Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-18 | Fix Mie Config validation in sky settings. | Graham Linden graham@lindenlab.com | |
Start cleanup of heavenly body rendering. | |||
2018-05-16 | Merge and disable new sky render. | Graham Linden graham@lindenlab.com | |
2018-05-16 | Merge | Graham Linden graham@lindenlab.com | |
2018-05-15 | Fix the blend code to record the amount of the blend and to store what is ↵ | Rider Linden | |
being blended towards. | |||
2018-05-15 | Merge | Graham Linden graham@lindenlab.com | |
2018-05-11 | Merge | Rider Linden | |
2018-05-11 | Remove the old sky and water edit dialogs. | Rider Linden | |
2018-05-11 | MAINT-8344 Day cycle editor (part 1) | andreykproductengine | |
2018-05-10 | Settings editor available from the open context on the menu. Can edit ↵ | Rider Linden | |
inventory items. | |||
2018-05-09 | Merge | Graham Linden graham@lindenlab.com | |
2018-05-08 | Add save/update functionality hooks to fixed editor. | Rider Linden | |
2018-05-03 | Inventory context menus and increment attrib for settings panels. | Rider Linden | |
2018-05-02 | Fixed sky editing floater. | Rider Linden | |
2018-05-01 | Mac is not fond at all of unused variables. | Rider Linden | |
2018-04-30 | Refresh is defined in LLPanel. Must be marked override here also | Rider Linden | |
2018-04-30 | New water settings dialog. | Rider Linden | |
2018-05-01 | Le Merge | Graham Linden graham@lindenlab.com | |
2018-05-01 | Le Merge | Graham Linden graham@lindenlab.com | |
2018-04-27 | Adding fixed water edit dialog. | Rider Linden | |
2018-04-26 | Mods to make adv atmo WL sky render using 2 tris instead of dome. | Graham Linden graham@lindenlab.com | |
2018-04-20 | Remove optimize pragmas necessary for working with RWDI in MSVC, but toxic ↵ | Graham Linden graham@lindenlab.com | |
to Clang. | |||
2018-04-20 | Move class3 sky/cloud shaders to where they need to be to get picked up by ALM. | Graham Linden graham@lindenlab.com | |
Modify autobuild.xml to use new libatmo w/ state save/restore fixes (addresses font render glitch). Put in nSight debug support. | |||
2018-04-18 | Merge | Graham Linden graham@lindenlab.com | |
2018-04-18 | Merge | Graham Linden graham@lindenlab.com | |
2018-04-17 | MAINT-8374: Added inventory icons. | Rider Linden | |
2018-04-14 | Merge | Graham Linden graham@lindenlab.com | |
2018-04-14 | Merge | Graham Linden graham@lindenlab.com | |
2018-04-13 | Merge | Rider Linden | |
2018-04-12 | merge MAINT-8474 changes | Oz Linden | |
2018-04-12 | increment viewer version to 5.1.4 | Oz Linden | |
2018-04-02 | Merge Xcode 9.3 hotfix | Graham Linden graham@lindenlab.com | |
2018-04-02 | Merge Xcode 9.3 hotfix | Graham Linden graham@lindenlab.com | |
2018-03-31 | MAINT-8474: Xcode 9.3 insists that comparators use const operator(). | Nat Goodspeed | |
2018-03-14 | Fix up atmospheric helpers and transport shader for adv atmo path. | Graham Linden graham@lindenlab.com | |
Basic hook-up of sky settings to llatmosphere model. Moved mie aniso to be a top-level setting instead of a per-mie-layer setting. | |||
2018-03-13 | Fix storing legacy haze parameters in inner map by fixing | Graham Linden graham@lindenlab.com | |
parameter update to not expect them at top level of LLSD for sky settings. | |||
2018-03-12 | Add new shader files missed in last commit. | Graham Linden graham@lindenlab.com | |
2018-03-12 | De-duplicate deferred shader code for atmospherics and transport. | Graham Linden graham@lindenlab.com | |
2018-03-12 | Fix decl mismatch in alpha shader and mark deferred shaders needing new ↵ | Graham Linden graham@lindenlab.com | |
linkage so ALM works again. | |||
2018-03-12 | De-duplicate shader code for encoding and decoding normals to/from gbuffer ↵ | Graham Linden graham@lindenlab.com | |
format. | |||
2018-03-12 | De-duplicate sRGB conversion funcs from many shaders | Graham Linden graham@lindenlab.com | |
and unify on using the version that works on OSX. Add more logging to shader loading about fallbacks and loading succcess. Add frag shaders for sharing sRGB and normal encode/decode via GL shader linkage. | |||
2018-03-09 | De-duplicate water fog code and modify programs to include the shared object ↵ | Graham Linden graham@lindenlab.com | |
as necessary. | |||
2018-03-09 | Fix warnings from shaders and include EXTRA_CODE_HERE sentinel in places ↵ | Graham Linden graham@lindenlab.com | |
using DEFINE_GL_FRAGCOLOR for consistency. | |||
2018-03-08 | Get libatmosphere shader into link chain for Adv WL shaders. | Graham Linden graham@lindenlab.com | |
Point autobuild at fixed libatmosphere. | |||
2018-03-08 | Prepare for validation and storage of legacy haze settings (still ↵ | Graham Linden graham@lindenlab.com | |
pass-through for now). Isolate more use of legacy haze params behind wrapper funcs. | |||
2018-03-08 | Add LLVoSky wrapper for current env sky light direction. | Graham Linden graham@lindenlab.com | |
Make LLVo classes use LLVoSky wrappers instead of direct access. Isolate more legacy haze param usage w/in settings. | |||
2018-03-08 | Merge | Graham Linden graham@lindenlab.com | |
2018-03-08 | Rename getFogColor from water and sky settings to getWaterFogColor and ↵ | Graham Linden graham@lindenlab.com | |
getSkyFogColor. | |||
2018-03-07 | Isolate more legacy atmo param use in sky (convert to getLightAttenuation ↵ | Graham Linden graham@lindenlab.com | |
and getLightTransmittance). Optimize sky texture creation. | |||
2018-03-07 | Merge | Rider Linden | |
2018-03-07 | Move legacy atmospherics code outside of llvosky (begin teasing apart). | Graham Linden graham@lindenlab.com | |