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AgeCommit message (Collapse)Author
2011-09-26SH-2244 changes to run in a core context on AMD hardware without generating ↵Dave Parks
deprecation or performance warnings
2011-09-24mergeDave Parks
2011-09-24SH-2244 Fix for crash when transparent water disabled (silently ignore ↵Dave Parks
setting when basic shaders enabled)
2011-09-24SH-2244 Fix for bump surfaces appearing black when L&S disabledDave Parks
2011-09-24SH-2244 Fix for shaders not compiling on pre-GL-3.0 ATI driversDave Parks
2011-09-23SH-2244 Vertex buffer cleanup, fix for bad vertices in rigged attachments, ↵Dave Parks
added "RenderUseVAO" debug setting to control whether or not to use VAO's in non-core GL profiles.
2011-09-23SH-2244 Better VAO support -- still slower than non-VAO implementation for ↵Dave Parks
some reason
2011-09-22SH-2244 Fix for artifacts with L&S enabled when using core profile.Dave Parks
2011-09-22SH-2244 Fix "RenderGLCoreProfile" actually make a core profile context and ↵Dave Parks
modify viewer to run under said context without generating errors.
2011-09-20SH-2244 Add "RenderGLCoreProfile" debug setting that allows the viewer to ↵Dave Parks
start with a non-compatibility-profile OpenGL context.
2011-09-20SH-2243 No deprecated calls for the whole session.Dave Parks
2011-09-19SH-2243 fix for error in cloth shaderDave Parks
2011-09-17SH-2243 work in progress -- gDEBugger guided removal of deprecated state changesDave Parks
2011-09-17SH-2243 work in progress -- how'd that GL get there?Dave Parks
2011-09-17SH-2243 work in progress -- put back ambient lighting when atmospheric ↵Dave Parks
shaders disabled.
2011-09-16SH-2243 work in progress -- don't use gl_FragColor or gl_FragData for ↵Dave Parks
outputs -- no more deprecation warnings on nvidia
2011-09-16SH-2243 work in progress -- don't use deprecated shader stateDave Parks
2011-09-15SH-2243 work in progress -- don't use built-in GL light state when shaders ↵Dave Parks
are available.
2011-09-15SH-2243 work in progress -- no more deprecated built-in matrix state when ↵Dave Parks
using shaders.
2011-09-14SH-2243 work in progress -- application side matrix stack managementDave Parks
2011-09-13mergeDave Parks
2011-09-13STORM-1562 Potential fix for crash in LLCurl::run -- make sure all ref ↵Dave Parks
counted members of llsecapi are thread safe
2011-09-13STORM-1562 Potential fix for crash in LLCurl::run -- don't run ↵Dave Parks
curl_multi_perform from multiple threads simultaneously.
2011-09-06merge changes for storm-1588Oz Linden
2011-09-06merge changes for vwr-26823Oz Linden
2011-09-02Automated merge with http://hg.secondlife.com/viewer-developmentRichard Linden
2011-09-02merge changes for storm-1027Oz Linden
2011-09-02VWR-26823 FIXED Removed DigiNotar CA certificate.Vadim ProductEngine
2011-09-01for SH-2242: fixes the assertion caused by gGL.diffuseColor4f when shadows ↵Xiaohong Bao
is on.
2011-08-31EXP-1149 FIX Log in Screen: Replace the new mode selector with the old oneRichard Nelson
improved graphics and layout for logged in mode selector
2011-08-31Automated merge with http://hg.secondlife.com/viewer-developmentRichard Nelson
2011-08-31Automated merge with http://hg.secondlife.com/viewer-developmentXiaohong Bao
2011-08-31turn on private memory pool by default.Xiaohong Bao
2011-08-31MergeXiaohong Bao
2011-08-31storm-1578: change default Away timeout to "never"Oz Linden
2011-08-31merge changes for storm-1567Oz Linden
2011-08-31merge changes for storm-638Oz Linden
2011-08-31merge changes for storm-1566Oz Linden
2011-08-31merge changes for storm-1572Oz Linden
2011-08-31merge changes for storm-1574Oz Linden
2011-08-30 EXP-1079 FIX "User is not logged out immediately inworld when selecting to ↵Richard Linden
change modes and restart while logged in"
2011-08-29Merge with head.callum
2011-08-29EXP-1122 FIX (Viewer) LLQtWebKit should support a JavaScript/content ↵callum
debugger to help content creators Viewer side changes to enable Web debugger.
2011-08-29Fix Linux build - doesn't like missing enums in case statement.callum
2011-08-29STORM-1522 Region/Estate -> Terrain Text explaining Low and High values is ↵Jonathan Yap
truncated
2011-08-29merge changes for .v-pbOz Linden
2011-08-27STORM-638 FOLLOWUP Fixed a silly pointer usage mistake.Vadim ProductEngine
2011-08-27SH-2242 Remove old multisample shaders and make FXAA turn itself off when ↵Dave Parks
FSAA is disabled.
2011-08-27SH-2242 Don't make LLDynamicTexture targets use shaders all the time ↵Dave Parks
(revisit later).
2011-08-27SH-2242 Physics shape display works again, added asserts to flush out areas ↵Dave Parks
where state being consumed by a shader does not match state being provided by vertex buffers.