Age | Commit message (Collapse) | Author |
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wearable gets worn.
The fix consists of two parts:
1. Saving/restoring scrollbar position when refreshing the clothing/attachments/bodyparts lists
(the lists get refreshed on COF change).
2. Not resetting expanded accordion tab upon wearing an item (which was introduced with the fix of EXT-8164).
So, apart from preserving scrollbar position (which is what the bug reporter requests),
I also fixed that when you wear something, the Clothing accordion was always expanded.
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Added polish language to list of languages that use months and days names from localized xmls.
It solved the problem of accented Polish characters "approximation" to their ASCII brethren on non-Polish Windows locales. Now all accented symbols look right.
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Outfits gear menu now ignores item selection, taking aff all wearables.
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menu (which is only applicable to outfits) wasn't disabled for selected wearables.
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items contain a folder.
Changed some of context menu actions availability checks to be applied to all selected items instead of only the last one.
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Made sure that a tab can only be highlighted when sidebar is expanended.
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(un)docking.
The accordion was reset whenever the panel visibility was changed.
Now that's done only when the panel gets (re-)initialized with a place info.
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inventory items.
The 'Item Profile' panel was observing changes in agent's inventory only, so when an item inside an object was renamed its name wasn't updated in 'Item Profile' panel.
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Reason: when you detach the bottommost sidebar tab, the fake open/close tab gets selected, which is invisible.
Fix: select a normal, visible tab.
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after resize.
This problem reproduced not only on minimize of certain floaters from description, but for all expandable textboxes after resizes.
It happened because of hideExpandText() call in LLTextBoxEx::reshape() that broke lineendings.
- Removed it from there so text expands now only when clicking "More" link- it's the only time when it should be shown, and
also doesn't have problem with breaking anything because of calling setTextBase() after it.
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it happens consistently.
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Vertical scroll bar appears when reduced panel height becomes insufficient for displaying all controls.
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account-specific XML file.
The settings are now stored to settings_per_account.xml.
This change affects all floaters having save_rect/save_visibility/save_dock_state params set to "true",
not just detached sidebar tabs as the ticket requests.
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plaintext mode.
- Added argument show_images to constructors of LLIMToastNotifyPanel and LLToastNotifyPanel. Depending on it plaintext attribute for textbox with notification text is set. Used this argument when adding notification to chat history if IM is in plaintext mode.
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Removed unused "mask" arguments from three sidetray methods.
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Cursor didn't change to "resize" state, because handlehover of bottomtray wasn't working correctly. It happened
because LLPanel::handleHover() wasn't called in LLBottomtray::handleHover().
- There was no good reason to override habdleHover() in LLBottomTray so new method onDraggableButtonHover() was introduced to be called
from bottomtray buttons(as it was already done for mouse up and down).
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sharing items from undocked sidetray inventory.
I couldn't repro situation when select was disabled, but problem with wrong items reproduced for me all the time.
It happened because all detached tab floaters were getting name "floater", so couldn't be found by sidetray's getPanel(),
and even if inventory could be found is_inventorysp_active() in LLInventoryPanel::getActiveInventoryPanel() would not let us
reach point of getting it.
- Added setting name of floater to sidebar tab's name on it's detach.
- Added search of detached inventory tab to LLInventoryPanel::getActiveInventoryPanel() and if it is detached, inventory panel
is found there, and z-order of floater is stored and later compared with z-orders of "inventory" floaters(the ones that are opened
via Ctrl+Shift+I).
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