute branch.Nat Goodspeed
2023-02-15SL-19159 Build fixesAndrey Kleshchev
2023-02-14SL-19207 Skins cleanup; Remove unused files (not present in /en/) across all ↵Pantera Północy
translations (#80)
2023-02-14SL-18581 Add more loggingAndrey Lihatskiy
2023-02-13SL-18268 - Viewer update to read group chat history.simon
Feature described at https://community.secondlife.com/blogs/entry/12652-coming-soon-to-a-viewer-near-you-group-chat-history/
2023-02-13SL-19207 Polish translation: notifications, strings, a few floaters; Minor ↵Pantera Północy
changes in /en/ (#78)
2023-02-12SL-19119 Fix mouse steeringAndrey Kleshchev
2023-02-08SL-19160 Enable ALM ctrl when Atmospheric shaders are usedMaxim Nikolenko
2023-02-07SL-19159 pull request #71 from sldevel/invcat-fast-hashakleshchev
Faster and simpler inventory category hashing.
2023-02-07Added a digest_t typedef to clarify the usage of the digest LLUUIDHenri Beauchamp
As suggested in comments for previous commit.
2023-02-07SL-18581 Don't show the starter avatar toolbar button for NUXAndrey Lihatskiy
2023-02-07SL-19159 Faster LLUUID and LLMaterialID hashing for std and boost containers ↵Henri Beauchamp
keys (#70) LLUUID and LLMaterialID already have an excellent entropy and value dispersion; there is therefore strictly no need to further (slowly) hash their value for use with std and boost libraries containers. This commit adds a trivial getDigest64() method to both LLUUID and LLMaterialID (which simply returns the XOR of the two 64 bits long words their value is made of), and uses it in std::hash and hash_value() specializations for use with containers.
2023-02-06Faster and simpler inventory category hashing.Henri Beauchamp
This commit changes inventory category hashing from slow LLMD5 to fast HBXX128 hashing, and allows to use a simple LLUUID for the hash, instead of an LLMD5 instance. It also removes some old cruft dealing with unused baked texture hashing.
2023-02-04SL-17761: Replace 'Grid emergency' message with generic errorBennett Goble
The viewer currently presents a startling "Grid emergency" warning if an unrecognized error is returned from login. Let's tone this down a bit and present the error as it is: an unrecognized login failure rather than SLearth exploding.
2023-02-03Merge branch 'main' into DRTVWR-539Mnikolenko Productengine
# Conflicts: # doc/contributions.txt # indra/cmake/Copy3rdPartyLibs.cmake # indra/cmake/FindOpenJPEG.cmake # indra/cmake/OpenJPEG.cmake # indra/integration_tests/llui_libtest/CMakeLists.txt # indra/newview/CMakeLists.txt
2023-02-02Merge branch 'main' into DRTVWR-573-maint-RAndrey Lihatskiy
2023-02-02Increment viewer version to 6.6.10Nat Goodspeed
following promotion of DRTVWR-570
2023-02-02SL-19094 Move Desired frame rate button to top levelMaxim Nikolenko